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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>More Silverlight Streaming Fun &amp;amp; Games</title><link>http://blogs.msdn.com/mikeormond/archive/2007/11/07/more-silverlight-streaming-fun-games.aspx</link><description>Thanks to everyone who attended our "Developing on the Windows Live Platform" session last night in Reading. I did quite a few demos of Silverlight Streaming (probably too many as I ran short of time - next time I'll have to drop some bits). These included</description><dc:language>en-GB</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Silverlight Cream for November 10,2007 -2  -- #122</title><link>http://blogs.msdn.com/mikeormond/archive/2007/11/07/more-silverlight-streaming-fun-games.aspx#6078617</link><pubDate>Sun, 11 Nov 2007 04:22:16 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6078617</guid><dc:creator>Community Blogs</dc:creator><description>&lt;p&gt;Too much content lately :) New SL1.0 SDK material, SL Streaming info from Mike Ormond, Tim Heuer reports&lt;/p&gt;
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