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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Bringing .NET to the XBox with XNA Game Studio Express</title><link>http://blogs.msdn.com/jasonz/archive/2006/08/15/702112.aspx</link><description>When I was 11, I was introduced to my first computer (an Apple II) in school and had started to write programs for it. I was so proud the day I re-invented the bubble sort on my own and showed it to my parents (who really had no clue whatsoever why that</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: Bringing .NET to the XBox with XNA Game Studio Express</title><link>http://blogs.msdn.com/jasonz/archive/2006/08/15/702112.aspx#702695</link><pubDate>Wed, 16 Aug 2006 19:32:57 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:702695</guid><dc:creator>ciruli</dc:creator><description>I still look back so fondly on computing in the early eighties. &amp;nbsp;My dad (who was an IBM employee at the time) and I spent hours writing BASIC programs for our PC. &amp;nbsp;We ended up with several games--but my favorite was our first, which was an ASCII-based Pac-Man game. &amp;nbsp;&lt;br&gt;&lt;br&gt;It totally rocked. &amp;nbsp;I wish we had kept the source code for all of those; it would be a blast to see them running in a DOS window nowadays!</description></item></channel></rss>