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We are almost at the point where our Powershell commandlet will be useful, but first we need to learn about establishing the session protocol. You see, SIP stands for “Session Initiation Protocol”. The key here is the word “Initiation”. Yup, SIP just Read More...
In our next iteration, we will add to our commandlet to create a signaling session. In essence we will send an INVITE to the other party so that we can send a message later. There are a number of steps involved in setting up a session but for now we will Read More...
It’s about time that we began writing some code and getting into the details of the API. To start out, I will cover the signaling part of UCMA. Those of you who read my previous blog series on UCMA will find the next several posts very familiar. For some Read More...
Today, we will get started with coding UCMA applications. First though, I would like to cover again the Signaling namespace exposed by UCMA. While much of this is not necessary when using the new Collaboration namespace, I feel that it is still important Read More...
Before you really start coding in UCMA 2.0, or even UCMA 1.0, it is extremely important that you understand the asynchronous pattern. UCMA is designed for server applications, meaning it supports many operations occurring at the same time. In order to Read More...
Let’s be honest, UCMA 1.0, while very useful, was a bit lame. The frustrating thing about it was it opened up many new possibilities, but didn’t give you the chance to take advantage of them. You could send messages to another party, but could not determine Read More...
 
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