A blog about PIX, XNA, and other game programming stuff
December 2006 - Posts
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I was playing around with particle behavior algorithms using XNA and came up with an app that's fun to play with, so I thought I'd share it. Getting code ready to post on my blog forces me to simplify it and clean it up, kind of like having to clean the Read More...
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For those interested in game development technology, it’s been a great week of product releases! Monday we saw the 1.0 release of XNA Game Studio Express . Wednesday brought the release of the December 2006 version of the DirectX SDK , which includes Read More...
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One thing that surprised me (in retrospect) about my last sample was that it doesn't make a single reference to a Matrix. All my other apps use tons of matrices. It's hard to do much in 3D graphics without them. Even if you're writing 2D programs with Read More...
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