<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Beyond | IT : living ink</title><link>http://blogs.msdn.com/johnmullinax/archive/tags/living+ink/default.aspx</link><description>Tags: living ink</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Have you heard of Living Ink yet?</title><link>http://blogs.msdn.com/johnmullinax/archive/2009/03/06/have-you-head-of-living-ink-yet.aspx</link><pubDate>Fri, 06 Mar 2009 18:47:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9462909</guid><dc:creator>john.mullinax</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/johnmullinax/comments/9462909.aspx</comments><wfw:commentRss>http://blogs.msdn.com/johnmullinax/commentrss.aspx?PostID=9462909</wfw:commentRss><wfw:comment>http://blogs.msdn.com/johnmullinax/rsscomments.aspx?PostID=9462909</wfw:comment><description>&lt;p&gt;&lt;a href="http://www.itzabitza.com/Technology.aspx" mce_href="http://www.itzabitza.com/Technology.aspx"&gt;&lt;img src="http://blogs.msdn.com/blogfiles/johnmullinax/WindowsLiveWriter/HaveyouheadofLivingInkyet_8F91/livingink_3.jpg" style="border: 0px none ; margin: 25px 0px 25px 10px; display: inline;" title="livingink" alt="livingink" mce_src="http://blogs.msdn.com/blogfiles/johnmullinax/WindowsLiveWriter/HaveyouheadofLivingInkyet_8F91/livingink_3.jpg" align="right" border="0" width="219" height="256"&gt;&lt;/a&gt;My &lt;a href="http://blogs.msdn.com/johnmullinax/archive/2009/03/02/the-next-next-next-big-thing.aspx" mce_href="http://blogs.msdn.com/johnmullinax/archive/2009/03/02/the-next-next-next-big-thing.aspx" target="_blank"&gt;last post&lt;/a&gt; talked about an envisioning video that shows how we may use technology 10 years into the future.&amp;nbsp; Turns out, not all of the technology concepts are that far away.&amp;nbsp; In fact, one of the interesting technology innovations is already here: It’s called &lt;a href="http://www.itzabitza.com/Technology.aspx" mce_href="http://www.itzabitza.com/Technology.aspx" target="_blank"&gt;Living Ink&lt;/a&gt;.&amp;nbsp;&amp;nbsp; &lt;/p&gt;  &lt;p&gt;Remember the very first scene in the actual envisioning video where the kids draw a dog and a ball on a collaborative display surface, and then “throw” the ball and the dog comes to life and chases it (about the 15:00 minute mark in the &lt;a href="http://blogs.msdn.com/johnmullinax/archive/2009/03/02/the-next-next-next-big-thing.aspx" mce_href="http://blogs.msdn.com/johnmullinax/archive/2009/03/02/the-next-next-next-big-thing.aspx" target="_blank"&gt;embedded video&lt;/a&gt;)?&lt;/p&gt;  &lt;p&gt;We don’t have the collaborative display wall (darn!), but my kids have been making their drawings come to life at home since they got &lt;a href="http://www.itzabitza.com/" mce_href="http://www.itzabitza.com/" target="_blank"&gt;ItzaBitza&lt;/a&gt; for Christmas.&amp;nbsp; It’s quite amazing, actually.&amp;nbsp; &lt;/p&gt;  &lt;p&gt;The kids draw scenes on the computer screen, and characters called sketchies interact with the drawings.&amp;nbsp; Draw a door, and a sketchy can walk through it.&amp;nbsp; Draw a tree, and it may start growing fruit.&amp;nbsp; The sketchies help guide kids through the game to different scenes.&amp;nbsp; Sometimes they’ll ask players to draw something specific, like a house.&amp;nbsp; At other times, kids are free to explore the scenes by pursuing quests built into the game.&amp;nbsp; &lt;/p&gt;  &lt;p&gt;As an added bonus, ItzaBitza helps my three-year old son learn how to read… but even my 7 year old daughter, who can already read, enjoys playing because it’s so exciting to her to see her artistic creations come to life.&amp;nbsp; &lt;/p&gt;  &lt;p&gt;BTW, we use ItzaBitza at home on a tablet PC to make the drawing experience as “natural” as possible, but you can play using a regular PC as well, just drawing with the mouse, and it’s still fun.&amp;nbsp;&amp;nbsp; I think our next PC will be a large touch screen to take advantage of &lt;a href="http://windowsteamblog.com/blogs/windows7/archive/2009/02/12/enabling-multi-touch-in-the-windows-7-beta.aspx" mce_href="http://windowsteamblog.com/blogs/windows7/archive/2009/02/12/enabling-multi-touch-in-the-windows-7-beta.aspx" target="_blank"&gt;Windows 7’s built in multi-touch capabilities,&lt;/a&gt; so that should open up the screen real-estate for an even more immersive ItzaBitza drawing experience. &lt;/p&gt;  &lt;p&gt;ItzaBitza is a made by a children’s software startup called Sabi, which was founded in partnership with Microsoft’s IP Ventures Program.&amp;nbsp; It costs about $20.&amp;nbsp; Well worth the money, IMO, but also, check out what &lt;a href="http://www.usatoday.com/tech/columnist/jinnygudmundsen/2009-01-01-itzabitza_N.htm" mce_href="http://www.usatoday.com/tech/columnist/jinnygudmundsen/2009-01-01-itzabitza_N.htm" target="_blank"&gt;USA Today had to say&lt;/a&gt;.&amp;nbsp; &lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;div style="margin: 0px; padding: 0px; display: inline; float: none;" id="scid:0767317B-992E-4b12-91E0-4F059A8CECA8:015db5e2-b6e4-49f1-abbd-f704c3175e90" class="wlWriterEditableSmartContent"&gt;Technorati Tags: &lt;a href="http://technorati.com/tags/Living+Ink" mce_href="http://technorati.com/tags/Living+Ink" rel="tag"&gt;Living Ink&lt;/a&gt;,&lt;a href="http://technorati.com/tags/natural+interaction" mce_href="http://technorati.com/tags/natural+interaction" rel="tag"&gt;natural interaction&lt;/a&gt;,&lt;a href="http://technorati.com/tags/windows+7" mce_href="http://technorati.com/tags/windows+7" rel="tag"&gt;windows 7&lt;/a&gt;,&lt;a href="http://technorati.com/tags/multi-touch" mce_href="http://technorati.com/tags/multi-touch" rel="tag"&gt;multi-touch&lt;/a&gt;,&lt;a href="http://technorati.com/tags/user+experience" mce_href="http://technorati.com/tags/user+experience" rel="tag"&gt;user experience&lt;/a&gt;,&lt;a href="http://technorati.com/tags/microsoft+ip+ventures" mce_href="http://technorati.com/tags/microsoft+ip+ventures" rel="tag"&gt;microsoft ip ventures&lt;/a&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9462909" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/User+Experience/default.aspx">User Experience</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/multi-touch/default.aspx">multi-touch</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/windows+7/default.aspx">windows 7</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/living+ink/default.aspx">living ink</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/natural+interaction/default.aspx">natural interaction</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/microsoft+ip+ventures+program/default.aspx">microsoft ip ventures program</category></item></channel></rss>