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TreeMap in Silverlight Toolkit: How to write your own interpolator

One of the new concepts introduced in the TreeMap control are Interpolators. They are used for example to interpolate the colors of rectangles or the font size in the titles of the NHL teams in the sample TreeMap in the picture above. I would like to
Posted by marlat | 0 Comments
Attachment(s): HSL.ZIP

TreeMap control is comming to Silverlight Toolkit

Since this is my first post after over one month break I own an explanation. I have two excuses: one is of course vacations and the other one is really nice. Together with the colleagues of mine, I had the pleasure to work on a new control – TreeMap -

Animate anything anywhere with behaviors in Silverlight 3 (and 2!) (Animations part II)

Introduction In the previous article on my Blog we have implemented a Panel with 3D (or rather projections) animations. It was cool but we had also two, innate shortcomings there. The first was that the architecture required to implement a new panel and

How to create generic animated panels in Silverlight 2 and 3 (Animations part I)

Introduction I’ve always had mixed feelings toward animations in cases of generic controls, panels or item controls. From one side it is extremely easy to define standard animations associated with visual states. From the other implementing any more sophisticated

Silverlight 3: Template Binding vs. Relative Binding

Playing with SL3, I did a small research to find differences between Relative Binding and TemplateBinding in SL3 when used in generic templates: · Automatic Conversion is not supported in template binding, so with priority being int type, that won’t work
Posted by marlat | 2 Comments
 
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