I've been busy lately and neglected my series on Active Objects . It's been a fairly busy time for me both in and out of work. Enough excuses, back to the fun. With the basic PipeSingleReader class, we now have the last piece necessary to
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Before we can get to building an Active Object implementation, there are some more primitive structures we need to define. Active Objects live on a separate thread where every call is executed in a serialized fashion on that thread. The next primitive
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