Sample Code Size Comparison (part 2): C++ vs. C#
Sample Code Size Comparison (part 2): C++ vs. C#
Follows is the data I previously posted here, with the addition of the new Single View Editor Reference samples:
|
|
Code Lines |
Comment Lines |
Characters |
Semi-colons |
Functions |
|
Feature equivalent |
|
|
|
|
|
|
C++ Tool Window |
828 |
508 |
53,858 |
228 |
34 |
|
C# Tool Window |
844 |
724 |
63,686 |
433 |
49 |
|
C++ Menus & Commands |
178 |
222 |
18,996 |
38 |
11 |
|
C# Menus & Commands |
227 |
201 |
20,498 |
90 |
10 |
|
C++ Services |
315 |
320 |
28,230 |
78 |
15 |
|
C# Services |
270 |
289 |
26,773 |
101 |
13 |
|
C++ Single View Editor |
2,653 |
1,203 |
130,689 |
879 |
142 |
|
C# Single View Editor |
3,253 |
1,620 |
251,990 |
1,147 |
276 |
|
Not feature equivalent |
|
|
|
|
|
|
C++ Package |
81 |
201 |
13,648 |
7 |
3 |
|
C# Package |
204 |
261 |
22,284 |
72 |
17 |
Again the flexibility that VSL offers by being distributed as C++ header files, allows it to be added to and changed as needed, where as the MPF binaries are frozen along with the Visual Studio Platform binaries. Another factor is the ability to use multiple inheritance to inherit the implementation for many of the necessary editor interfaces (22 interfaces excluding IUknown, IDispatch, and IConnectionPointContainer).
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