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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>MSDN | Portugal : games</title><link>http://blogs.msdn.com/msdnportugal/archive/tags/games/default.aspx</link><description>Tags: games</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>XNA Game Studio 3.1</title><link>http://blogs.msdn.com/msdnportugal/archive/2009/06/26/xna-game-studio-3-1.aspx</link><pubDate>Fri, 26 Jun 2009 11:00:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9799235</guid><dc:creator>Cristina Carvalho</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/msdnportugal/comments/9799235.aspx</comments><wfw:commentRss>http://blogs.msdn.com/msdnportugal/commentrss.aspx?PostID=9799235</wfw:commentRss><description>&lt;p&gt;Com o &lt;a href="http://creators.xna.com/pt-pt/news/xnagamestudio3.1"&gt;XNA Game Studio 3.1 disponível&lt;/a&gt; pode agora criar os seus jogos e distribuí-los via Xbox LIVE. Esta versão mais recente introduz suporte para avatar, suporte para LIVE Party, playback de vídeos, melhorias no áudio API e muito mais. Faça download do XNA Game Studio 3.1 e comece a criar o seu jogo.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://creators.xna.com/pt-pt/news/xnagamestudio3.1"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="image" border="0" alt="image" src="http://blogs.msdn.com/blogfiles/msdnportugal/WindowsLiveWriter/XNAGameStudio3.1_B141/image_3.png" width="288" height="75" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;Obrigada&lt;/p&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9799235" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/msdnportugal/archive/tags/XNA/default.aspx">XNA</category><category domain="http://blogs.msdn.com/msdnportugal/archive/tags/games/default.aspx">games</category><category domain="http://blogs.msdn.com/msdnportugal/archive/tags/MSDN/default.aspx">MSDN</category><category domain="http://blogs.msdn.com/msdnportugal/archive/tags/XNA+Game+Studio+3.1/default.aspx">XNA Game Studio 3.1</category></item><item><title>Projecto Natal | Nova experiência de gaming sem comandos da Xbox 360</title><link>http://blogs.msdn.com/msdnportugal/archive/2009/06/03/projecto-natal-nova-experi-ncia-de-gaming-sem-comandos-da-xbox-360.aspx</link><pubDate>Wed, 03 Jun 2009 14:40:03 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9690931</guid><dc:creator>Cristina Carvalho</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/msdnportugal/comments/9690931.aspx</comments><wfw:commentRss>http://blogs.msdn.com/msdnportugal/commentrss.aspx?PostID=9690931</wfw:commentRss><description>&lt;p&gt;Vale a pena conhecer o que de mais inovador está a ser desenvolvido para tornar as nossas experiências de gaming mágicas e bem mais divertidas, e evoluirmos para um novo patamar no entretenimento.&lt;/p&gt;  &lt;p&gt;Quando é que podemos experimentar?&lt;/p&gt;  &lt;p&gt;E como curiosidade: Natal como cidade do Brasil; é que o mentor do projecto é Brasileiro!!!&lt;/p&gt;  &lt;p&gt;&lt;b&gt;&lt;a href="http://www.xbox.com/en-US/live/projectnatal/"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="clip_image001" border="0" alt="clip_image001" src="http://blogs.msdn.com/blogfiles/msdnportugal/WindowsLiveWriter/ProjectoNatalNovaexperinciadegamingsemco_B21F/clip_image001_2826ffea-52ca-41f1-a705-d0956dc93946.jpg" width="244" height="137" /&gt;&lt;/a&gt;&lt;/b&gt;&amp;#160;&lt;b&gt;&lt;a href="http://www.xbox.com/en-US/live/projectnatal/"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="clip_image001[4]" border="0" alt="clip_image001[4]" src="http://blogs.msdn.com/blogfiles/msdnportugal/WindowsLiveWriter/ProjectoNatalNovaexperinciadegamingsemco_B21F/clip_image001%5B4%5D_7e139f26-3b5e-414e-ba0a-1907819ea041.jpg" width="244" height="140" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p&gt;No YouTube &lt;a title="http://www.youtube.com/xboxprojectnatal" href="http://www.youtube.com/xboxprojectnatal"&gt;http://www.youtube.com/xboxprojectnatal&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;ou no &lt;a href="http://www.xbox.com/en-US/live/projectnatal/"&gt;site XBox&lt;/a&gt;&lt;/p&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9690931" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/msdnportugal/archive/tags/XBOX+/default.aspx">XBOX </category><category domain="http://blogs.msdn.com/msdnportugal/archive/tags/games/default.aspx">games</category></item><item><title>Silverlight ao estilo Olímpico!</title><link>http://blogs.msdn.com/msdnportugal/archive/2008/08/25/silverlight-ao-estilo-ol-mpico.aspx</link><pubDate>Mon, 25 Aug 2008 14:00:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8847922</guid><dc:creator>Cristina Carvalho</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/msdnportugal/comments/8847922.aspx</comments><wfw:commentRss>http://blogs.msdn.com/msdnportugal/commentrss.aspx?PostID=8847922</wfw:commentRss><description>&lt;P&gt;E porque este é um perído mais leve, onde é expectável carregar baterias e boas energias, esta é também uma Flash mais ligeira. &lt;A href="http://timheuer.com/blog/archive/2008/08/06/silverlight-olympic-games-in-popfly.aspx" mce_href="http://timheuer.com/blog/archive/2008/08/06/silverlight-olympic-games-in-popfly.aspx"&gt;&lt;BR&gt;Joguem em estilo Olímpico&lt;/A&gt; estas propostas em &lt;A class="" href="http://silverlight/" mce_href="http://silverlight/"&gt;Silverlight&lt;/A&gt; e &lt;A class="" href="http://www.popfly.com/" mce_href="http://www.popfly.com/"&gt;Popfly&lt;/A&gt;. 
&lt;P&gt;Obrigada&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8847922" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/msdnportugal/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/msdnportugal/archive/tags/games/default.aspx">games</category></item><item><title>Line Rider adopta Silverlight</title><link>http://blogs.msdn.com/msdnportugal/archive/2008/08/08/line-rider-adopta-silverlight.aspx</link><pubDate>Fri, 08 Aug 2008 13:59:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8833722</guid><dc:creator>Cristina Carvalho</dc:creator><slash:comments>2</slash:comments><comments>http://blogs.msdn.com/msdnportugal/comments/8833722.aspx</comments><wfw:commentRss>http://blogs.msdn.com/msdnportugal/commentrss.aspx?PostID=8833722</wfw:commentRss><description>&lt;P&gt;Neste jogo em &lt;A href="http://www.microsoft.com/silverlight/" mce_href="http://www.microsoft.com/silverlight/"&gt;Silverlight&lt;/A&gt; o jogador desenha o cenário com rampas, montes e saltos e coloca o "slider" virtual a percorrer este trajecto até desaparecer. Pode ainda partilhar os cenários criados com os seus amigos através do messenger. &lt;A href="http://linerider.com/" mce_href="http://linerider.com/"&gt;Divirta-se!&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="http://linerider.com/" mce_href="http://linerider.com/"&gt;&lt;IMG height=97 alt=Silverlight src="http://www.microsoft.com/library/media/2070/portugal/msdn/media/linerider.jpg" width=560 border=0 mce_src="http://www.microsoft.com/library/media/2070/portugal/msdn/media/linerider.jpg"&gt;&lt;/A&gt;&amp;nbsp; Obrigada&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8833722" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/msdnportugal/archive/tags/Silverlight/default.aspx">Silverlight</category><category domain="http://blogs.msdn.com/msdnportugal/archive/tags/games/default.aspx">games</category></item></channel></rss>