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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Enabling multiprocessor support in an MSBuild host</title><link>http://blogs.msdn.com/msbuild/archive/2007/10/22/enabling-multiprocessor-support-in-an-msbuild-host.aspx</link><description>As you know, MSBuild in .NET 3.5 adds support for building projects concurrently. MSBuild.exe exposes this support with the new /m switch , and because Team Build uses MSBuild to build projects, it will get a speed up as well. In this release, Visual</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>MSDN Blog Postings  &amp;raquo; Enabling multiprocessor support in an MSBuild host</title><link>http://blogs.msdn.com/msbuild/archive/2007/10/22/enabling-multiprocessor-support-in-an-msbuild-host.aspx#5589129</link><pubDate>Mon, 22 Oct 2007 05:27:40 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5589129</guid><dc:creator>MSDN Blog Postings  » Enabling multiprocessor support in an MSBuild host</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://msdnrss.thecoderblogs.com/2007/10/21/enabling-multiprocessor-support-in-an-msbuild-host/"&gt;http://msdnrss.thecoderblogs.com/2007/10/21/enabling-multiprocessor-support-in-an-msbuild-host/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>MSBuild Debuggers!</title><link>http://blogs.msdn.com/msbuild/archive/2007/10/22/enabling-multiprocessor-support-in-an-msbuild-host.aspx#6644562</link><pubDate>Mon, 03 Dec 2007 07:38:32 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:6644562</guid><dc:creator>John Robbins' Blog</dc:creator><description>&lt;p&gt;It looks like I'm not the only one who wanted a debugger for MSBuild projects. When the MSBuild team&lt;/p&gt;
</description></item><item><title>re: Enabling multiprocessor support in an MSBuild host</title><link>http://blogs.msdn.com/msbuild/archive/2007/10/22/enabling-multiprocessor-support-in-an-msbuild-host.aspx#8808919</link><pubDate>Sun, 03 Aug 2008 01:21:13 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8808919</guid><dc:creator>Petr Lazecky</dc:creator><description>&lt;p&gt;Could you set MSBUILDLOCATION as environment variable? Would this be then acknowledged by VS.NET and Team Foundation Build Server?&lt;/p&gt;
&lt;p&gt;Basically I would like to redirect VS.NET and Build Server to location fo &amp;quot;my&amp;quot; MSBUILD version so I am sure that 3.5 version is used all the time.&lt;/p&gt;
&lt;p&gt;One of the scenarios I like to achieve is to build LINQ code from VS.NET 2005. Because VS.NET uses MSBUILD to complie code abbility to swithc MSBUILD would allow me to &amp;quot;upgrade&amp;quot; BCL without upgradeing VS.NET itself.&lt;/p&gt;
&lt;p&gt;So the question is how to tell VS.NET and Team Foundation Server which MSBUILD to use. Could MSBUILDLOCATION environment variable be used for this?&lt;/p&gt;
</description></item><item><title>re: Enabling multiprocessor support in an MSBuild host</title><link>http://blogs.msdn.com/msbuild/archive/2007/10/22/enabling-multiprocessor-support-in-an-msbuild-host.aspx#9440716</link><pubDate>Mon, 23 Feb 2009 02:22:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9440716</guid><dc:creator>Stanislav Dvoychenko</dc:creator><description>&lt;p&gt;Based on several posts from this blog I put together a simple project to play with a multi-proc build. If you find it relevant: &lt;a rel="nofollow" target="_new" href="http://plainoldstan.blogspot.com/2009/02/hands-on-building-msbuild-projects-in.html"&gt;http://plainoldstan.blogspot.com/2009/02/hands-on-building-msbuild-projects-in.html&lt;/a&gt;&lt;/p&gt;
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