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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Responding to Comments from &amp;quot;DWM's use of DirectX, GPUs, and hardware acceleration&amp;quot;</title><link>http://blogs.msdn.com/greg_schechter/archive/2006/03/25/561110.aspx</link><description>My earlier post on " DWM's use of DirectX, GPUs, and hardware acceleration " generated some good comments and questions. I'll use this post to respond. dzCepheus wonders about end users and developers creating their own effects, for instance, mapping</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Desktop Window Manager Index of Post Topics</title><link>http://blogs.msdn.com/greg_schechter/archive/2006/03/25/561110.aspx#580848</link><pubDate>Fri, 21 Apr 2006 21:43:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:580848</guid><dc:creator>Greg Schechter's Blog</dc:creator><description>Here's a list of topics that I have posted on (with active links) or expect to post on (without links)...</description></item></channel></rss>