<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Media And Microcode : Xbox 360</title><link>http://blogs.msdn.com/mediaandmicrocode/archive/tags/Xbox+360/default.aspx</link><description>Tags: Xbox 360</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Media: xBox 360: 70 XNA Games in 24 Days</title><link>http://blogs.msdn.com/mediaandmicrocode/archive/2008/12/13/media-xbox-360-70-xna-games-in-24-days.aspx</link><pubDate>Sat, 13 Dec 2008 14:26:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9208502</guid><dc:creator>JamesBrundage</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/mediaandmicrocode/comments/9208502.aspx</comments><wfw:commentRss>http://blogs.msdn.com/mediaandmicrocode/commentrss.aspx?PostID=9208502</wfw:commentRss><description>&lt;p&gt;It’s the weekend.&amp;#160; I love my video games, and I really love my xBox 360.&amp;#160; I’ve had one since just after they first came out, and I’ve slowly but surely accumulated about 70 physical games for the 360 made by major producers.&amp;#160; I remember seeing the total xBox 360 games climb past one hundred, and I remember losing count.&amp;#160; But until now, it’s been rare to see more than a few games come out each month.&lt;/p&gt;  &lt;p&gt;But now there’s &lt;a href="http://www.xna.com/"&gt;XNA&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;XNA is a way for Joe Schmoe to write (and now profit) off of writing video games.&amp;#160; Using XNA, you can write video games in C#.&amp;#160; It’s been possible to write XNA games for a couple of years, but it was only November 19th that XNA games went out on xBox Live and were up for sale.&lt;/p&gt;  &lt;p&gt;It’s been 24 days since then, and there are 70 community games on Xbox Live.&amp;#160; They range from 200-800 points (~$3-~$10) and a large chunk of the cash goes to the one or two people that develop the games.&amp;#160; They all have free trial versions.&lt;/p&gt;  &lt;p&gt;So support poor game developers.&amp;#160; Fire up your xbox 360 and check some XNA games out.&lt;/p&gt;  &lt;p&gt;Enjoy,&lt;/p&gt;  &lt;p&gt;James Brundage [MSFT]&lt;/p&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9208502" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/mediaandmicrocode/archive/tags/Media/default.aspx">Media</category><category domain="http://blogs.msdn.com/mediaandmicrocode/archive/tags/XNA/default.aspx">XNA</category><category domain="http://blogs.msdn.com/mediaandmicrocode/archive/tags/Xbox+360/default.aspx">Xbox 360</category></item></channel></rss>