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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>A helper class to show video &amp;quot;safe areas&amp;quot;</title><link>http://blogs.msdn.com/manders/archive/2006/11/28/helper-class-to-show-video-safe-areas.aspx</link><description>In this brave new world of XNA , we need to think about how our programs will look when displayed on televisions, as well as on computer monitors. One new issue to be aware of is the concept of the safe area . When your game runs on a console , the user's</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>XNA Coding Wisdom: "Safe Areas"</title><link>http://blogs.msdn.com/manders/archive/2006/11/28/helper-class-to-show-video-safe-areas.aspx#1171442</link><pubDate>Wed, 29 Nov 2006 17:06:08 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1171442</guid><dc:creator>Let's Kill Dave!</dc:creator><description>&lt;p&gt;I&amp;amp;#39;m still enjoying my vacation in Texas. 80F weather the last several days, but dropping to low 40&amp;amp;#39;s&lt;/p&gt;
</description></item><item><title>Microbe Patrol 1.0: An actual XNA game, finally</title><link>http://blogs.msdn.com/manders/archive/2006/11/28/helper-class-to-show-video-safe-areas.aspx#1469206</link><pubDate>Mon, 15 Jan 2007 12:26:36 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1469206</guid><dc:creator>Manders vs. Machine</dc:creator><description>&lt;p&gt;I'm finally done writing an XNA game called &amp;quot;Microbe Patrol&amp;quot; based on the Microbes sample I wrote and&lt;/p&gt;
</description></item><item><title>WildBoarders For Xbox 360 Released</title><link>http://blogs.msdn.com/manders/archive/2006/11/28/helper-class-to-show-video-safe-areas.aspx#1474492</link><pubDate>Tue, 16 Jan 2007 05:06:58 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1474492</guid><dc:creator>Alex</dc:creator><description>&lt;p&gt;Hey everyone, I finally got around to uploading a version of WildBoarders that will compile and run on...&lt;/p&gt;
</description></item><item><title>Microbe Patrol 1.1: Xbox 360 support</title><link>http://blogs.msdn.com/manders/archive/2006/11/28/helper-class-to-show-video-safe-areas.aspx#1527395</link><pubDate>Thu, 25 Jan 2007 12:22:32 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1527395</guid><dc:creator>Manders vs. Machine</dc:creator><description>&lt;p&gt;I've updated my Microbe Patrol XNA project to build for both Windows and the Xbox 360. I didn't make&lt;/p&gt;
</description></item><item><title>XNA Game Component - Safe Area</title><link>http://blogs.msdn.com/manders/archive/2006/11/28/helper-class-to-show-video-safe-areas.aspx#4340554</link><pubDate>Sun, 12 Aug 2007 00:50:32 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4340554</guid><dc:creator>Mykres Space</dc:creator><description>&lt;p&gt;This Safe Area Component is based off a helper class that was written by Manders from &amp;amp;quot; Manders&lt;/p&gt;
</description></item><item><title>mp3 ringtone download free real</title><link>http://blogs.msdn.com/manders/archive/2006/11/28/helper-class-to-show-video-safe-areas.aspx#5656291</link><pubDate>Wed, 24 Oct 2007 23:03:54 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5656291</guid><dc:creator>mp3 ringtone download free real</dc:creator><description>&lt;p&gt;mp3 ringtone download free real&lt;/p&gt;</description></item><item><title>XNA Game Component - Safe Area</title><link>http://blogs.msdn.com/manders/archive/2006/11/28/helper-class-to-show-video-safe-areas.aspx#8483588</link><pubDate>Sat, 10 May 2008 09:07:21 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8483588</guid><dc:creator>Virtual Realm</dc:creator><description>&lt;p&gt;This Safe Area Component is based off a helper class that was written by Manders from &amp;amp;quot; Manders vs. Machine &amp;amp;quot; a long while back. This Component will draw a transparent set of rectangles on the Game Application to show the different Safe areas.&lt;/p&gt;
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