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How does Virtual Earth 3D find and load plugins?

On startup VE3D looks in the Plugins folder of the install directory (ProgramFiles\Virtual Earth 3D) and iterates through the assemblies in each subfolder of Plugins. A plugin named Sample would install itself as C:\Program Files\Virtual Earth 3D\Plugins\Sample\Sample.dll.

Using a plugin to add a billboard to Virtual Earth 3D

To add objects to the VE3D world we need to create our own actor that knows how to render itself. Actors descend from Microsoft.MapPoint.Rendering3D.Steps.Actors. Actor and must override the Render method. When it comes time to render a frame, all actors

Creating a Hello World plugin for Virtual Earth 3D

With latest release of the Virtual Earth 3D release we now support loading plugins to perform additional functionality not implemented in the main product. Two new features of the release are even implemented as plugins (bird's eye photos and user created
 
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