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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Debugger.Log vs. OutputDebugString</title><link>http://blogs.msdn.com/jmstall/archive/2006/07/03/outputdebugstring-vs-debuggerLog.aspx</link><description>Both Debugger.Log and OutputDebugString have some key similarities: The both log string for debugging purposes Both have thread-affinity. (The debugger can find out which thread logged) Data is piped through with no additional semantics in the debugger</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Managed vs. Native debugging APIs</title><link>http://blogs.msdn.com/jmstall/archive/2006/07/03/outputdebugstring-vs-debuggerLog.aspx#655415</link><pubDate>Mon, 03 Jul 2006 21:19:39 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:655415</guid><dc:creator>Mike Stall's .NET Debugging Blog</dc:creator><description>FxCop has a great rule (UseManagedEquivalentsOfWin32Api) to tell you about managed APIs that exist instead...</description></item><item><title>re: Debugger.Log vs. OutputDebugString</title><link>http://blogs.msdn.com/jmstall/archive/2006/07/03/outputdebugstring-vs-debuggerLog.aspx#655496</link><pubDate>Mon, 03 Jul 2006 23:12:43 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:655496</guid><dc:creator>bg</dc:creator><description>what's the diff between Debugger.Log and Debug.Writeline apart from the level category params</description></item><item><title>re: Debugger.Log vs. OutputDebugString</title><link>http://blogs.msdn.com/jmstall/archive/2006/07/03/outputdebugstring-vs-debuggerLog.aspx#655514</link><pubDate>Mon, 03 Jul 2006 23:35:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:655514</guid><dc:creator>jmstall</dc:creator><description>bg - Debugger.Log is the low level managed logging facility in the BCL. &amp;nbsp;Debug.WriteLine (and Trace.WriteLine) is a higher-lever logging facility that builds on Debugger.Log</description></item></channel></rss>