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You may have noticed that the emulator images shipped in the WM 6 SDKs have no cellular signal, which is very different from the previous SDKs where all images used to be connected to the Fake Network . We had to make this change to introduce the new
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If you are installing the WM 6 SDK on Windows Vista you may hit an error that blocks the installation. The error message is: Could not access network location Common7\IDE\ProjectTemplates This issue is related to a Custom Action (VBScript) we were using
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The button was pushed and the Windows Mobile 6 SDKs are now available – you can download both “Windows Mobile 6 Standard SDK” and “Windows Mobile 6 Professional SDK” here ! Please, read carefully the download page details to learn about the new naming
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Scott Yost talks about the certificate changes that we made in Windows Mobile 6: It gives me great pleasure to announce the following changes that we made in WM6: Certificate Installer built into the platform Installs CER, P7B, and PFX files No more Access
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With the Windows Mobile 6 announcement it is time to start talking about the new SDK we put together for this release (and I can finally tell you what I’ve been working with since I arrived here). We have been working hard on it and we all hope you'll
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Mel has developed and posted a great library for those of you developing native code - on his own words: I'm proud to announce ScreenLib, a new library for native Windows Mobile developers. It takes away a lot of the pain of designing user interfaces
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Network Analyzer for Windows Mobile was released today as a PowerToy: Overview Network Analyzer for Windows Mobile runs network utilities, for example ping and ipconfig, on a Windows Mobile powered device. Network Analyzer for Windows Mobile facilitates
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In the case you have missed it, .NET CF team has released v2 SP1! Point your browse to this netcfteam's post to learn more about added features and fixed issues: Microsoft .NET Compact Framework version 2.0 SP1 release has been completed and is in the
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Some people have been experiencing issues when installing/running Windows Mobile 5.0 SDKs on Windows Vista. Most common issues are: SDK complains about lack of Activesync SDK seems to install but there is no project template available when you try to
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I spent the last 5 years working with mobility at Microsoft Latam - my primary role was to work with Mobile Operators and OEMs on launching and selling WM-based devices, with ISVs/developers on targeting WM and enterprises to adopt it as their mobility
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Have you ever wonder how Device Emulator works? Wonder no more! Barry Bond just posted about availability of shared source code for Device Emulator v1 on his blog: This release is the full source to V1 DeviceEmulator.exe, which you can compile yourself
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Continuing on the Device Emulator, make sure to check " DeviceEmulator V2 - how did we get a 40% improvement in performance? ", a great post from Barry Bond , Device Emulator's architect: The DeviceEmulator V2 is significantly faster than the V1 emulator
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News from the Device Emulator team: The Microsoft Device Emulator 1.0 is a standalone version of the same ARM based Device Emulator that ships as part of Visual Studio 2005. The standalone emulator is intended for situations when you want to demonstrate
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My post on Windows CE x Windows Mobile differences generated a lot of interesting comments, more than I had anticipated :-). Thanks to all of you who have posted your comments/questions to the blog, private messages, as well as all discussing on web forums.
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Following my post regarding the differences between Windows CE and Windows Mobile, I’d like to discuss the responsibility share among the Mobile Operator, device manufacturer and Microsoft on a Windows Mobile-based device, especially when you consider
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