<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx</link><description>I have talked a whole bunch of times about the disconnect between the hardware side of keyboards and the software "layout" side of them. Like in Keyboards: hardware vs. software , for example. If I am in Windows and I am looking at the device manager,</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#5907472</link><pubDate>Mon, 05 Nov 2007 15:20:08 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5907472</guid><dc:creator>Zooba</dc:creator><description>&lt;p&gt;&amp;quot;If the keyboard is working correctly... you can skip this step&amp;quot;&lt;/p&gt;
&lt;p&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;quot;Continue&amp;quot;&lt;/p&gt;
&lt;p&gt;Umm... how do you skip this step? This is almost DailyWTF worthy...&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#5908147</link><pubDate>Mon, 05 Nov 2007 15:52:33 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5908147</guid><dc:creator>Michael S. Kaplan</dc:creator><description>&lt;p&gt;Fair enough. :-)&lt;/p&gt;
&lt;p&gt;There is the CLOSE button up there on the left, id that intuitive for Mac users?&lt;/p&gt;
&lt;p&gt;What they meant to be talking about was if this dialog comes up and the thing that was plugged in was not a keyboard, then there are no worries. But the text is not entirely clear (and they never got into the CANCEL button on the Mac as much as they probably should have!).&lt;/p&gt;
</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#5910949</link><pubDate>Mon, 05 Nov 2007 17:49:33 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5910949</guid><dc:creator>Andrew West</dc:creator><description>&lt;p&gt;I'm not a big Apple fan, but I think that the Apple solution is so much more user-friendly than what Windows does (or doesn't do) that it does make you wonder what life would be with a Mac.&lt;/p&gt;
&lt;p&gt;How difficult would it be to add a feature like this to Windows? As an outsider I get the impression that there is so much bureaucracy and politics within Microsoft that adding simple user-oriented features such as a keyboard identification wizard is nigh on impossible -- please correct me if I am totally wrong here.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#5911087</link><pubDate>Mon, 05 Nov 2007 17:59:39 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5911087</guid><dc:creator>Michael S. Kaplan</dc:creator><description>&lt;p&gt;Well, it is not exactly bureaucracy, but there is sometimes an inertia here that is hard to overcome....&lt;/p&gt;
&lt;p&gt;I do think that if MS did go down this road they could do an even more complete job here (finding everything from the 101, 102, 103, 104, 105, 106, etc. keyboards in short order -- each with minimal effort), but the trick is convincing someone that the current solution is insufficient.&lt;/p&gt;
</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#5914619</link><pubDate>Mon, 05 Nov 2007 21:04:33 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5914619</guid><dc:creator>Mihai</dc:creator><description>&lt;p&gt;There is an Apple-like feature in Halo.&lt;/p&gt;
&lt;p&gt;At the very beginning of the game you go through a technical check, and the tech guy holds an object up, then down, and asks you too look at it (the way an eye doctor would do).&lt;/p&gt;
&lt;p&gt;This detects you controller preference for up-down behavior (push up look up, or push up look down (airplane control type)).&lt;/p&gt;
&lt;p&gt;Clever, many people don't even realize they do a joystick configuration.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#5915830</link><pubDate>Mon, 05 Nov 2007 21:53:17 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5915830</guid><dc:creator>Rosyna</dc:creator><description>&lt;p&gt;Why did you take photos of the screen instead of screenshots?&lt;/p&gt;
&lt;p&gt;Command shift 3 to take a full screenshot&lt;/p&gt;
&lt;p&gt;command shift 4 to get a range&lt;/p&gt;
&lt;p&gt;command shift 4, then space to select a window&lt;/p&gt;
&lt;p&gt;hold control at any of the final steps to get the screenshot sent to the clipboard instead of the desktop.&lt;/p&gt;
</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#5916137</link><pubDate>Mon, 05 Nov 2007 22:05:36 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5916137</guid><dc:creator>Michael S. Kaplan</dc:creator><description>&lt;p&gt;To be honest, because I didn't know -- I am new to the platform! &lt;/p&gt;
&lt;p&gt;Of course from now on I know what I'll be doing here. Thanks for the info. :-)&lt;/p&gt;
</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6000230</link><pubDate>Fri, 09 Nov 2007 03:07:51 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6000230</guid><dc:creator>Dave Ross</dc:creator><description>&lt;p&gt;That part of the setup really impressed me, too. &amp;nbsp;It seems like one of those cases where somebody asked &amp;quot;what problem are we actually trying to solve here&amp;quot;, and finding the exact make &amp;amp; model of the keyboard wasn't the answer.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6000677</link><pubDate>Fri, 09 Nov 2007 03:13:32 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6000677</guid><dc:creator>Cam</dc:creator><description>&lt;p&gt;Here is a great link for Mac keyboard shortcuts...&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.danrodney.com/mac/index.html"&gt;http://www.danrodney.com/mac/index.html&lt;/a&gt;&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6001074</link><pubDate>Fri, 09 Nov 2007 03:24:28 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6001074</guid><dc:creator>Bucephalus</dc:creator><description>&lt;p&gt;Actually, the setup scripts for X11 on my ubuntu machine does a similar sort of &amp;quot;press your keys and let us cogitate&amp;quot; process - though a normal user will never see it.&lt;/p&gt;
&lt;p&gt;You have to manually reconfigure the xorg package to get there - which you should not have to do.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6001163</link><pubDate>Fri, 09 Nov 2007 03:31:37 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6001163</guid><dc:creator>Hans</dc:creator><description>&lt;p&gt;At work, when I plug in a handheld barcode scanner into my Mac, I get the same dialog. The scanner is implemented as a keyboard, that is, when you scan a barcode, it sends keystrokes that correspond to the barcode to the computer.&lt;/p&gt;
&lt;p&gt;Of course, I can't press the key they mention, because the scanner only has one button: the trigger.&lt;/p&gt;
&lt;p&gt;It was funny the first time, but as mentioned, you just dismiss the dialog and go about your business scanning stuff.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6001184</link><pubDate>Fri, 09 Nov 2007 03:32:10 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6001184</guid><dc:creator>Douglas</dc:creator><description>&lt;p&gt;Re screenshots: If you'd rather not use the keyboard shortcuts, open up Preview and select Grab from the File menu.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6002818</link><pubDate>Fri, 09 Nov 2007 05:07:21 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6002818</guid><dc:creator>Yuusou</dc:creator><description>&lt;p&gt;@Zoomba: &amp;quot;Umm... how do you skip this step? This is almost DailyWTF worthy...&amp;quot;&lt;/p&gt;
&lt;p&gt;You close the window. I know shocking, right.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6003441</link><pubDate>Fri, 09 Nov 2007 05:48:21 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6003441</guid><dc:creator>Jason</dc:creator><description>&lt;p&gt;Hans, I had the same barcode scanner issue on my Mac, but I figured that rather than close the dialog box, I'd fake the Mac out. &amp;nbsp;I printed two Code128 barcodes, one that encoded &amp;quot;Z&amp;quot; and the other that encoded &amp;quot;/&amp;quot;, and then scanned them at the appropriate times... and it works perfectly. :)&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6003709</link><pubDate>Fri, 09 Nov 2007 06:06:40 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6003709</guid><dc:creator>Moeskido</dc:creator><description>&lt;p&gt;I'm guessing Microsoft can't easily implement this sort of convenience because of all the varied legacy hardware they have to maintain support for. There's just too much.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6003975</link><pubDate>Fri, 09 Nov 2007 06:24:38 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6003975</guid><dc:creator>Michael S. Kaplan</dc:creator><description>&lt;p&gt;Well, be sure to keep in mind that my test was with plugging a &amp;quot;PC&amp;quot; keyboard from a several years old Dell into a MacBook Pro -- so the superior experience in this case was with legacy hardware.&lt;/p&gt;
&lt;p&gt;This is just something that Apple does better, that's all. :-)&lt;/p&gt;
</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6006972</link><pubDate>Fri, 09 Nov 2007 09:25:08 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6006972</guid><dc:creator>LKM</dc:creator><description>&lt;p&gt;&amp;gt;Umm... how do you skip this step?&lt;/p&gt;
&lt;p&gt;Mac OS X actually launches an application which asks these things. To avoid configuring the keyboard, you just quit the application (usually by closing the window).&lt;/p&gt;
&lt;p&gt;It's obvious when you're sitting in front of the Mac.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6007203</link><pubDate>Fri, 09 Nov 2007 09:34:16 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6007203</guid><dc:creator>Michael S. Kaplan</dc:creator><description>&lt;p&gt;Unless you aren't used to the way dialogs work on the Mac (on the opposite side of Windows)....&lt;/p&gt;
</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6010146</link><pubDate>Fri, 09 Nov 2007 11:35:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6010146</guid><dc:creator>oomu</dc:creator><description>&lt;p&gt;&amp;gt;Unless you aren't used to the way dialogs work on the Mac (on the opposite side of Windows)....&lt;/p&gt;
&lt;p&gt;it's really easy and fast to understand because all windows are the same and you will see it pop on the screen.&lt;/p&gt;
&lt;p&gt;the system is already started, &amp;nbsp;you'll simply close the window if you are not interested.&lt;/p&gt;
&lt;p&gt;no fuss here.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6012181</link><pubDate>Fri, 09 Nov 2007 12:58:15 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6012181</guid><dc:creator>Neoguri</dc:creator><description>&lt;p&gt;I know that this wizard is also available in Mac OS X 10.4 (Tiger). And it nicely illustrates a technic-centric vs a user-centric approach.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6013020</link><pubDate>Fri, 09 Nov 2007 13:35:39 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6013020</guid><dc:creator>Nick</dc:creator><description>&lt;p&gt;I use a Kinesis ergonomic keyboard and one thing about the Mac system I don't like is that I have absolutely no trust that it will understand the keyboard. &amp;nbsp;It seems to work, though.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6014560</link><pubDate>Fri, 09 Nov 2007 14:44:47 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6014560</guid><dc:creator>Jonathan Wight</dc:creator><description>&lt;p&gt;Another vote for obvious when presented to you.&lt;/p&gt;
&lt;p&gt;I do agree that a cancel button in this case is definitely merited, but I've seen that dialog a few times and never even thought twice about how to cancel it.&lt;/p&gt;
&lt;p&gt;&amp;quot;and they never got into the CANCEL button on the Mac as much as they probably should have!&amp;quot;&lt;/p&gt;
&lt;p&gt;What? It isn't the &amp;quot;Cancel&amp;quot; problem the Mac has trouble with, it is that stupid Windows &amp;quot;Apply&amp;quot; button. You know, the button that acts like an OK button, but can't be cancelled (or undone)…&lt;/p&gt;
&lt;p&gt;Check the HIG for more info: &lt;a rel="nofollow" target="_new" href="http://developer.apple.com/documentation/UserExperience/Conceptual/OSXHIGuidelines/OSXHIGuidelines.pdf"&gt;http://developer.apple.com/documentation/UserExperience/Conceptual/OSXHIGuidelines/OSXHIGuidelines.pdf&lt;/a&gt;&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6017658</link><pubDate>Fri, 09 Nov 2007 16:54:35 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6017658</guid><dc:creator>Michael S. Kaplan</dc:creator><description>&lt;p&gt;I never minded the APPLY button, but I have had opportunity to dislike dialogs like the IE Tools|Options dialog, which had an APPLY button for some settings but others happened immediately -- a mixed dialog like that is very non-intuitive....&lt;/p&gt;
&lt;p&gt;But Apply by itself when there is no mix is nice, like hitting the SAVE button for a Word doc without having to close potentially in-progress work.&lt;/p&gt;
</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6018725</link><pubDate>Fri, 09 Nov 2007 17:43:05 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6018725</guid><dc:creator>Mark</dc:creator><description>&lt;p&gt;Apple only has the three keyboards.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6020957</link><pubDate>Fri, 09 Nov 2007 18:44:37 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6020957</guid><dc:creator>nex</dc:creator><description>&lt;p&gt;About the Halo thing ... IIRC there _is_ some calibration taking place there (you could call that configuration of you like), but it definitely doesn't set your preference about the vertical axis automatically. The virtual instructor explicitly has you try out both options, then sets the default option, and explains how you can invert that setting again, should you like the alternative better. It's a fun way for setting preferences in a game, and more games should do that. However I'm not sure how well you could translate that into other apps. Games have unique UIs and you have to be able to learn a new one quickly. An app with a Cocoa GUI, OTOH, should behave just like all the others.&lt;/p&gt;
&lt;p&gt;Anyways, identifying a piece of hardware is an entirely separate matter; it's not about the user's preferences at all. The method shown above is quite simple and convenient. Linux installtion programs have done that for ages. No idea how long Apple were prodiving this, I've never seen that dialog. (The only keyboard I've ever connected to my Mac is a one-handed one and requires a special driver; it's not a HIG device apparently.)&lt;/p&gt;
&lt;p&gt;And regarding Zooba's comment about WTF-worthiness: This comment is entirely justified, and I'm disappointed by the amount of apologetics here saying there's nothing wrong with the dialog. First of all, the text in the dialog is very badly written. First it tells you that the keyboard is not usable until it is identified, but doesn't tell you about alternate ways of identifying it, making it look like you'll absolutely have to go through that routine. But then it tells you that you can skip &amp;quot;this step&amp;quot; if it's working properly. How can you tell whether it's working properly as long as it's not usable? And what is it with the talk about another USB input device that is not a keyboard? My best guess is that they mean if you have, say, a mouse, then you can use that to identify the keyboard in some other way. But it has to be a USB mouse, a bluetooth mouse would be no good? Wha?&lt;/p&gt;
&lt;p&gt;Secondly, it's not obvious that &amp;quot;this step&amp;quot; is the only thing that app does and that &amp;quot;skip this step&amp;quot; is the same as quitting the app. Therefore, a 'skip' button or at least a 'quit' button would definitely not hurt!&lt;/p&gt;
&lt;p&gt;In practice there might hardly ever be a problem. The dialog has probably been tested a couple of times and been refined to a point where inexperienced users will end up doing the right thing. (Experienced ones know what to do anyways.) But even when they do, they'll end up with a slight aftertaste of confusion. For those who first need to figure out what's going on, the design of that dialog should be more educating and less patronizing.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6028587</link><pubDate>Sat, 10 Nov 2007 00:12:31 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6028587</guid><dc:creator>Watts</dc:creator><description>&lt;p&gt;Actually, some Mac programs have &amp;quot;Apply&amp;quot; buttons, too. I think Windows programs sometimes go a little overboard in their use of it, but it's nice to have at times.&lt;/p&gt;
&lt;p&gt;As for moving close buttons and what have you, well. People used to the Mac think the Mac is intuitive, are frustrated by Windows... and are usually surprised when someone who's been using Windows for a decade sits down in front of a Mac and gets frustrated. :) But in either case, it's not really a different language, just a different dialect, and arguments about clear superiority of one or the other tend to be... exaggerated.&lt;/p&gt;
&lt;p&gt;I like the fact that Apple goes through the steps to identify the keyboard, but the dialog box could certainly be refined -- although I'm not sure I'd call it &amp;quot;patronizing.&amp;quot; Not to any greater degree than most &amp;quot;wizard&amp;quot;-style dialog box progressions are, at least.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6031601</link><pubDate>Sat, 10 Nov 2007 02:38:01 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6031601</guid><dc:creator>Mo</dc:creator><description>&lt;p&gt;What's even better than this is… open Keyboard Viewer (you'll need the language menu bar item, unless you use AppleScript to launch it), especially if you're on a MacBook/iBook/PowerBook/MBP. Type a few keys with your external keyboard, then type some more on your laptop keyboard.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6052396</link><pubDate>Sat, 10 Nov 2007 14:31:08 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6052396</guid><dc:creator>Nick</dc:creator><description>&lt;p&gt;@mark: it was a Dell keyboard?&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6065067</link><pubDate>Sat, 10 Nov 2007 21:07:52 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6065067</guid><dc:creator>Paul</dc:creator><description>&lt;p&gt;@Mark - Apple actually only sells two keyboards at the moment.... but they each come in at least twelve different layouts, at least according to the Dutch store.&lt;/p&gt;</description></item><item><title>re: Keyboards: plug-and-play, not plug-and-communicate-what-they-look-like</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6066085</link><pubDate>Sat, 10 Nov 2007 21:36:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6066085</guid><dc:creator>Michael S. Kaplan</dc:creator><description>&lt;p&gt;Ah, it looks like even Mac folks confuse the hardware with the software when it comes to keyboard sometimes. :-)&lt;/p&gt;
&lt;p&gt;When Mark talks about three, I am pretty sure he is talking about those three from the last dialog -- each of which can be used by multiple different language....&lt;/p&gt;
</description></item><item><title>Apple 3, Microsoft 0 (aka Sorting Mac and Windows all Out)</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6141855</link><pubDate>Mon, 12 Nov 2007 18:18:37 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6141855</guid><dc:creator>Sorting It All Out</dc:creator><description>&lt;p&gt;This is another of those fun Mac vs. Windows user interface intuitivosity posts, like this other one&lt;/p&gt;
</description></item><item><title>One thing I'll always envy Mac OS X for</title><link>http://blogs.msdn.com/michkap/archive/2007/11/05/5892994.aspx#6317688</link><pubDate>Sat, 17 Nov 2007 00:21:48 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6317688</guid><dc:creator>One thing I'll always envy Mac OS X for</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://farragut.flameeyes.is-a-geek.org/articles/2007/11/16/one-thing-ill-always-envy-mac-os-x-for"&gt;http://farragut.flameeyes.is-a-geek.org/articles/2007/11/16/one-thing-ill-always-envy-mac-os-x-for&lt;/a&gt;&lt;/p&gt;
</description></item></channel></rss>