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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Beyond | IT : multi-touch</title><link>http://blogs.msdn.com/johnmullinax/archive/tags/multi-touch/default.aspx</link><description>Tags: multi-touch</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Have you heard of Living Ink yet?</title><link>http://blogs.msdn.com/johnmullinax/archive/2009/03/06/have-you-head-of-living-ink-yet.aspx</link><pubDate>Fri, 06 Mar 2009 18:47:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9462909</guid><dc:creator>john.mullinax</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/johnmullinax/comments/9462909.aspx</comments><wfw:commentRss>http://blogs.msdn.com/johnmullinax/commentrss.aspx?PostID=9462909</wfw:commentRss><wfw:comment>http://blogs.msdn.com/johnmullinax/rsscomments.aspx?PostID=9462909</wfw:comment><description>&lt;p&gt;&lt;a href="http://www.itzabitza.com/Technology.aspx" mce_href="http://www.itzabitza.com/Technology.aspx"&gt;&lt;img src="http://blogs.msdn.com/blogfiles/johnmullinax/WindowsLiveWriter/HaveyouheadofLivingInkyet_8F91/livingink_3.jpg" style="border: 0px none ; margin: 25px 0px 25px 10px; display: inline;" title="livingink" alt="livingink" mce_src="http://blogs.msdn.com/blogfiles/johnmullinax/WindowsLiveWriter/HaveyouheadofLivingInkyet_8F91/livingink_3.jpg" align="right" border="0" width="219" height="256"&gt;&lt;/a&gt;My &lt;a href="http://blogs.msdn.com/johnmullinax/archive/2009/03/02/the-next-next-next-big-thing.aspx" mce_href="http://blogs.msdn.com/johnmullinax/archive/2009/03/02/the-next-next-next-big-thing.aspx" target="_blank"&gt;last post&lt;/a&gt; talked about an envisioning video that shows how we may use technology 10 years into the future.&amp;nbsp; Turns out, not all of the technology concepts are that far away.&amp;nbsp; In fact, one of the interesting technology innovations is already here: It’s called &lt;a href="http://www.itzabitza.com/Technology.aspx" mce_href="http://www.itzabitza.com/Technology.aspx" target="_blank"&gt;Living Ink&lt;/a&gt;.&amp;nbsp;&amp;nbsp; &lt;/p&gt;  &lt;p&gt;Remember the very first scene in the actual envisioning video where the kids draw a dog and a ball on a collaborative display surface, and then “throw” the ball and the dog comes to life and chases it (about the 15:00 minute mark in the &lt;a href="http://blogs.msdn.com/johnmullinax/archive/2009/03/02/the-next-next-next-big-thing.aspx" mce_href="http://blogs.msdn.com/johnmullinax/archive/2009/03/02/the-next-next-next-big-thing.aspx" target="_blank"&gt;embedded video&lt;/a&gt;)?&lt;/p&gt;  &lt;p&gt;We don’t have the collaborative display wall (darn!), but my kids have been making their drawings come to life at home since they got &lt;a href="http://www.itzabitza.com/" mce_href="http://www.itzabitza.com/" target="_blank"&gt;ItzaBitza&lt;/a&gt; for Christmas.&amp;nbsp; It’s quite amazing, actually.&amp;nbsp; &lt;/p&gt;  &lt;p&gt;The kids draw scenes on the computer screen, and characters called sketchies interact with the drawings.&amp;nbsp; Draw a door, and a sketchy can walk through it.&amp;nbsp; Draw a tree, and it may start growing fruit.&amp;nbsp; The sketchies help guide kids through the game to different scenes.&amp;nbsp; Sometimes they’ll ask players to draw something specific, like a house.&amp;nbsp; At other times, kids are free to explore the scenes by pursuing quests built into the game.&amp;nbsp; &lt;/p&gt;  &lt;p&gt;As an added bonus, ItzaBitza helps my three-year old son learn how to read… but even my 7 year old daughter, who can already read, enjoys playing because it’s so exciting to her to see her artistic creations come to life.&amp;nbsp; &lt;/p&gt;  &lt;p&gt;BTW, we use ItzaBitza at home on a tablet PC to make the drawing experience as “natural” as possible, but you can play using a regular PC as well, just drawing with the mouse, and it’s still fun.&amp;nbsp;&amp;nbsp; I think our next PC will be a large touch screen to take advantage of &lt;a href="http://windowsteamblog.com/blogs/windows7/archive/2009/02/12/enabling-multi-touch-in-the-windows-7-beta.aspx" mce_href="http://windowsteamblog.com/blogs/windows7/archive/2009/02/12/enabling-multi-touch-in-the-windows-7-beta.aspx" target="_blank"&gt;Windows 7’s built in multi-touch capabilities,&lt;/a&gt; so that should open up the screen real-estate for an even more immersive ItzaBitza drawing experience. &lt;/p&gt;  &lt;p&gt;ItzaBitza is a made by a children’s software startup called Sabi, which was founded in partnership with Microsoft’s IP Ventures Program.&amp;nbsp; It costs about $20.&amp;nbsp; Well worth the money, IMO, but also, check out what &lt;a href="http://www.usatoday.com/tech/columnist/jinnygudmundsen/2009-01-01-itzabitza_N.htm" mce_href="http://www.usatoday.com/tech/columnist/jinnygudmundsen/2009-01-01-itzabitza_N.htm" target="_blank"&gt;USA Today had to say&lt;/a&gt;.&amp;nbsp; &lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;div style="margin: 0px; padding: 0px; display: inline; float: none;" id="scid:0767317B-992E-4b12-91E0-4F059A8CECA8:015db5e2-b6e4-49f1-abbd-f704c3175e90" class="wlWriterEditableSmartContent"&gt;Technorati Tags: &lt;a href="http://technorati.com/tags/Living+Ink" mce_href="http://technorati.com/tags/Living+Ink" rel="tag"&gt;Living Ink&lt;/a&gt;,&lt;a href="http://technorati.com/tags/natural+interaction" mce_href="http://technorati.com/tags/natural+interaction" rel="tag"&gt;natural interaction&lt;/a&gt;,&lt;a href="http://technorati.com/tags/windows+7" mce_href="http://technorati.com/tags/windows+7" rel="tag"&gt;windows 7&lt;/a&gt;,&lt;a href="http://technorati.com/tags/multi-touch" mce_href="http://technorati.com/tags/multi-touch" rel="tag"&gt;multi-touch&lt;/a&gt;,&lt;a href="http://technorati.com/tags/user+experience" mce_href="http://technorati.com/tags/user+experience" rel="tag"&gt;user experience&lt;/a&gt;,&lt;a href="http://technorati.com/tags/microsoft+ip+ventures" mce_href="http://technorati.com/tags/microsoft+ip+ventures" rel="tag"&gt;microsoft ip ventures&lt;/a&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9462909" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/User+Experience/default.aspx">User Experience</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/multi-touch/default.aspx">multi-touch</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/windows+7/default.aspx">windows 7</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/living+ink/default.aspx">living ink</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/natural+interaction/default.aspx">natural interaction</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/microsoft+ip+ventures+program/default.aspx">microsoft ip ventures program</category></item><item><title>You can play with Microsoft Surface today!</title><link>http://blogs.msdn.com/johnmullinax/archive/2008/04/18/you-can-play-with-microsoft-surface-today.aspx</link><pubDate>Fri, 18 Apr 2008 02:56:59 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8405278</guid><dc:creator>john.mullinax</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/johnmullinax/comments/8405278.aspx</comments><wfw:commentRss>http://blogs.msdn.com/johnmullinax/commentrss.aspx?PostID=8405278</wfw:commentRss><wfw:comment>http://blogs.msdn.com/johnmullinax/rsscomments.aspx?PostID=8405278</wfw:comment><description>&lt;p&gt;&lt;a href="http://www.microsoft.com/surface/index.html" target="_blank"&gt;&lt;img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" height="219" alt="Surface" src="http://blogs.msdn.com/blogfiles/johnmullinax/WindowsLiveWriter/YoucanplaywithMicrosoftSurfacetoday_11889/Surface_1.jpg" width="295" align="right" border="0" /&gt;&lt;/a&gt;If you live in New York, Atlanta, San Antonio, or San Francisco, that is.&amp;#160; That's because today marks the debut of &lt;a href="http://www.microsoft.com/surface/index.html" target="_blank"&gt;Microsoft&amp;#160; Surface&lt;/a&gt; in a production, retail environment.&amp;#160; AT&amp;amp;T is using Microsoft's revolutionary Surface tabletop computing device to help consumers compare cell phones.&amp;#160; &lt;/p&gt;  &lt;p&gt;The NY Times has more on what AT&amp;amp;T is doing &lt;a href="http://www.nytimes.com/idg/IDG_002570DE00740E180025741F0059C110.html?ex=1364875200&amp;amp;en=16f70aaf5ef6b67c&amp;amp;ei=5090&amp;amp;partner=rssuserland&amp;amp;emc=rss" target="_blank"&gt;here&lt;/a&gt;.&amp;#160; I have more on Microsoft Surface &lt;a href="http://blogs.msdn.com/johnmullinax/archive/tags/Surface/default.aspx" target="_blank"&gt;here&lt;/a&gt;.&amp;#160; For me, what makes Microsoft Surface is really special is that it brings 4 things together in an elegant way: &lt;/p&gt;  &lt;ol&gt;   &lt;li&gt;Multi-touch computing&amp;#160; -- that is, the computer can receive and process multiple simultaneous inputs.&amp;#160; A traditional mouse driven human-machine interface handles only one input at a time: click here, and then click there.&amp;#160; &lt;/li&gt;    &lt;li&gt;Machine vision -- a series of infrared cameras inside the table make sure that the computer knows what's happening on the surface.&amp;#160; This is used for object recognition -- items placed on the table are identified by dot patterns stuck on the objects that the cameras capture and the PC inside the table recognizes.&amp;#160; &lt;/li&gt;    &lt;li&gt;The beautiful, immersive user interface.&amp;#160; Designed and implemented with Windows Presentation Foundation (WPF).&amp;#160; You may not have machine vision and multitouch on your PCs yet, but with &lt;a href="http://en.wikipedia.org/wiki/Windows_Presentation_Foundation" target="_blank"&gt;WPF&lt;/a&gt; (write your own and/or use &lt;a href="http://blogs.msdn.com/tims/archive/2008/01/30/great-line-of-business-controls-for-wpf.aspx" target="_blank"&gt;these controls&lt;/a&gt;) you can have beautiful, elegant applications that make your life easier and better.&amp;#160; &lt;/li&gt;    &lt;li&gt;The table form factor. The fact Surface is basically just a Windows Vista PC with some fancy peripherals and special mutli-touch interface is significant -- it portends a future of intelligent objects that are simply part of our environment.&amp;#160; Perhaps somewhere Mark Weiser is smiling?&amp;#160; :-) &lt;/li&gt; &lt;/ol&gt;  &lt;p&gt;BTW, If you don't know about Mark&amp;#160; Weiser's work, he's often considered the father of ubiquitous computing and identified &lt;a href="http://en.wikipedia.org/wiki/Mark_Weiser" target="_blank"&gt;four principles for ubiquitous computing&lt;/a&gt; -- listed by Wikipedia as: &lt;/p&gt;  &lt;ul&gt;   &lt;ul&gt;     &lt;li&gt;&lt;font color="#000080"&gt;The purpose of a computer is to help you do something else. &lt;/font&gt;&lt;/li&gt;      &lt;li&gt;&lt;font color="#000080"&gt;The best computer is a quiet, invisible servant. &lt;/font&gt;&lt;/li&gt;      &lt;li&gt;&lt;font color="#000080"&gt;The more you can do by intuition the smarter you are; the computer should extend your &lt;i&gt;unconscious&lt;/i&gt;. &lt;/font&gt;&lt;/li&gt;      &lt;li&gt;&lt;font color="#000080"&gt;Technology should create calm (where &amp;quot;calm technology&amp;quot; is &amp;quot;that which informs but doesn't demand our focus or attention&amp;quot;).&lt;/font&gt; &lt;/li&gt;   &lt;/ul&gt; &lt;/ul&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div class="wlWriterSmartContent" id="scid:0767317B-992E-4b12-91E0-4F059A8CECA8:97e43aef-454f-4364-b759-e08361ec9750" style="padding-right: 0px; display: inline; padding-left: 0px; float: none; padding-bottom: 0px; margin: 0px; padding-top: 0px"&gt;Technorati Tags: &lt;a href="http://technorati.com/tags/Surface" rel="tag"&gt;Surface&lt;/a&gt;,&lt;a href="http://technorati.com/tags/ubiquitous%20computing" rel="tag"&gt;ubiquitous computing&lt;/a&gt;,&lt;a href="http://technorati.com/tags/multi-touch" rel="tag"&gt;multi-touch&lt;/a&gt;,&lt;a href="http://technorati.com/tags/WPF" rel="tag"&gt;WPF&lt;/a&gt;,&lt;a href="http://technorati.com/tags/machine%20vision" rel="tag"&gt;machine vision&lt;/a&gt;,&lt;a href="http://technorati.com/tags/Mark%20Weiser" rel="tag"&gt;Mark Weiser&lt;/a&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8405278" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/WPF/default.aspx">WPF</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/Surface/default.aspx">Surface</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/machine+vision/default.aspx">machine vision</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/multi-touch/default.aspx">multi-touch</category><category domain="http://blogs.msdn.com/johnmullinax/archive/tags/Mark+Weiser/default.aspx">Mark Weiser</category></item></channel></rss>