One of my current hobby projects, VsVim , requires me to make a lot of calls between F# and C# projects. The core Vim engine is a pure F# solution based on Visual Studio’s new editor. It additionally has a small hosting layer and a large test
Read More...
While updating my VsVim editor extensions for Beta2 [1] I got hit by a change in the way F# exposed discriminated unions in metadata. My extension consists of a core F# component with a corresponding set of unit tests written in C#. It’s mostly
Read More...