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ProjectProperties->Signing vs AssemblyInfo

Daniel Moth questioned the move from source attribute to project properties. Here's my insight on 2 of the reasons. First the disclaimer: This posting is provided "AS IS" with no warranties, and confers no rights. The content of this posting contains
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Remodel Marches On

Well, my house is half torn apart and the new parts are about half-built. There's not much to talk about here at work, as we're busy finishing off the last few bugs and getting everything up to snuff. The question in my mind is which will finish first,
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Home Remodeling and Software Maintenance

I just finished signing the final paperwork to begin remodeling our home. Along with the paperwork came a fairly large budget. What strikes me as interesting is that it actually costs more to add on to a house than it does to build things from scratch.
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Not-so-new C# Compiler Features

So a while back somebody asked what new compiler features were coming out for Whidbey that weren't part of new language features. Well you've already heard about Edit and Continue . There's also the really cool Refactoring built into the IDE and built
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More on 64-vs-32

OK, this isn't a really meaty post, it's more of a collection of a few ideas that have been rattling around in my head for a while. I kept hoping they'd develop into something bigger, or I'd have time to research/investigate them more, but nothings happened,
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Some of my opinions on Generics

Disclaimer: These are all my opinions, so don't take them to mean anything more than the futile thoughts of an insignificant bystander who happened to be fortunate enough to listen to a few of the C# language design meetings and occasionally interact
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More Info on Base Addresses

Another Microsoftie, Josh Williams follows my blogs and pointed out another case where a base address matters: NGEN. When you NGEN your assemblies, the new images are loaded at the same base address as the original binaries. As Josh pointed out to me,
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More Q&A - Why No Generic Attributes?

Question from Wes Haggard: A while back I posted http://weblogs.asp.net/whaggard/archive/2004/10/12/241476.aspx about having a generic type inherit from Attribute. Do you know why this is prohibited in C#? My attempted response: I used to think it wasa
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More Q&A - C# Project settings

Question from Eric Wilson: Could you do a post on what the settings on the Advanced Tab in Visual Studio.Net for C# projects are for and when you should use them? My lame response: I've only occasionally had to deal with the project-system guys that more
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Why can't I do XYZ in C#?

First off I'm not a language lawyer, or an expert. I am only sharing some of the impressions I've gotten from working with the real language designers. Eric Wilson asked why C# doesn't allow you to call static methods using instance pointers . My answer
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I've run out of ideas again

In case you haven't noticed, I've run out of ideas to write about. I'm sure there's still a few things I know that I haven't explained, btu I can't remember them... If you've been dying to know something about the C# compiler, ALink, CLR file formats,
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64-bit beta is official!

Finally I have something to write about! There's a new section on MSDN that is definitely worth reading: 64-Bit .NET Framework (http://msdn.microsoft.com/netframework/programming/64bit/) Now you only need a new 64-bit machine and OS to try it out on.
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Good post on running/writing/compiling managed binaries as 32-bit or 64-bit

How the OS Loader will force .Net v1.0/1.1 executables to run under WOW64 on a 64-Bit Machine (http://blogs.msdn.com/joshwil/archive/2004/10/15/243019.aspx) In General I think all of Josh's recent posts are worth a read. --Grant
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Source code control (RCS, VSS, etc.)

So as part of professional development, I assume everybody uses some form of source code control and revision tracking. This allows multiple developers to work together, and also a way of tracking changes. Sometimes they're also used as a way of 'branching'
Posted by grantri | 34 Comments

Some Clarifications

In my previous post The problem with being second , it seems like there was a lot of confusion. I'm going to attempt to clarify some of that. The heart of that post was meant to point out that people/developers don't always how close or far they are from
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