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Multi-Touch Surface with Physics Engine

Fresh up on the YouTube Channel is this awesome piece of work from the guys in the Microsoft Technology Centre . I’ve talked about the value the MTC for a business before . This particular work was by Dave and Andy who are some of the smartest guys I
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WPF Twitter Search Kiosk Thing

Talking of great examples, MikeT had a crack at the Twistori thing that MikeO looked at but took a slightly different tack and employed WPF. He’s written the whole thing up as a 7-part (count ‘em) series. You can start here. Much as I love Silverlight,
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MicroQuest - A WPF GameWorld

In the last post, I cobbled together something that was serviceable as a pathfinding routine, and was left with the beginnings of some structures - such as Location and Unit - that would be needed in MicroQuest. In this post, we'll look at building the
Posted by maholmes | 1 Comments

WPF and Physics

Chris Cavanagh has posted some great code on using a physics engine with WPF. It's an interesting and elegant example demonstrating a few things: A series of objects making use the wrapped physics engine Chris has chosen. The use of data templates and
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Kaxaml

Robby has been good enough to put his turbo-charged XamlPad replacement on his site. You can get it here .
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Using WPF inside Media Centre

Typically, Media Centre applications are written in MCML (Can you guess - Media Centre Markup Language...) but it's good to know that you can in fact use WPF XBAP applications inside Media Centre too. The Media Centre SDK contains some instuctions on
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