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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Marc: My Words : UX</title><link>http://blogs.msdn.com/maholmes/archive/tags/UX/default.aspx</link><description>Tags: UX</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>A bunch of Expression/Silverlight Links</title><link>http://blogs.msdn.com/maholmes/archive/2009/10/15/a-bunch-of-expression-silverlight-links.aspx</link><pubDate>Thu, 15 Oct 2009 14:03:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9907673</guid><dc:creator>maholmes</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9907673.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9907673</wfw:commentRss><description>&lt;div&gt;I've got a bunch of 'ooh, that looks interesting' links in my reader from the past couple of months. So here they are:&lt;/div&gt;  &lt;p&gt;&lt;/p&gt;  &lt;div&gt;&lt;a title="http://bit.ly/uYjco CTRL + Click to follow link" href="http://bit.ly/uYjco"&gt;Expression&lt;/a&gt;&lt;/div&gt;  &lt;ul&gt;   &lt;li&gt;&lt;a title="http://blois.us/blog/2009/07/expression-blend-samples.html CTRL + Click to follow link" href="http://blois.us/blog/2009/07/expression-blend-samples.html"&gt;Big list of example triggers, actions and behaviours for Blend 3&lt;/a&gt; from Peter Blois &lt;/li&gt;    &lt;li&gt;&lt;a title="http://blois.us/blog/2009/07/explode.html CTRL + Click to follow link" href="http://blois.us/blog/2009/07/explode.html"&gt;An 'explode' behaviour&lt;/a&gt; (also from Peter) &lt;/li&gt;    &lt;li&gt;&lt;a title="http://www.silverlightbuzz.com/ CTRL + Click to follow link" href="http://www.silverlightbuzz.com/"&gt;Loads of great Blend and Sketchflow stuff at Silverlight Buzz&lt;/a&gt; &lt;/li&gt;    &lt;li&gt;Bill Reiss commenting on the &lt;a title="http://feedproxy.google.com/~r/SilverlightGames101/~3/OhQ70TVhjfk/ CTRL + Click to follow link" href="http://feedproxy.google.com/~r/SilverlightGames101/~3/OhQ70TVhjfk/"&gt;impact that behaviours have for Silverlight game programming&lt;/a&gt;. &lt;/li&gt;    &lt;li&gt;&lt;a title="http://www.andybeaulieu.com/Default.aspx?tabid=67&amp;amp;EntryID=165 CTRL + Click to follow link" href="http://www.andybeaulieu.com/Default.aspx?tabid=67&amp;amp;EntryID=165"&gt;Awesome, awesome, awesome physics behaviours &lt;/a&gt;from Andy Beaulieu &lt;/li&gt;    &lt;li&gt;And then Andy follows up with &lt;a title="http://www.andybeaulieu.com/Default.aspx?tabid=67&amp;amp;EntryID=174 CTRL + Click to follow link" href="http://www.andybeaulieu.com/Default.aspx?tabid=67&amp;amp;EntryID=174"&gt;some &amp;quot;how to&amp;quot; on behaviours&lt;/a&gt;. &lt;/li&gt;    &lt;li&gt;&lt;a title="http://www.cynergysystems.com/blogs/page/josefajardo?entry=the_power_of_states_in CTRL + Click to follow link" href="http://www.cynergysystems.com/blogs/page/josefajardo?entry=the_power_of_states_in"&gt;A 40-minute video from Jose&lt;/a&gt; on the power of states in Blend 3. &lt;/li&gt;    &lt;li&gt;&lt;a title="http://blogs.msdn.com/nikola/archive/2009/08/10/large-star-field-in-silverlight-taste-of-game-part-2.aspx CTRL + Click to follow link" href="http://blogs.msdn.com/nikola/archive/2009/08/10/large-star-field-in-silverlight-taste-of-game-part-2.aspx"&gt;A game &amp;quot;star field&amp;quot; implementation.&lt;/a&gt; &lt;/li&gt;    &lt;li&gt;&lt;a title="http://uxmagic.com/blog/post/2009/07/12/Prototyping-a-WPF-3D-game-design-workflow-using-TrueSpace-3D-Expression-Blend-3-with-Sketchflow-and-exporting-the-prototype-XNA-Game-Studio.aspx CTRL + Click to follow link" href="http://uxmagic.com/blog/post/2009/07/12/Prototyping-a-WPF-3D-game-design-workflow-using-TrueSpace-3D-Expression-Blend-3-with-Sketchflow-and-exporting-the-prototype-XNA-Game-Studio.aspx"&gt;Don Burnett talking about prototyping in Sketchflow.&lt;/a&gt; &lt;/li&gt;    &lt;li&gt;&lt;a title="http://blogs.msdn.com/katriend/archive/2009/07/24/3-on-blend-3-9-using-sample-data.aspx CTRL + Click to follow link" href="http://blogs.msdn.com/katriend/archive/2009/07/24/3-on-blend-3-9-using-sample-data.aspx"&gt;Katrien's 3mins on Blend 3 series&lt;/a&gt; - great Sketchflow examples. &lt;/li&gt;    &lt;li&gt;&lt;a title="http://electricbeach.org/?p=302 CTRL + Click to follow link" href="http://electricbeach.org/?p=302"&gt;A tutorial on using Sketchflow Map.&lt;/a&gt; &lt;/li&gt; &lt;/ul&gt;  &lt;div&gt;&lt;a href="http://bit.ly/2A0geU"&gt;Silverlight&lt;/a&gt;&lt;/div&gt;  &lt;ul&gt;   &lt;li&gt;&lt;a title="http://feedproxy.google.com/~r/timheuer/~3/Xoe9Ko-17eU/silverlight-3-multi-touch-introduction-fundamentals-basics.aspx CTRL + Click to follow link" href="http://feedproxy.google.com/~r/timheuer/~3/Xoe9Ko-17eU/silverlight-3-multi-touch-introduction-fundamentals-basics.aspx"&gt;Silverlight 3 Multi-touch: The Basics&lt;/a&gt; (from Tim - who still hasn't renamed his blog &amp;quot;Heueristics&amp;quot;...) &lt;/li&gt;    &lt;li&gt;Animating when Data Changes - parts &lt;a title="http://www.thejoyofcode.com/Animating_when_data_changes.aspx CTRL + Click to follow link" href="http://www.thejoyofcode.com/Animating_when_data_changes.aspx"&gt;one&lt;/a&gt; and &lt;a title="http://www.thejoyofcode.com/Animating_when_Data_Changes_Part_II.aspx CTRL + Click to follow link" href="http://www.thejoyofcode.com/Animating_when_Data_Changes_Part_II.aspx"&gt;two&lt;/a&gt; from Josh Twist. &lt;/li&gt;    &lt;li&gt;An &lt;a title="http://feedproxy.google.com/~r/timheuer/~3/thtjsatFwVg/silverlight-out-of-browser-force-install-pattern.aspx CTRL + Click to follow link" href="http://feedproxy.google.com/~r/timheuer/~3/thtjsatFwVg/silverlight-out-of-browser-force-install-pattern.aspx"&gt;out-of-browser install pattern&lt;/a&gt; (also from Tim). &lt;/li&gt; &lt;/ul&gt;  &lt;div&gt;Links cleared - hope they help.&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9907673" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Tools/default.aspx">Tools</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Development/default.aspx">Development</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/UX/default.aspx">UX</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Expression/default.aspx">Expression</category></item><item><title>Multi-Touch Surface with Physics Engine</title><link>http://blogs.msdn.com/maholmes/archive/2009/02/17/multi-touch-surface-with-physics-engine.aspx</link><pubDate>Tue, 17 Feb 2009 15:14:58 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9427500</guid><dc:creator>maholmes</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/9427500.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=9427500</wfw:commentRss><description>Fresh up on the YouTube Channel is this awesome piece of work from the guys in the Microsoft Technology Centre . I’ve talked about the value the MTC for a business before . This particular work was by Dave and Andy who are some of the smartest guys I...(&lt;a href="http://blogs.msdn.com/maholmes/archive/2009/02/17/multi-touch-surface-with-physics-engine.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9427500" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/WPF/default.aspx">WPF</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/UX/default.aspx">UX</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Microsoft+Life/default.aspx">Microsoft Life</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/stuff/default.aspx">stuff</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Windows/default.aspx">Windows</category></item><item><title>Silverlight vFuture to support H.264 and AAC</title><link>http://blogs.msdn.com/maholmes/archive/2008/09/11/silverlight-vfuture-to-support-h-264-and-aac.aspx</link><pubDate>Thu, 11 Sep 2008 11:53:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8943994</guid><dc:creator>maholmes</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/8943994.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=8943994</wfw:commentRss><description>Given I work in the media space, I should probably be among the first to blog about such things, but of course I never am. This is some of the big news for IBC . This is a pretty big deal though and represents choice for anyone utilising Silverlight,...(&lt;a href="http://blogs.msdn.com/maholmes/archive/2008/09/11/silverlight-vfuture-to-support-h-264-and-aac.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8943994" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Architecture/default.aspx">Architecture</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/Development/default.aspx">Development</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/UX/default.aspx">UX</category></item><item><title>Linerider in Silverlight</title><link>http://blogs.msdn.com/maholmes/archive/2008/07/01/linerider-in-silverlight.aspx</link><pubDate>Tue, 01 Jul 2008 12:47:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8676186</guid><dc:creator>maholmes</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/8676186.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=8676186</wfw:commentRss><description>Linerider has been moved to Silverlight . Very cool, and a nice integration with Messenger and the Contacts API. It’s a winner, casual gaming fans!...(&lt;a href="http://blogs.msdn.com/maholmes/archive/2008/07/01/linerider-in-silverlight.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8676186" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/UX/default.aspx">UX</category></item><item><title>It’s what your DeepZoom was made for…</title><link>http://blogs.msdn.com/maholmes/archive/2008/07/01/it-s-what-your-deepzoom-was-made-for.aspx</link><pubDate>Tue, 01 Jul 2008 12:12:47 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8676083</guid><dc:creator>maholmes</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/maholmes/comments/8676083.aspx</comments><wfw:commentRss>http://blogs.msdn.com/maholmes/commentrss.aspx?PostID=8676083</wfw:commentRss><description>Great DeepZoom example – a Barack Obama collage made from 12,000 thumbnails from his supporters . I wonder if they could rustle up enough photos to do one of Gordon Brown? (Note: cheap jibe, rather than some description of my political bias.)...(&lt;a href="http://blogs.msdn.com/maholmes/archive/2008/07/01/it-s-what-your-deepzoom-was-made-for.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8676083" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/maholmes/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/maholmes/archive/tags/UX/default.aspx">UX</category></item></channel></rss>