<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Mitch Walker : General</title><link>http://blogs.msdn.com/mitchw/archive/tags/General/default.aspx</link><description>Tags: General</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Finish the...</title><link>http://blogs.msdn.com/mitchw/archive/2008/11/28/finish-the.aspx</link><pubDate>Sat, 29 Nov 2008 01:48:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9153681</guid><dc:creator>mitchw</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/mitchw/comments/9153681.aspx</comments><wfw:commentRss>http://blogs.msdn.com/mitchw/commentrss.aspx?PostID=9153681</wfw:commentRss><wfw:comment>http://blogs.msdn.com/mitchw/rsscomments.aspx?PostID=9153681</wfw:comment><description>&lt;SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: 'Times New Roman','serif'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA"&gt;
&lt;P class=MsoNormal style="MARGIN: 0in 0in 10pt"&gt;&lt;SPAN style="FONT-SIZE: 10pt; LINE-HEIGHT: 115%"&gt;&lt;FONT face=Calibri&gt;When we shipped &lt;/FONT&gt;&lt;A href="http://creators.xna.com/en-us/xnags_islive"&gt;&lt;FONT face=Calibri color=#800080&gt;XNA Game Studio 3.0&lt;/FONT&gt;&lt;/A&gt;&lt;FONT face=Calibri&gt; last month, and then turned on &lt;/FONT&gt;&lt;A href="http://creators.xna.com/en-US/XBLCG_is_Live"&gt;&lt;FONT face=Calibri color=#800080&gt;Xbox LIVE Community Games&lt;/FONT&gt;&lt;/A&gt;&lt;FONT face=Calibri&gt; this month, that, to me, really completed our initial vision for XNA Game Studio, the changes in the way games are made, and creating opportunities for a new class of game developers.&lt;SPAN style="mso-spacerun: yes"&gt;&amp;nbsp; &lt;/SPAN&gt;While there will always be a list of things to be added or improved to XNA Game Studio and the XNA Framework, I was having trouble finding tough, interesting problems to solve, which is what motivates me.&lt;?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class=MsoNormal style="MARGIN: 0in 0in 10pt"&gt;&lt;SPAN style="FONT-SIZE: 10pt; LINE-HEIGHT: 115%"&gt;&lt;FONT face=Calibri&gt;So I’ve taken my love of games, of creating platforms and tools, and of a particular game series and found my next big challenge to tackle.&lt;SPAN style="mso-spacerun: yes"&gt;&amp;nbsp; &lt;/SPAN&gt;A couple of weeks ago, I started as a Program Manager on the &lt;/FONT&gt;&lt;A href="http://kotaku.com/5048500/halo-studio-seeks-next-gen-program-manager"&gt;&lt;FONT face=Calibri color=#800080&gt;Microsoft Halo Studio&lt;/FONT&gt;&lt;/A&gt;&lt;FONT face=Calibri&gt; team.&lt;SPAN style="mso-spacerun: yes"&gt;&amp;nbsp; &lt;/SPAN&gt;I’m joining a(nother) team filled with very talented people and I’m excited about the possibilities.&lt;o:p&gt;&lt;/o:p&gt;&lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class=MsoNormal style="MARGIN: 0in 0in 10pt"&gt;&lt;SPAN style="FONT-SIZE: 10pt; LINE-HEIGHT: 115%"&gt;&lt;FONT face=Calibri&gt;Unfortunately, what I’ll be working on won’t lend itself to public blogging much anymore…not that I’ve been a regular blogger anyway.&lt;SPAN style="mso-spacerun: yes"&gt;&amp;nbsp; &lt;/SPAN&gt;And I usually don’t post (or twitter) about day to day stuff.&lt;SPAN style="mso-spacerun: yes"&gt;&amp;nbsp; &lt;/SPAN&gt;Me getting another Diet Dew from the fridge just doesn’t seem that interesting. &lt;/FONT&gt;&lt;/SPAN&gt;&lt;SPAN style="FONT-SIZE: 10pt; LINE-HEIGHT: 115%; FONT-FAMILY: Wingdings; mso-ascii-font-family: Calibri; mso-ascii-theme-font: minor-latin; mso-hansi-font-family: Calibri; mso-hansi-theme-font: minor-latin; mso-char-type: symbol; mso-symbol-font-family: Wingdings"&gt;&lt;SPAN style="mso-char-type: symbol; mso-symbol-font-family: Wingdings"&gt;J&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;SPAN style="FONT-SIZE: 10pt; LINE-HEIGHT: 115%"&gt;&lt;FONT face=Calibri&gt;&lt;SPAN style="mso-spacerun: yes"&gt;&amp;nbsp; &lt;/SPAN&gt;I’ll keep this blog around for a bit and see how it goes.&lt;o:p&gt;&lt;/o:p&gt;&lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class=MsoNormal style="MARGIN: 0in 0in 10pt"&gt;&lt;SPAN style="FONT-SIZE: 10pt; LINE-HEIGHT: 115%"&gt;&lt;FONT face=Calibri&gt;I’ll still be involved in the XNA Game Studio community, but now from the “other” side…a creator…as I continue to learn, create, and wait to see what the team comes up with next.&lt;o:p&gt;&lt;/o:p&gt;&lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P class=MsoNormal style="MARGIN: 0in 0in 10pt"&gt;&lt;SPAN style="FONT-SIZE: 10pt; LINE-HEIGHT: 115%"&gt;&lt;FONT face=Calibri&gt;-Mitch&lt;o:p&gt;&lt;/o:p&gt;&lt;/FONT&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;/SPAN&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9153681" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/mitchw/archive/tags/Game+Programming/default.aspx">Game Programming</category><category domain="http://blogs.msdn.com/mitchw/archive/tags/General/default.aspx">General</category><category domain="http://blogs.msdn.com/mitchw/archive/tags/XNA+Game+Studio/default.aspx">XNA Game Studio</category></item><item><title>Halo 2 is Done!</title><link>http://blogs.msdn.com/mitchw/archive/2004/10/01/236869.aspx</link><pubDate>Sat, 02 Oct 2004 00:21:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:236869</guid><dc:creator>mitchw</dc:creator><slash:comments>2</slash:comments><comments>http://blogs.msdn.com/mitchw/comments/236869.aspx</comments><wfw:commentRss>http://blogs.msdn.com/mitchw/commentrss.aspx?PostID=236869</wfw:commentRss><wfw:comment>http://blogs.msdn.com/mitchw/rsscomments.aspx?PostID=236869</wfw:comment><description>&lt;p&gt;Read about it here:&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.bungie.net/News/TopStory.aspx?story=lastupdatekinda&amp;amp;p=763400"&gt;http://www.bungie.net/News/TopStory.aspx?story=lastupdatekinda&amp;amp;p=763400&lt;/a&gt;&lt;/p&gt; &lt;p&gt;See you at the Redmond Town Center EBX at midnight 11/08!&lt;/p&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=236869" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/mitchw/archive/tags/General/default.aspx">General</category></item><item><title>XP SP2 Platform SDK Available!</title><link>http://blogs.msdn.com/mitchw/archive/2004/09/02/224907.aspx</link><pubDate>Thu, 02 Sep 2004 20:57:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:224907</guid><dc:creator>mitchw</dc:creator><slash:comments>4</slash:comments><comments>http://blogs.msdn.com/mitchw/comments/224907.aspx</comments><wfw:commentRss>http://blogs.msdn.com/mitchw/commentrss.aspx?PostID=224907</wfw:commentRss><wfw:comment>http://blogs.msdn.com/mitchw/rsscomments.aspx?PostID=224907</wfw:comment><description>&lt;br /&gt;&lt;font face="Verdana" size="2"&gt;Grab it here: &lt;/font&gt;&lt;a href="http://www.microsoft.com/msdownload/platformsdk/sdkupdate/"&gt;&lt;font face="Verdana" size="2"&gt;http://www.microsoft.com/msdownload/platformsdk/sdkupdate/&lt;/font&gt;&lt;/a&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=224907" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/mitchw/archive/tags/General/default.aspx">General</category></item><item><title>Whidbey Intellisense Feature</title><link>http://blogs.msdn.com/mitchw/archive/2004/06/12/154263.aspx</link><pubDate>Sat, 12 Jun 2004 17:49:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:154263</guid><dc:creator>mitchw</dc:creator><slash:comments>5</slash:comments><comments>http://blogs.msdn.com/mitchw/comments/154263.aspx</comments><wfw:commentRss>http://blogs.msdn.com/mitchw/commentrss.aspx?PostID=154263</wfw:commentRss><wfw:comment>http://blogs.msdn.com/mitchw/rsscomments.aspx?PostID=154263</wfw:comment><description>&lt;P&gt;&lt;FONT face=Verdana size=2&gt;Just stumbled upon one of those little features that are so nice and once you get used to it, it's hard giving it up.&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;FONT face=Verdana size=2&gt;When attempting to assign a value to an enum property, as soon as you type &amp;#8220; = &amp;#8220;, it brings up the intellisense window to the specific enum type.&amp;nbsp;No hunting around or trying to remember the name of the enum. Pretty cool, especially when working with Managed DirectX, which has quite a few different flags, etc.&lt;/FONT&gt;&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=154263" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/mitchw/archive/tags/Game+Programming/default.aspx">Game Programming</category><category domain="http://blogs.msdn.com/mitchw/archive/tags/General/default.aspx">General</category></item><item><title>I'm In!</title><link>http://blogs.msdn.com/mitchw/archive/2004/03/06/85073.aspx</link><pubDate>Sat, 06 Mar 2004 08:10:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:85073</guid><dc:creator>mitchw</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/mitchw/comments/85073.aspx</comments><wfw:commentRss>http://blogs.msdn.com/mitchw/commentrss.aspx?PostID=85073</wfw:commentRss><wfw:comment>http://blogs.msdn.com/mitchw/rsscomments.aspx?PostID=85073</wfw:comment><description>&lt;FONT face=Verdana size=2&gt;Jeff Sandquist has started a &lt;/FONT&gt;&lt;A href="http://www.jeffsandquist.com/PermaLink,guid,00edafcf-b233-41f6-95a5-8ec53367dd95.aspx"&gt;&lt;FONT face=Verdana size=2&gt;Links 2004 &lt;/FONT&gt;&lt;/A&gt;&lt;FONT face=Verdana size=2&gt;group/tournament for the software community.&amp;nbsp; See you on the course!&lt;/FONT&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=85073" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/mitchw/archive/tags/General/default.aspx">General</category></item><item><title>More on Allegiance Source Code</title><link>http://blogs.msdn.com/mitchw/archive/2004/02/09/70058.aspx</link><pubDate>Mon, 09 Feb 2004 16:56:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:70058</guid><dc:creator>mitchw</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/mitchw/comments/70058.aspx</comments><wfw:commentRss>http://blogs.msdn.com/mitchw/commentrss.aspx?PostID=70058</wfw:commentRss><wfw:comment>http://blogs.msdn.com/mitchw/rsscomments.aspx?PostID=70058</wfw:comment><description>&lt;P&gt;&lt;FONT face=Verdana size=2&gt;Grimmwolf &lt;/FONT&gt;&lt;A href="http://blogs.msdn.com/mitchw/archive/2004/02/06/69111.aspx#69975"&gt;&lt;FONT face=Verdana size=2&gt;replied&lt;/FONT&gt;&lt;/A&gt;&lt;FONT face=Verdana size=2&gt; to my post about the Allegiance source code release informing me of the place to go for current Allegiance activity.&amp;nbsp; Here you can download the compiled client, find out current activity, learn how to play and I would imagine get involved in Allegiance coding and modifications.&amp;nbsp; I am definately going to check it out.&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="http://www.freeallegiance.org/"&gt;&lt;FONT face=Verdana size=2&gt;http://www.freeallegiance.org/&lt;/FONT&gt;&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=70058" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/mitchw/archive/tags/Game+Programming/default.aspx">Game Programming</category><category domain="http://blogs.msdn.com/mitchw/archive/tags/General/default.aspx">General</category></item><item><title>"Longhorn" SDK Usage</title><link>http://blogs.msdn.com/mitchw/archive/2004/02/06/69008.aspx</link><pubDate>Fri, 06 Feb 2004 23:19:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:69008</guid><dc:creator>mitchw</dc:creator><slash:comments>2</slash:comments><comments>http://blogs.msdn.com/mitchw/comments/69008.aspx</comments><wfw:commentRss>http://blogs.msdn.com/mitchw/commentrss.aspx?PostID=69008</wfw:commentRss><wfw:comment>http://blogs.msdn.com/mitchw/rsscomments.aspx?PostID=69008</wfw:comment><description>&lt;P&gt;&lt;FONT face=Verdana size=2&gt;Hari &lt;/FONT&gt;&lt;A href="http://blogs.msdn.com/harisekhar/archive/2004/02/03/66976.aspx"&gt;&lt;FONT face=Verdana size=2&gt;posted&lt;/FONT&gt;&lt;/A&gt;&lt;FONT face=Verdana size=2&gt;&amp;nbsp;about some of the features in the next version of the SDK, currently known as the &amp;#8220;Longhorn&amp;#8221; SDK.&amp;nbsp; One feature is the ability to &amp;#8220;target&amp;#8221; the SDK based on the type of work you are doing or the type of information you want.&amp;nbsp; We are currently debating how the &amp;#8220;Longhorn&amp;#8221; SDK will be used in this fashion.&amp;nbsp; Some ideas being tossed around:&lt;/FONT&gt;&lt;/P&gt;
&lt;UL&gt;
&lt;LI&gt;&lt;FONT face=Verdana size=2&gt;Different disciplines such as &amp;#8220;ASP.NET Developer, DirectX Developer, Data Developer&amp;#8221;&lt;/FONT&gt;&lt;/LI&gt;
&lt;LI&gt;&lt;FONT face=Verdana size=2&gt;Based along current SDK lines such as &amp;#8220;Platform SDK, .NET Framework SDK, DirectX SDK&amp;#8221;&lt;/FONT&gt;&lt;/LI&gt;&lt;/UL&gt;
&lt;P&gt;&lt;FONT face=Verdana size=2&gt;The idea being that if you indicate that you are a ASP.NET Developer, the SDK client would aggregate and present the topics that would be of interest to you or help you do your job better.&amp;nbsp; Such topics may include reference documentation of ASP.NET, perhaps the ADO.NET reference documentation, all ASP.NET samples, all technical articles and blogs that relate to ASP.NET.&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;FONT face=Verdana size=2&gt;Part of this also implies that you can &amp;#8220;componentize&amp;#8220; the SDK this way, so that you are only downloading and/or synchronizing the content you care about.&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;FONT face=Verdana size=2&gt;So the question is, do you like this idea? What level of granularity would you like? Do you just want to download the entire SDK, then filter on your own?&amp;nbsp; Let us know!&lt;/FONT&gt;&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=69008" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/mitchw/archive/tags/General/default.aspx">General</category></item><item><title>New Camera: Canon Digital Rebel</title><link>http://blogs.msdn.com/mitchw/archive/2004/01/31/65469.aspx</link><pubDate>Sat, 31 Jan 2004 09:09:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:65469</guid><dc:creator>mitchw</dc:creator><slash:comments>5</slash:comments><comments>http://blogs.msdn.com/mitchw/comments/65469.aspx</comments><wfw:commentRss>http://blogs.msdn.com/mitchw/commentrss.aspx?PostID=65469</wfw:commentRss><wfw:comment>http://blogs.msdn.com/mitchw/rsscomments.aspx?PostID=65469</wfw:comment><description>&lt;P&gt;&lt;FONT face=Verdana size=2&gt;So I picked up a new camera last week, a Canon Digital Rebel.&amp;nbsp; Quite a big improvement over my previous digital, a Nikon CoolPix 995.&amp;nbsp; Unfortunately there hasn't been a good day to take it outside and try some shots, what with the WA weather and all.&amp;nbsp; I decided to upgrade now as we are heading to Hawaii in March and I definately wanted a good camera for the trip.&amp;nbsp; Got any recommendations for lens and a bag?&amp;nbsp; I would like to pick up a zoom / telephoto for sure, maybe a&amp;nbsp;lens that offers a wider angle than the kit lens too.&amp;nbsp; I'll probably lurk over at the &lt;A href="http://www.dpreview.com"&gt;www.dpreview.com&lt;/A&gt; forums and see what folks there are using.&lt;/FONT&gt;&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=65469" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/mitchw/archive/tags/General/default.aspx">General</category></item><item><title>BeginScene()</title><link>http://blogs.msdn.com/mitchw/archive/2004/01/30/64892.aspx</link><pubDate>Fri, 30 Jan 2004 08:21:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:64892</guid><dc:creator>mitchw</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/mitchw/comments/64892.aspx</comments><wfw:commentRss>http://blogs.msdn.com/mitchw/commentrss.aspx?PostID=64892</wfw:commentRss><wfw:comment>http://blogs.msdn.com/mitchw/rsscomments.aspx?PostID=64892</wfw:comment><description>&lt;P&gt;&lt;FONT face=Verdana size=2&gt;Intro...I'm a Program Manager on the &amp;#8220;Longhorn&amp;#8221; SDK team and have been with Microsoft for a little over 6 years.&amp;nbsp; My current responsibilities are the design of the publishing system for the &amp;#8220;Longhorn&amp;#8221; SDK &lt;FONT color=#808080&gt;(The marketing folks like the quotes, not me...) &lt;/FONT&gt;&lt;FONT color=#000000&gt;and the owner of the .NET &lt;A title=Terrarium href="http://www.windowsforms.net/terrarium" target=_blank&gt;Terrarium&lt;/A&gt; game.&amp;nbsp; That's right, I get to help work on cool stuff like Longhorn &lt;EM&gt;and&lt;/EM&gt; make games.&amp;nbsp; Still trying to figure out how I managed to do that. :)&lt;/FONT&gt;&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;FONT face=Verdana size=2&gt;As for &lt;A title=Terrarium href="http://www.windowsforms.net/terrarium" target=_blank&gt;Terrarium&lt;/A&gt;, we are currently working hard to release an update that will include the complete source code to the client and server. This has been a long time coming, but we definitely are nearing the finish line.&amp;nbsp; I'm pretty excited to see what different modifications the community will do once you get your hands on the source.&amp;nbsp; Once that is done, we will dive deep into work on the Longhorn version, which I'm planning on making quite a few large changes both in the architecture and game play.&amp;nbsp; I'm a hobbyist game programmer that finds 3D programming quite interesting, so combining that with some of the technologies like Avalon should make for some very cool results.&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;FONT face=Verdana size=2&gt;As work progresses on &amp;#8220;T2&amp;#8221;, I'll be posting thoughts on features, designs, etc.&amp;nbsp; I'd love to get your feedback on what you want to see in the next version.&lt;/FONT&gt;&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=64892" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/mitchw/archive/tags/General/default.aspx">General</category></item></channel></rss>