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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>A Market Within A Market (was .NET in HD)</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx</link><description>In the late 90s, I worked on the IrDA infrared connectivity technology. My team built the protocol stacks that shipped with Windows CE and Windows 2000 and descendents, and I was an advocate of the technology within Microsoft. IrDA is a success. It continues</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>My Own Pirate Radio &amp;raquo; .NET on the Xbox</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#551161</link><pubDate>Tue, 14 Mar 2006 17:35:49 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:551161</guid><dc:creator>My Own Pirate Radio » .NET on the Xbox</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://myownpirateradio.com/2006/03/14/net-on-the-xbox/"&gt;http://myownpirateradio.com/2006/03/14/net-on-the-xbox/&lt;/a&gt;</description></item><item><title>Busy busy busy!!</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#551385</link><pubDate>Tue, 14 Mar 2006 21:40:55 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:551385</guid><dc:creator>Tom Miller's Blog</dc:creator><description>Lots of changes been going on over here recently which have been keeping me quite busy (well, more busy...</description></item><item><title>Managed DirectX and XNA....</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#551677</link><pubDate>Wed, 15 Mar 2006 06:23:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:551677</guid><dc:creator>dwellerville</dc:creator><description>By now, those of you that follow Managed DirectX or XNA discussions have seen Tom Miller's post, as well...</description></item><item><title>re: A Market Within A Market (was .NET in HD)</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#551704</link><pubDate>Wed, 15 Mar 2006 07:56:30 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:551704</guid><dc:creator>PatriotB</dc:creator><description>Interesting that you mentioned Windows Image Aquisition (WIA). &amp;nbsp;MS has promoted several similar architectures over the years (TWAIN, Still Image (STI), WIA). &amp;nbsp;Looks like WIA is actually being improved for Vista -- surprising, since history would've had it &amp;quot;uprooted&amp;quot; and replaced with something completely new :)</description></item><item><title>What is the .NET Compact Framework Team Up To?</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#552228</link><pubDate>Wed, 15 Mar 2006 23:25:14 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:552228</guid><dc:creator>A View from Elsewhere</dc:creator><description>Mike Zintel seems to have gone off his rocker. Or has he? Games? The Xbox Team? .NET? What's really going...</description></item><item><title>Connect the Dots</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#552514</link><pubDate>Thu, 16 Mar 2006 04:54:17 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:552514</guid><dc:creator>TrayGames Blog</dc:creator><description>So a bit over 3 years ago we took a gamble here that is about to pay some &lt;br&gt;handsome dividends.&amp;amp;amp;nbsp;...</description></item><item><title>Managed code on Xbox 360 Developer Kits</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#552552</link><pubDate>Thu, 16 Mar 2006 06:48:03 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:552552</guid><dc:creator>Dan Fernandez's Blog</dc:creator><description>Mike Zintel, Compact Framework guru blogs about getting ready for the Game Developer Conference next...</description></item><item><title>re: A Market Within A Market (was .NET in HD)</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#553991</link><pubDate>Fri, 17 Mar 2006 22:03:27 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:553991</guid><dc:creator>brian nantz</dc:creator><description>This is awesome! &amp;nbsp;We need to be able to easily target asp.net, desktop, MCE, XBOX360 and Mobile easier for seamless computing!</description></item><item><title>Whoa! - Compact Framework Games running on XBOX 360 ?</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#555215</link><pubDate>Mon, 20 Mar 2006 03:15:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:555215</guid><dc:creator>Mikehall's Embedded WEblog</dc:creator><description>Just been catching up with Mike Zintels blog&amp;amp;amp;nbsp;- Mike starts off by rambling about app-compat and...</description></item><item><title> &amp;raquo; Catching Up: Xbox 360 Edition&amp;nbsp;&amp;nbsp;InsideMicrosoft - part of the Blog News Channel</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#556176</link><pubDate>Tue, 21 Mar 2006 04:36:30 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:556176</guid><dc:creator> » Catching Up: Xbox 360 Edition  InsideMicrosoft - part of the Blog News Channel</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://microsoft.blognewschannel.com/index.php/archives/2006/03/20/catching-up-xbox-360-edition/"&gt;http://microsoft.blognewschannel.com/index.php/archives/2006/03/20/catching-up-xbox-360-edition/&lt;/a&gt;</description></item><item><title>It's Cool.</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#559513</link><pubDate>Fri, 24 Mar 2006 04:19:44 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:559513</guid><dc:creator>MikeZintel's WebLog</dc:creator><description>I have a theory that everyone gets into software to write video games or build robots. Many discover...</description></item><item><title>Microsoft XNA Framework Referenced Here, Etc.</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#569947</link><pubDate>Thu, 06 Apr 2006 18:40:49 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:569947</guid><dc:creator>MikeZintel's WebLog</dc:creator><description>Scott Holden mentioned that I didn't reference the Microsoft&amp;amp;#174; XNA Framework&amp;amp;#174; in my previous posts, thus...</description></item><item><title>My Own Pirate Radio &amp;raquo; Blog Savvy, Part 3</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#585206</link><pubDate>Thu, 27 Apr 2006 20:01:32 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:585206</guid><dc:creator>My Own Pirate Radio » Blog Savvy, Part 3</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://myownpirateradio.com/2006/04/27/blog-savvy-part-3/"&gt;http://myownpirateradio.com/2006/04/27/blog-savvy-part-3/&lt;/a&gt;</description></item><item><title>Managed DirectX and the XBOX 360</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#831191</link><pubDate>Mon, 16 Oct 2006 14:54:24 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:831191</guid><dc:creator>Mykre's Space</dc:creator><description>&lt;p&gt;Over the last Day we have seen several different posts on some changes in the wind. The first change&lt;/p&gt;</description></item><item><title>WW360? &amp;laquo; Bull&amp;#8217;s Rambles</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#2432114</link><pubDate>Sat, 05 May 2007 22:16:32 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2432114</guid><dc:creator>WW360? « Bull’s Rambles</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://bullsworld2007.wordpress.com/2006/03/14/ww360/"&gt;http://bullsworld2007.wordpress.com/2006/03/14/ww360/&lt;/a&gt;&lt;/p&gt;</description></item><item><title> bathroom vanities
</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#4151113</link><pubDate>Tue, 31 Jul 2007 20:36:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4151113</guid><dc:creator> bathroom vanities
</dc:creator><description>&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://bathroomdesign.greatnow.com/bathroom-vanities"&gt;http://bathroomdesign.greatnow.com/bathroom-vanities&lt;/a&gt; bathroom vanities&lt;/p&gt;
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</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#4151114</link><pubDate>Tue, 31 Jul 2007 20:36:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4151114</guid><dc:creator> bathroom vanities
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</description></item><item><title> bathroom faucets
</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#4195148</link><pubDate>Fri, 03 Aug 2007 01:12:25 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4195148</guid><dc:creator> bathroom faucets
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</description></item><item><title> bathroom sinks
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</description></item><item><title> bathroom vanity cabinet
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</description></item><item><title>The Chicken Coop  &amp;raquo; Blog Archive   &amp;raquo; .NET CF on the XBOX 360?</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#8075637</link><pubDate>Thu, 06 Mar 2008 21:39:11 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8075637</guid><dc:creator>The Chicken Coop  » Blog Archive   » .NET CF on the XBOX 360?</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.fastchicken.co.nz/index.php/2006/03/14/net-cf-on-the-xbox-360/"&gt;http://www.fastchicken.co.nz/index.php/2006/03/14/net-cf-on-the-xbox-360/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Live Mesh as a Platform</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#8417972</link><pubDate>Wed, 23 Apr 2008 07:02:16 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8417972</guid><dc:creator>Live Mesh</dc:creator><description>&lt;p&gt;I've been undercover for two years. After helping to get XNA off the ground , I took an opportunity to&lt;/p&gt;
</description></item><item><title>Managed DirectX and the XBOX 360 </title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#8483564</link><pubDate>Sat, 10 May 2008 08:57:07 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8483564</guid><dc:creator>Virtual Realm</dc:creator><description>&lt;p&gt;Over the last Day we have seen several different posts on some changes in the wind. The first change is from Tom Miller moving from the Managed DirectX team into the XBOX/XNA team, as well as the following post from Mike Zintel's Blog . Now we have a&lt;/p&gt;
</description></item><item><title> MikeZintel s WebLog A Market Within A Market was NET in HD | Paid Surveys</title><link>http://blogs.msdn.com/mikezintel/archive/2006/03/14/550958.aspx#9664355</link><pubDate>Sat, 30 May 2009 13:07:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9664355</guid><dc:creator> MikeZintel s WebLog A Market Within A Market was NET in HD | Paid Surveys</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://paidsurveyshub.info/story.php?title=mikezintel-s-weblog-a-market-within-a-market-was-net-in-hd"&gt;http://paidsurveyshub.info/story.php?title=mikezintel-s-weblog-a-market-within-a-market-was-net-in-hd&lt;/a&gt;&lt;/p&gt;
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