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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Marc: My Words : Silverlight</title><link>http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx</link><description>Tags: Silverlight</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Hand-drawn Graphics Resources</title><link>http://blogs.msdn.com/maholmes/archive/2009/12/21/hand-drawn-graphics-resources.aspx</link><pubDate>Mon, 21 Dec 2009 09:32:41 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9939485</guid><dc:creator>maholmes</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9939485.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9939485</wfw:commentRss><description>&lt;div&gt;Loved these &lt;a title="http://www.smashingapps.com/2009/12/09/50-free-resources-of-hand-drawing-style-icons-brushes-textures-and-fonts.html CTRL + Click to follow link" href="http://www.smashingapps.com/2009/12/09/50-free-resources-of-hand-drawing-style-icons-brushes-textures-and-fonts.html"&gt;resources listed by Smashing Apps&lt;/a&gt;.&lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;&lt;img src="http://posterous.com/getfile/files.posterous.com/marcholmes/yfmCaJeoBgavpahHrHCHJlhGoojawvEkHBfuBdsEtAzEhGzdluwAzssiqnxJ/media_httpwwwsmashingappscomwpcontentuploads200912HandDrawingResourceshanddrawing5jpg_fCfAwsoHjJunvlI.jpg.scaled500.jpg" width="500" height="357" /&gt; &lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;Thought they might work &lt;a title="http://bit.ly/6bOpbL CTRL + Click to follow link" href="http://bit.ly/6bOpbL"&gt;really well with Sketchflow stuff&lt;/a&gt;.&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9939485" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Expression/default.aspx">Expression</category></item><item><title>The Power of Farming</title><link>http://blogs.msdn.com/maholmes/archive/2009/12/21/the-power-of-farming.aspx</link><pubDate>Mon, 21 Dec 2009 09:31:13 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9939482</guid><dc:creator>maholmes</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9939482.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9939482</wfw:commentRss><description>&lt;a href="http://posterous.com/getfile/files.posterous.com/marcholmes/p9UpsLNjv47pZ4219nTZQHCDmmgF8ocxqxna9z87T0SkMelLKCeCMbiOlOT7/farmville.png"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; border-top: 0px; border-right: 0px" border="0" src="http://posterous.com/getfile/files.posterous.com/marcholmes/yuCZTEhj99wrHN9ZDdiTHHiQI1TTBT6aAYCZM7QtvjOvHfABHA6F0ovRBFzs/farmville.png.scaled.500.jpg" width="500" height="107" /&gt;&lt;/a&gt;   &lt;p&gt;&lt;/p&gt;  &lt;div&gt;Great quote in this month's &lt;a href="http://www.edge-online.com/features/the-best-of-2000-2009"&gt;Edge Magazine&lt;/a&gt; on &amp;quot;Moment of the Decade&amp;quot; from &lt;a title="http://www.playfish.com/ CTRL + Click to follow link" href="http://www.playfish.com/"&gt;Playfish&lt;/a&gt; CEO, &lt;a title="http://www.crunchbase.com/person/kristian-segerstrale CTRL + Click to follow link" href="http://www.crunchbase.com/person/kristian-segerstrale"&gt;Kristian Segerstrale&lt;/a&gt;:&lt;/div&gt;  &lt;div&gt;&lt;em&gt;&amp;quot;I'll pick the launch of the Facebook platform. In little more than two years Facebook have created a game platform that has grown to more than 250 million monthly active players - faster than any game platform has grown. And most of the people playing aren't even gamers.&amp;quot;&lt;/em&gt;&lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;Back in July &lt;a title="http://www.fastcompany.com/blog/kate-rockwood/bizzy-body/why-are-we-obsessed-online-farming CTRL + Click to follow link" href="http://www.fastcompany.com/blog/kate-rockwood/bizzy-body/why-are-we-obsessed-online-farming"&gt;FastCompany asked why we were obsessed with online farming&lt;/a&gt;. I've no idea on that detail particularly (other than my mother* being obsessed with it) but once again the characteristics of challenge, co-operation, control and recognition (along with a dash of narcissism) combine to motivate huge volumes of people to participate in the experience. According to a number of sources, Farmville has anything between 60m and 70m+ users with &lt;a title="http://en.wikipedia.org/wiki/FarmVille CTRL + Click to follow link" href="http://en.wikipedia.org/wiki/FarmVille"&gt;Wikipedia quoting 72m active users as of December 2009&lt;/a&gt;.&lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;&lt;a title="http://www.insidesocialgames.com/2009/11/17/zynga-raises-15-2-million-at-a-625-million-valuation-or-is-this-old-news/ CTRL + Click to follow link" href="http://www.insidesocialgames.com/2009/11/17/zynga-raises-15-2-million-at-a-625-million-valuation-or-is-this-old-news/"&gt;Zynga - the developer of Farmville (amongst others) - are doing pretty well out of this&lt;/a&gt; (as are Playfish and several others). That's a big valuation, and a big market too. The &lt;a title="http://www.insidevirtualgoods.com/us-virtual-goods/ CTRL + Click to follow link" href="http://www.insidevirtualgoods.com/us-virtual-goods/"&gt;linked report on the US 'Virtual Goods' market &lt;/a&gt;- on which the success of all of this 'free' social gaming is predicated may be worth a read but at $995 dollars that particular virtual good was priced a bit steeply for me... &lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;Facebook has long been known for successful crowd efforts (just yesterday the campaign to get Rage Against The Machine to Christmas No.1 ahead of XFactor winner Joe McElderry paid off and had over a million group members) but I'm interested in the middle ground: is there space on to create something as successful as Farmville but with a more regular purpose - like exploring media or just buying groceries? There's a different level of sophistication applied to games in terms of the tools given to the end user (and therefore the motivation to keep going back) than is typically given by smaller utility/fan apps. What else can a brand do to empower the end user?&lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;BTW, if you're &lt;a title="http://msdn.microsoft.com/en-us/windows/ee388574.aspx CTRL + Click to follow link" href="http://msdn.microsoft.com/en-us/windows/ee388574.aspx"&gt;developing for Facebook there is a .NET/Silverlight SDK&lt;/a&gt; so you can create &amp;quot;Farm Town&amp;quot; or something. &lt;a title="http://www.farm-town.com/ CTRL + Click to follow link" href="http://www.farm-town.com/"&gt;What do you mean that's already been done? Oh&lt;/a&gt;.&lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;*I'd previously thought that my mother was just idling her time away on the internet and had scarcely considered that she was a natural futurologist. My suspicions were aroused when it turned out she was a very early adopter of &lt;a title="http://www.bing.com CTRL + Click to follow link" href="http://www.bing.com"&gt;Bing&lt;/a&gt; (she likes the daily pictures) and whilst I bemoaned the amount of time she spent on Farmville, once again she was simply pointing to the future of technology. She also preferred Olly Murs to Joe McElderry which is perhaps the exception that proves the rule although time will tell which of those will be more famous. I typically back her on these things...&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9939482" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Thought/default.aspx">Thought</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Social+Media/default.aspx">Social Media</category></item><item><title>Silverlight helps to produce lump-free gravy</title><link>http://blogs.msdn.com/maholmes/archive/2009/11/29/silverlight-helps-to-produce-lump-free-gravy.aspx</link><pubDate>Sun, 29 Nov 2009 21:07:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9929898</guid><dc:creator>maholmes</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9929898.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9929898</wfw:commentRss><description>&lt;img src="http://posterous.com/getfile/files.posterous.com/marcholmes/raCMH2sGdrsmOTwMd5MOxPtCFVWzerOjgDeK2TngpnVBze2BUpAUTAte9t6c/tesco.png.scaled.500.jpg" width="500" height="88" /&gt;   &lt;p&gt;&lt;/p&gt;  &lt;div&gt;At this time of year, my mind begins to wander towards &amp;quot;what to cook for Christmas lunch&amp;quot;. (There is the small business of the birth of Holmes Baby 2.0 to contend with in the next couple of weeks too).&lt;/div&gt;  &lt;div&gt;   &lt;br /&gt;Last year, the village lost it's electrical power around lunch time owing to overload from all the ovens, so this year I was thinking of playing it safe by having something I can chuck on the barbecue if needed. Sausages probably.&lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;&lt;a title="http://www.tescorealfood.com/Cooking-tips/How-can-I-produce-lump-free-gravy-.html CTRL + Click to follow link" href="http://www.tescorealfood.com/Cooking-tips/How-can-I-produce-lump-free-gravy-.html"&gt;Anyway, if you need to produce some lump-free gravy at any time of year, it's great to see Silverlight helping Tesco show us how to do that.&lt;/a&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9929898" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category></item><item><title>EyeOnEarth - Environmental Azure App</title><link>http://blogs.msdn.com/maholmes/archive/2009/11/20/eyeonearth-environmental-azure-app.aspx</link><pubDate>Fri, 20 Nov 2009 13:24:38 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9926176</guid><dc:creator>maholmes</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9926176.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9926176</wfw:commentRss><description>&lt;a href="http://posterous.com/getfile/files.posterous.com/marcholmes/OclYLOz2Y9Iqr6Bw1SG4zeOBvC8PSWo00kUEx72WhUyXMFCyrjOKoS7HdHUC/eone.png"&gt;&lt;img style="border-right-width: 0px; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" border="0" src="http://posterous.com/getfile/files.posterous.com/marcholmes/kOho8GQ8aNLU4wsyO1HKUH8ljpawAlqotpsxGywYsh2z2diXdwZKhDXLa5SS/eone.png.scaled.500.jpg" width="500" height="75" /&gt;&lt;/a&gt;   &lt;p&gt;&lt;/p&gt;  &lt;div&gt;Just when you think you've escaped the Unified Communications net (THEY CAN ALWAYS FIND YOU!) for five minutes to have a look at Facebook, up pops another buddy - Stu McCarthy - to tell me he's just finished work on &lt;a title="http://eyeonearth.cloudapp.net/ CTRL + Click to follow link" href="http://eyeonearth.cloudapp.net/"&gt;EyeOnEarth.eu&lt;/a&gt;. Seems like a bunch of MCS chums are involved so well done all.&lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;The &lt;a href="http://www.microsoft.com/emea/presscentre/pressreleases/EuropeanEnvironmentAgencyPR_041109.mspx"&gt;official press announcement is here&lt;/a&gt;, but in a nutshell you can scan around Europe courtesy of Bing Maps, Silverlight and Azure (hey - the &lt;a href="http://marcholmes.posterous.com/coherent-development-strategy-from-pdc"&gt;coherent development strategy&lt;/a&gt;) and take a look at air and water quality monitors. Cool.&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9926176" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Windows+Azure/default.aspx">Windows Azure</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Bing/default.aspx">Bing</category></item><item><title>Creating Casual Games in Silverlight 3</title><link>http://blogs.msdn.com/maholmes/archive/2009/11/17/creating-casual-games-in-silverlight-3.aspx</link><pubDate>Tue, 17 Nov 2009 21:27:19 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9923870</guid><dc:creator>maholmes</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9923870.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9923870</wfw:commentRss><description>&lt;div&gt;&lt;img src="http://posterous.com/getfile/files.posterous.com/marcholmes/HkwJIbiyaBhBknzidxBrpmpiiargwzqeDxsxIkFbsrpswIlumhxoqCydeyxJ/media_httpwwwshazamlcomwpcontentuploads200909ravenhearstjpg_cuouiEaaqdcGCgv.jpg.scaled500.jpg" width="500" height="375" /&gt; &lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;&lt;a title="http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3 CTRL + Click to follow link" href="http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3"&gt;What an awesome set of 12 tutorials!&lt;/a&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9923870" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Gaming/default.aspx">Gaming</category></item><item><title>Silverlight RIA Services Site</title><link>http://blogs.msdn.com/maholmes/archive/2009/11/09/silverlight-ria-services-site.aspx</link><pubDate>Mon, 09 Nov 2009 12:08:30 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9919483</guid><dc:creator>maholmes</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9919483.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9919483</wfw:commentRss><description>&lt;img src="http://posterous.com/getfile/files.posterous.com/marcholmes/kmjs29gbkSBqcsRWYhy7v0OAPqAxrqj4j23yFpGaYccIwHCn02EpwU63Lsqx/RIAServices.png.scaled.500.jpg" width="500" height="431" /&gt;   &lt;p&gt;&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;Brad Abrams recently put together an epic set of blog posts on &lt;a title="http://blogs.msdn.com/brada/archive/2009/08/02/business-apps-example-for-silverlight-3-rtm-and-net-ria-services-july-update-summary.aspx CTRL + Click to follow link" href="http://blogs.msdn.com/brada/archive/2009/08/02/business-apps-example-for-silverlight-3-rtm-and-net-ria-services-july-update-summary.aspx"&gt;RIA Services with Silverlight&lt;/a&gt;.&lt;/div&gt;  &lt;div&gt;Since then, it seems that he's been busy working on a &lt;a title="http://bit.ly/2fS3Ax CTRL + Click to follow link" href="http://bit.ly/2fS3Ax"&gt;microsite from the main Silverlight site focused on RIA Services&lt;/a&gt;. Nice work, and should be a handy hub for this material.&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9919483" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category></item><item><title>Silverlight Toolkit on Web Platform Installer</title><link>http://blogs.msdn.com/maholmes/archive/2009/11/05/silverlight-toolkit-on-web-platform-installer.aspx</link><pubDate>Thu, 05 Nov 2009 08:56:14 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9917828</guid><dc:creator>maholmes</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9917828.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9917828</wfw:commentRss><description>&lt;img src="http://posterous.com/getfile/files.posterous.com/marcholmes/EkpFRiaRn1lfW63q6F588Sp6ZVD8o4c5fNS9P4TZ9kWcPqNRB17IOQeQDePp/webpi_toolkit.png.scaled.500.jpg" width="500" height="376" /&gt;   &lt;p&gt;&lt;/p&gt;  &lt;div&gt;Just noticed that the &lt;a href="http://bit.ly/1EWAV8"&gt;WebPI now has the Silverlight Toolkit&lt;/a&gt;&lt;a title="http://www.microsoft.com/web/downloads/platform.aspx CTRL + Click to follow link" href="http://bit.ly/1EWAV8"&gt;&lt;/a&gt; as an install option (it's the October 2009 version). You can still &lt;a href="http://silverlight.codeplex.com/"&gt;get it from CodePlex too&lt;/a&gt;, but this is a handy option for removing that extra bit of friction.&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9917828" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Web/default.aspx">Web</category></item><item><title>Sky News streaming with Silverlight</title><link>http://blogs.msdn.com/maholmes/archive/2009/10/16/sky-news-streaming-with-silverlight.aspx</link><pubDate>Fri, 16 Oct 2009 09:50:15 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9908053</guid><dc:creator>maholmes</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9908053.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9908053</wfw:commentRss><description>&lt;a href="http://posterous.com/getfile/files.posterous.com/marcholmes/p7TwrOSdIWu8DXlXAia8ffjczrmsoFtFUmEWBzGTN20TNUdheqwnouxrRPKq/sky.png"&gt;&lt;img style="border-right-width: 0px; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" border="0" src="http://posterous.com/getfile/files.posterous.com/marcholmes/1XCFT5DPlOywjzo8HYceZNo6Zi8yrAuQw9SfGps2F1mnmJusCGnZCGADjRK4/sky.png.scaled.500.jpg" width="500" height="346" /&gt;&lt;/a&gt;   &lt;p&gt;&lt;/p&gt;  &lt;div&gt;If you're a Sky subscriber, then you may already have been using the &lt;a href="http://skyplayer.sky.com/vod/page/default/home.do"&gt;Sky Player service&lt;/a&gt; which is built using &lt;a title="http://www.silverlight.net CTRL + Click to follow link" href="http://www.silverlight.net"&gt;Silverlight&lt;/a&gt; and has been deployed for some time now. &lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;Well, you might be pleased to learn that Sky have been building on the success of that platform and have now begun using the &lt;a title="http://news.sky.com/skynews/ CTRL + Click to follow link" href="http://news.sky.com/skynews/"&gt;Sky Player to deliver Sky News&lt;/a&gt; so everyone can watch it on the main Sky News site. &lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;You can get the official blurb from the &lt;a title="http://www.skypressoffice.co.uk/SkyNews/Resources/showarticle.asp?id=2833 CTRL + Click to follow link" href="http://www.skypressoffice.co.uk/SkyNews/Resources/showarticle.asp?id=2833"&gt;Sky press office&lt;/a&gt;. &lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9908053" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category></item><item><title>A bunch of Expression/Silverlight Links</title><link>http://blogs.msdn.com/maholmes/archive/2009/10/15/a-bunch-of-expression-silverlight-links.aspx</link><pubDate>Thu, 15 Oct 2009 14:03:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9907673</guid><dc:creator>maholmes</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9907673.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9907673</wfw:commentRss><description>&lt;div&gt;I've got a bunch of 'ooh, that looks interesting' links in my reader from the past couple of months. So here they are:&lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;&lt;a title="http://bit.ly/uYjco CTRL + Click to follow link" href="http://bit.ly/uYjco"&gt;Expression&lt;/a&gt;&lt;/div&gt;  &lt;ul&gt;   &lt;li&gt;&lt;a title="http://blois.us/blog/2009/07/expression-blend-samples.html CTRL + Click to follow link" href="http://blois.us/blog/2009/07/expression-blend-samples.html"&gt;Big list of example triggers, actions and behaviours for Blend 3&lt;/a&gt; from Peter Blois &lt;/li&gt;    &lt;li&gt;&lt;a title="http://blois.us/blog/2009/07/explode.html CTRL + Click to follow link" href="http://blois.us/blog/2009/07/explode.html"&gt;An 'explode' behaviour&lt;/a&gt; (also from Peter) &lt;/li&gt;    &lt;li&gt;&lt;a title="http://www.silverlightbuzz.com/ CTRL + Click to follow link" href="http://www.silverlightbuzz.com/"&gt;Loads of great Blend and Sketchflow stuff at Silverlight Buzz&lt;/a&gt; &lt;/li&gt;    &lt;li&gt;Bill Reiss commenting on the &lt;a title="http://feedproxy.google.com/~r/SilverlightGames101/~3/OhQ70TVhjfk/ CTRL + Click to follow link" href="http://feedproxy.google.com/~r/SilverlightGames101/~3/OhQ70TVhjfk/"&gt;impact that behaviours have for Silverlight game programming&lt;/a&gt;. &lt;/li&gt;    &lt;li&gt;&lt;a title="http://www.andybeaulieu.com/Default.aspx?tabid=67&amp;amp;EntryID=165 CTRL + Click to follow link" href="http://www.andybeaulieu.com/Default.aspx?tabid=67&amp;amp;EntryID=165"&gt;Awesome, awesome, awesome physics behaviours &lt;/a&gt;from Andy Beaulieu &lt;/li&gt;    &lt;li&gt;And then Andy follows up with &lt;a title="http://www.andybeaulieu.com/Default.aspx?tabid=67&amp;amp;EntryID=174 CTRL + Click to follow link" href="http://www.andybeaulieu.com/Default.aspx?tabid=67&amp;amp;EntryID=174"&gt;some &amp;quot;how to&amp;quot; on behaviours&lt;/a&gt;. &lt;/li&gt;    &lt;li&gt;&lt;a title="http://www.cynergysystems.com/blogs/page/josefajardo?entry=the_power_of_states_in CTRL + Click to follow link" href="http://www.cynergysystems.com/blogs/page/josefajardo?entry=the_power_of_states_in"&gt;A 40-minute video from Jose&lt;/a&gt; on the power of states in Blend 3. &lt;/li&gt;    &lt;li&gt;&lt;a title="http://blogs.msdn.com/nikola/archive/2009/08/10/large-star-field-in-silverlight-taste-of-game-part-2.aspx CTRL + Click to follow link" href="http://blogs.msdn.com/nikola/archive/2009/08/10/large-star-field-in-silverlight-taste-of-game-part-2.aspx"&gt;A game &amp;quot;star field&amp;quot; implementation.&lt;/a&gt; &lt;/li&gt;    &lt;li&gt;&lt;a title="http://uxmagic.com/blog/post/2009/07/12/Prototyping-a-WPF-3D-game-design-workflow-using-TrueSpace-3D-Expression-Blend-3-with-Sketchflow-and-exporting-the-prototype-XNA-Game-Studio.aspx CTRL + Click to follow link" href="http://uxmagic.com/blog/post/2009/07/12/Prototyping-a-WPF-3D-game-design-workflow-using-TrueSpace-3D-Expression-Blend-3-with-Sketchflow-and-exporting-the-prototype-XNA-Game-Studio.aspx"&gt;Don Burnett talking about prototyping in Sketchflow.&lt;/a&gt; &lt;/li&gt;    &lt;li&gt;&lt;a title="http://blogs.msdn.com/katriend/archive/2009/07/24/3-on-blend-3-9-using-sample-data.aspx CTRL + Click to follow link" href="http://blogs.msdn.com/katriend/archive/2009/07/24/3-on-blend-3-9-using-sample-data.aspx"&gt;Katrien's 3mins on Blend 3 series&lt;/a&gt; - great Sketchflow examples. &lt;/li&gt;    &lt;li&gt;&lt;a title="http://electricbeach.org/?p=302 CTRL + Click to follow link" href="http://electricbeach.org/?p=302"&gt;A tutorial on using Sketchflow Map.&lt;/a&gt; &lt;/li&gt; &lt;/ul&gt;  &lt;div&gt;&lt;a href="http://bit.ly/2A0geU"&gt;Silverlight&lt;/a&gt;&lt;/div&gt;  &lt;ul&gt;   &lt;li&gt;&lt;a title="http://feedproxy.google.com/~r/timheuer/~3/Xoe9Ko-17eU/silverlight-3-multi-touch-introduction-fundamentals-basics.aspx CTRL + Click to follow link" href="http://feedproxy.google.com/~r/timheuer/~3/Xoe9Ko-17eU/silverlight-3-multi-touch-introduction-fundamentals-basics.aspx"&gt;Silverlight 3 Multi-touch: The Basics&lt;/a&gt; (from Tim - who still hasn't renamed his blog &amp;quot;Heueristics&amp;quot;...) &lt;/li&gt;    &lt;li&gt;Animating when Data Changes - parts &lt;a title="http://www.thejoyofcode.com/Animating_when_data_changes.aspx CTRL + Click to follow link" href="http://www.thejoyofcode.com/Animating_when_data_changes.aspx"&gt;one&lt;/a&gt; and &lt;a title="http://www.thejoyofcode.com/Animating_when_Data_Changes_Part_II.aspx CTRL + Click to follow link" href="http://www.thejoyofcode.com/Animating_when_Data_Changes_Part_II.aspx"&gt;two&lt;/a&gt; from Josh Twist. &lt;/li&gt;    &lt;li&gt;An &lt;a title="http://feedproxy.google.com/~r/timheuer/~3/thtjsatFwVg/silverlight-out-of-browser-force-install-pattern.aspx CTRL + Click to follow link" href="http://feedproxy.google.com/~r/timheuer/~3/thtjsatFwVg/silverlight-out-of-browser-force-install-pattern.aspx"&gt;out-of-browser install pattern&lt;/a&gt; (also from Tim). &lt;/li&gt; &lt;/ul&gt;  &lt;div&gt;Links cleared - hope they help.&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9907673" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Tools/default.aspx">Tools</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Development/default.aspx">Development</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/UX/default.aspx">UX</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Expression/default.aspx">Expression</category></item><item><title>.net Magazine Expression Tutorials</title><link>http://blogs.msdn.com/maholmes/archive/2009/09/08/net-magazine-expression-tutorials.aspx</link><pubDate>Tue, 08 Sep 2009 23:24:28 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9892796</guid><dc:creator>maholmes</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9892796.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9892796</wfw:commentRss><description>&lt;a href="http://posterous.com/getfile/files.posterous.com/marcholmes/0mpawLmy4hRUjt05IHJ3Srt2PVSM0k4d8v3uZ5IVDErdLYP8U6U8Nq7HrMRf/netmag.png"&gt;&lt;img src="http://posterous.com/getfile/files.posterous.com/marcholmes/k0s5dVSXkPJpJeeFKzXr5te5DhodJue3mije1Myc8tUsnMrDHwyOZW1C2xBV/netmag.png.scaled.500.jpg" width="500" height="111" /&gt;&lt;/a&gt;   &lt;p&gt;&lt;/p&gt;  &lt;div&gt;If you haven't dabbled in &lt;a title="www.microsoft.com/expression CTRL + Click to follow link" href="www.microsoft.com/expression"&gt;Expression&lt;/a&gt; then &lt;a title="http://www.netmag.co.uk CTRL + Click to follow link" href="http://www.netmag.co.uk"&gt;.net magazine&lt;/a&gt; is publishing some interesting tutorials and exploration of Expression and Silverlight capabilities. At the moment, there's a useful &lt;a href="http://www.netmag.co.uk/zine/expression/microsoft-expression-studio-3-review"&gt;review of Expression Studio 3&lt;/a&gt; and a &lt;a title="http://www.netmag.co.uk/zine/expression/silverlight-tutorial-building-a-network-aware-desktop-application CTRL + Click to follow link" href="http://www.netmag.co.uk/zine/expression/silverlight-tutorial-building-a-network-aware-desktop-application"&gt;tutorial on building network-aware desktop applications (or out-of-browser&lt;/a&gt;). Worth a look-see.&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9892796" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category></item><item><title>Silver Arcade – Silverlight Casual Gaming Portal</title><link>http://blogs.msdn.com/maholmes/archive/2009/04/22/silver-arcade-silverlight-casual-gaming-portal.aspx</link><pubDate>Wed, 22 Apr 2009 17:07:55 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9562316</guid><dc:creator>maholmes</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9562316.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9562316</wfw:commentRss><description>Great to see a gaming portal for Silverlight. Silver Arcade has just launched (there’s not all that much content yet so it’s got a way to go to compete with the likes of the mighty Miniclip !) and it’s great to see Silverlight pushing into the gaming...(&lt;a href="http://blogs.msdn.com/maholmes/archive/2009/04/22/silver-arcade-silverlight-casual-gaming-portal.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9562316" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category></item><item><title>Silverlight and Commodore 64</title><link>http://blogs.msdn.com/maholmes/archive/2009/03/31/silverlight-and-commodore-64.aspx</link><pubDate>Tue, 31 Mar 2009 13:22:16 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9522234</guid><dc:creator>maholmes</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9522234.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9522234</wfw:commentRss><description>I’ve mentioned we have a Commodore 64 in the office (it’s about the only machine that we can’t get Windows 7 to run on). Well, no need to be jealous of this particular artifact as you can now run a C64 emulator in Silverlight 3 . Terrific work is by Pete...(&lt;a href="http://blogs.msdn.com/maholmes/archive/2009/03/31/silverlight-and-commodore-64.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9522234" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category></item><item><title>Silverlight and MySpace</title><link>http://blogs.msdn.com/maholmes/archive/2009/03/31/silverlight-and-myspace.aspx</link><pubDate>Tue, 31 Mar 2009 13:16:04 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9522219</guid><dc:creator>maholmes</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9522219.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9522219</wfw:commentRss><description>Big news from Michael Scherotter that you can now build Silverlight applications for the MySpace Developer Platform . Full details here. Great news all round for Silverlight developers and also for MySpace as the legions of .NET developers can get to...(&lt;a href="http://blogs.msdn.com/maholmes/archive/2009/03/31/silverlight-and-myspace.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9522219" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category></item><item><title>Physics Helper for Silverlight, Blend and Farseer</title><link>http://blogs.msdn.com/maholmes/archive/2009/03/26/physics-helper-for-silverlight-blend-and-farseer.aspx</link><pubDate>Thu, 26 Mar 2009 11:12:47 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9510062</guid><dc:creator>maholmes</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9510062.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9510062</wfw:commentRss><description>Wow! Can’t believe I only just discovered this yesterday: a codeplex project for assisting with the creation of physics based objects . More info on Andy Beaulieu’s blog here and here . Top job!...(&lt;a href="http://blogs.msdn.com/maholmes/archive/2009/03/26/physics-helper-for-silverlight-blend-and-farseer.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9510062" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Development/default.aspx">Development</category></item><item><title>Quake 3 in Silverlight</title><link>http://blogs.msdn.com/maholmes/archive/2009/03/24/quake-3-in-silverlight.aspx</link><pubDate>Tue, 24 Mar 2009 20:31:35 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9504768</guid><dc:creator>maholmes</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9504768.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9504768</wfw:commentRss><description>French developer Julien Frelat has made a port of Quake from C/ASM to Silverlight 3. You can have a go of a demo (requires the SL3 beta) here. It’s not exactly playable – there’s more work to do – but it’s an interesting start and shows the rendering...(&lt;a href="http://blogs.msdn.com/maholmes/archive/2009/03/24/quake-3-in-silverlight.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9504768" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category></item></channel></rss>