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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>knom's developer corner : XNA</title><link>http://blogs.msdn.com/knom/archive/tags/XNA/default.aspx</link><description>Tags: XNA</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>XNA - TechEd Event Resources</title><link>http://blogs.msdn.com/knom/archive/2007/11/07/xna-teched-event-resources.aspx</link><pubDate>Wed, 07 Nov 2007 03:38:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5948016</guid><dc:creator>knom</dc:creator><slash:comments>2</slash:comments><comments>http://blogs.msdn.com/knom/comments/5948016.aspx</comments><wfw:commentRss>http://blogs.msdn.com/knom/commentrss.aspx?PostID=5948016</wfw:commentRss><description>&lt;P&gt;Thanks to everyone who attended our session earlier this morning!&lt;/P&gt;
&lt;P&gt;As promised you'll find the source code of the game attached to this post!&lt;/P&gt;
&lt;P&gt;&lt;A class="" href="https://www.mseventseurope.com/Online/EventsWebDownloads/TechEd/PresentationSlidesPPTX/TLA314_Microsoft%20XNA%20Studio%20Express%20%20%20Developing%202D-Games%20for%20Windows%20and%20Xbox%20360.pptx" target=_blank mce_href="https://www.mseventseurope.com/Online/EventsWebDownloads/TechEd/PresentationSlidesPPTX/TLA314_Microsoft%20XNA%20Studio%20Express%20%20%20Developing%202D-Games%20for%20Windows%20and%20Xbox%20360.pptx"&gt;Get the slides here if you haven't already done this!&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;greetz,&lt;BR&gt;max.&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=5948016" width="1" height="1"&gt;</description><enclosure url="http://blogs.msdn.com/knom/attachment/5948016.ashx" length="271648" type="application/x-zip-compressed" /><category domain="http://blogs.msdn.com/knom/archive/tags/Development/default.aspx">Development</category><category domain="http://blogs.msdn.com/knom/archive/tags/Events/default.aspx">Events</category><category domain="http://blogs.msdn.com/knom/archive/tags/XNA/default.aspx">XNA</category></item><item><title>XNA Session @ TechEd Europe</title><link>http://blogs.msdn.com/knom/archive/2007/11/02/xna-session-teched-europe.aspx</link><pubDate>Fri, 02 Nov 2007 13:22:26 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5832721</guid><dc:creator>knom</dc:creator><slash:comments>4</slash:comments><comments>http://blogs.msdn.com/knom/comments/5832721.aspx</comments><wfw:commentRss>http://blogs.msdn.com/knom/commentrss.aspx?PostID=5832721</wfw:commentRss><description>&lt;p&gt;&lt;a title="" href="http://www.microsoft.com/europe/teched-developers/" target="_blank"&gt;&lt;img style="border-right: 0px solid; border-top: 0px solid; border-left: 0px solid; border-bottom: 0px solid" alt="Microsoft TechEd Developers" src="http://www.bluebridge.net/de/ueberuns/PublishingImages/teched_developers_hearmespeak.gif" border="0"&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;On Tuesday I'll be doing a session about the XNA Framework at TechEd Europe together with my colleague Andreas Schabus.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;TLA314 Microsoft XNA Studio Express - Developing 2D-Games for Windows and Xbox 360&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;at 9am in Room 123.&lt;/p&gt; &lt;p&gt;Huh.. That's gonna be an early morning.. (for YOU, as you should really attend this session :-P)&lt;/p&gt; &lt;p&gt;So what are we going to do:&lt;/p&gt; &lt;p&gt;Develop a simple arcade game in less than 75 minutes (because there're some theory slides in it, too).&lt;/p&gt; &lt;p&gt;&lt;img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; border-right-width: 0px" height="186" alt="image" src="http://blogs.msdn.com/blogfiles/knom/WindowsLiveWriter/XNASessionTechEdEurope_9FEC/image_thumb_1.png" width="240" align="left" border="0"&gt; &lt;img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; border-right-width: 0px" height="186" alt="image" src="http://blogs.msdn.com/blogfiles/knom/WindowsLiveWriter/XNASessionTechEdEurope_9FEC/image_thumb.png" width="240" border="0"&gt;&lt;/a&gt; &lt;/p&gt; &lt;p&gt;If you're already have experience with XNA watch out, this is a beginner's session in terms of XNA!&lt;/p&gt; &lt;p&gt;Nevertheless we will dive into the depths of coding, so you need good C#/OOP knowledge!&lt;/p&gt; &lt;p&gt;We'll use 2D drawing and collision detection in an object-oriented game model.&lt;/p&gt; &lt;p&gt;What could be interesting for experienced developers is the&amp;nbsp;architectural concept for using multiple screens with the help of a GameScreenManager we're going to show in the last part of the session!&lt;/p&gt; &lt;p&gt;So see you in Barcelona! - Holá!&lt;/p&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=5832721" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/knom/archive/tags/Events/default.aspx">Events</category><category domain="http://blogs.msdn.com/knom/archive/tags/XNA/default.aspx">XNA</category></item></channel></rss>