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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>KMorrill's WebLog : Product design</title><link>http://blogs.msdn.com/kmorrill/archive/tags/Product+design/default.aspx</link><description>Tags: Product design</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Creating Products People Love</title><link>http://blogs.msdn.com/kmorrill/archive/2004/05/12/130306.aspx</link><pubDate>Wed, 12 May 2004 07:05:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:130306</guid><dc:creator>KMorrill</dc:creator><slash:comments>5</slash:comments><comments>http://blogs.msdn.com/kmorrill/comments/130306.aspx</comments><wfw:commentRss>http://blogs.msdn.com/kmorrill/commentrss.aspx?PostID=130306</wfw:commentRss><description>&lt;P&gt;&lt;FONT face=Verdana&gt;I have been meaning to write a blog on Creating Product People Love for a few weeks now, and am finally getting around to it.&amp;nbsp; I remember seeing a talk on this very topic several years back, and unfortunately my notes from it got trashed when I accidentally reformatted my laptop (ouch!).&amp;nbsp; The speaker had a great list of the essential elements that lead to products people love using.&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;FONT face=Verdana&gt;I was sitting on my couch a while back thinking how much I've started to enjoy driving my car--just driving along--and it got me thinking about this topic.&amp;nbsp; There's something completely relaxing about having a CD playing in the background and cruising down the freeway, not even at excessive speeds necessarily (though that sounds pretty fun to ;-&amp;gt; ).&amp;nbsp; Somehow associatively, it got me thinking about video games, which also seem to have an equal thrill to them.&amp;nbsp; In both experiences, you have this immediate sense of control about what's in front of you--whether it be a steering wheel or a joystick.&amp;nbsp; Video games are even more interesting, because they present challenges to deal with.&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;FONT face=Verdana&gt;Both of these experience I think are telling about a fundamental that underlies all great product design: &lt;STRONG&gt;&lt;EM&gt;efficacy&lt;/EM&gt;&lt;/STRONG&gt;.&amp;nbsp; As humans, we enjoy ourselves the most when we're put in a situation where we can exercise control over what's in front of us.&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;FONT face=Verdana&gt;When I think about the gripes people have with software and computers in general, efficacy seems to be at the bottom of all of them:&lt;/FONT&gt;&lt;/P&gt;
&lt;UL&gt;
&lt;LI&gt;&lt;FONT face=Verdana&gt;&amp;#8220;Software is too confusing and complex; it makes me feel stupid.&amp;#8221;&lt;/FONT&gt;&lt;/LI&gt;
&lt;LI&gt;&lt;FONT face=Verdana&gt;&amp;#8220;Why does it crash?&amp;#8221;&lt;/FONT&gt;&lt;/LI&gt;
&lt;LI&gt;&lt;FONT face=Verdana&gt;What's with all this fluffy UI?&amp;nbsp; I want to have access to the source code and get down to the metal on the command line.&amp;#8221;&lt;/FONT&gt;&lt;/LI&gt;&lt;/UL&gt;
&lt;P&gt;&lt;FONT face=Verdana&gt;So I think through induction I stumbled upon one of the tennets of creating products people love.&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;FONT face=Verdana&gt;Feel free to chime in if you have any other essentials you think play into the mix.&lt;/FONT&gt;&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=130306" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/kmorrill/archive/tags/Catch+all/default.aspx">Catch all</category><category domain="http://blogs.msdn.com/kmorrill/archive/tags/Product+design/default.aspx">Product design</category></item></channel></rss>