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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Colliding sprites in XNAExtras</title><link>http://blogs.msdn.com/garykac/archive/2006/09/24/769335.aspx</link><description>The latest release of XNAExtras added support for sprite collisions, and allows the collision detection to be either bounding box (bbox) or pixel based. This is settable per sprite - some sprites can use bboxes and others can use pixels. The sprites will</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: Colliding sprites in XNAExtras</title><link>http://blogs.msdn.com/garykac/archive/2006/09/24/769335.aspx#769668</link><pubDate>Mon, 25 Sep 2006 01:34:57 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:769668</guid><dc:creator>Mark Coffman</dc:creator><description>&lt;P&gt;Nice work! &amp;nbsp;Does it handle rotated sprites in this build?&lt;/P&gt;
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&lt;P&gt;&lt;EM&gt;&lt;FONT color=#000080&gt;[Collision detection for rotated sprites is not yet implemented (unless your sprites are round ^_^&lt;/FONT&gt;&lt;/EM&gt;&lt;EM&gt;&lt;FONT color=#000080&gt;). I hope to be adding that for a future release.&lt;/FONT&gt;&lt;/EM&gt;&lt;/P&gt;
&lt;P&gt;&lt;EM&gt;&lt;FONT color=#000080&gt;UPDATE: I didn't notice this when I responded earlier, but it looks like Michael Morton has put&amp;nbsp;a &lt;A href="http://www.ziggyware.com/readarticle.php?article_id=52"&gt;rotated sprite collision tutorial&lt;/A&gt; up on his site. Good stuff. If you can't wait for me to do it, you can follow his instuctions and get it working.&lt;/FONT&gt;&lt;/EM&gt;&lt;/P&gt;
&lt;P&gt;&lt;EM&gt;&lt;FONT color=#000080&gt;-GaryKac]&lt;/FONT&gt;&lt;/EM&gt;&lt;/P&gt;&lt;/BLOCKQUOTE&gt;</description></item><item><title>XNAtutorial.com &amp;raquo; Weekly Roundup</title><link>http://blogs.msdn.com/garykac/archive/2006/09/24/769335.aspx#773943</link><pubDate>Wed, 27 Sep 2006 19:13:27 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:773943</guid><dc:creator>XNAtutorial.com » Weekly Roundup</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://www.xnatutorial.com/?p=19"&gt;http://www.xnatutorial.com/?p=19&lt;/a&gt;</description></item><item><title>re: Colliding sprites in XNAExtras</title><link>http://blogs.msdn.com/garykac/archive/2006/09/24/769335.aspx#803065</link><pubDate>Sun, 08 Oct 2006 04:53:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:803065</guid><dc:creator>Chris Williams</dc:creator><description>Wow. this is great. Thanks for making this!!</description></item><item><title>re: Colliding sprites in XNAExtras</title><link>http://blogs.msdn.com/garykac/archive/2006/09/24/769335.aspx#827351</link><pubDate>Sun, 15 Oct 2006 03:22:20 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:827351</guid><dc:creator>andrew m.</dc:creator><description>&lt;p&gt;i would just like to say thank you for these tools to work with! &amp;nbsp;they are quite useful.&lt;/p&gt;
&lt;p&gt;would it be alright if i used them within my submission for the xbox360homebrew competition? &amp;nbsp;i plan on probably using just the textbox within the menu system i have currently got setup. &amp;nbsp;it appears to be exactly what i was going to already build, but with some pretty sweet extra features that i'll make use of (like the border). &amp;nbsp;though, the manager classes are pretty impressive also.&lt;/p&gt;
&lt;p&gt;thanks!&lt;/p&gt;</description></item></channel></rss>