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April 2007 - Posts

Making ParallaxUi look right - field of view selection

In my last post , I said that "one of the more subtle aspects of the otherwise pretty straightforward ParallaxUi is the ‘registration' between the 2D and the 3D", and proceeded to discuss how this is done. This amounted to figuring out how far back to
Posted by Greg Schechter | 1 Comments
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Camera construction in ParallaxUi

One of the more subtle aspects of the otherwise pretty straightforward ParallaxUi is the "registration" between the 2D and the 3D. This comes into play when you just move ever so slightly off-angle, and the view goes from the 2D view of the UI to a 3D
Posted by Greg Schechter | 8 Comments
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ParallaxUi - source posted

I've cleaned up the source to ParallaxUi a bit and am attaching it to this post as a .zip file. This has a VisualStudio solution that contains three VisualStudio projects: ParallaxUi - the custom decorator that creates the Parallax UI and exposes properties
Posted by Greg Schechter | 4 Comments
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Attachment(s): ParallaxUi.zip
 
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