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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Nathan Brixius : Fun</title><link>http://blogs.msdn.com/natbr/archive/tags/Fun/default.aspx</link><description>Tags: Fun</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Nash equilibria and 4th down, continued</title><link>http://blogs.msdn.com/natbr/archive/2009/09/11/nash-equilibria-and-4th-down-continued.aspx</link><pubDate>Sat, 12 Sep 2009 07:30:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9894483</guid><dc:creator>Nathan Brixius</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/natbr/comments/9894483.aspx</comments><wfw:commentRss>http://blogs.msdn.com/natbr/commentrss.aspx?PostID=9894483</wfw:commentRss><wfw:comment>http://blogs.msdn.com/natbr/rsscomments.aspx?PostID=9894483</wfw:comment><description>&lt;P&gt;I left a small cliffhanger in my &lt;A href="http://blogs.msdn.com/natbr/archive/2009/09/08/dynamic-programming-nash-equilibria-and-going-for-it-on-4th-down.aspx" target=_blank mce_href="http://blogs.msdn.com/natbr/archive/2009/09/08/dynamic-programming-nash-equilibria-and-going-for-it-on-4th-down.aspx"&gt;last post&lt;/A&gt;. After a long week I finally had a chance to read through the &lt;A href="http://www.aeaweb.org/annual_mtg_papers/2008/2008_386.pdf" mce_href="http://www.aeaweb.org/annual_mtg_papers/2008/2008_386.pdf"&gt;Adams paper&lt;/A&gt; about estimating the value of "going for it" on 4th down.&amp;nbsp; I admit I was a little bit let down.&amp;nbsp;&amp;nbsp; As a reminder - the question is what action a football team should take on fourth down.&amp;nbsp; Failure to gain the necessary yards means the ball is turned over to the opposing side, kicking turns over the ball but with better field position, and making the first down allows the drive to continue, potentially leading to more points.&amp;nbsp; The conclusion of the Romer paper was that coaches are too conservative and kick the ball away in situations where they should&amp;nbsp;go for it instead.&lt;/P&gt;
&lt;P&gt;Adams hits the nail on the head by asserting that the results of the Romer paper just do not pass the "smell test".&amp;nbsp; It's nuts to suggest that it's a good idea to go for it on 4th and 4 on your own 25 yard line.&amp;nbsp; But that leaves us only with more questions - is the conclusion of the Romer paper still valid, even if overstated?&amp;nbsp; Can we identify a flaw in the reasoning?&amp;nbsp; Is there a better way to model the problem?&amp;nbsp; &lt;/P&gt;
&lt;P&gt;Adams first suggestion for improving the model is to include more historical data.&amp;nbsp; Adams and Romer both claim it's hard to come up with a good model for the "going for it" problem because teams seldom go for it on fourth down in practice - data is hard to come by.&amp;nbsp;&amp;nbsp;&amp;nbsp; Romer and Adams both use game data from the 1998 - 2000 seasons, but Adams uses data from the entire game, not just the first quarter.&amp;nbsp; But why not include more recent data?&amp;nbsp; [The Adams paper was written in '06, so he could have doubled the data set.&amp;nbsp; We have a couple more seasons-worth of data now.]&amp;nbsp; So I'm not sure I even buy the premise that data is lacking.&lt;/P&gt;
&lt;P&gt;Adams' second approach is to use Madden '07 to simulate 4th down situations.&amp;nbsp; I initially thought this was a really cool idea, and it kind of is, and then I remembered something I once read.&amp;nbsp; &lt;A href="http://www.baseballthinkfactory.org/files/newsstand/discussion/ids_news_iu_researcher_designs_football_strategy_device/" target=_blank mce_href="http://www.baseballthinkfactory.org/files/newsstand/discussion/ids_news_iu_researcher_designs_football_strategy_device/"&gt;Madden himself asked the designers at EA to make 4th downs more difficult to convert!&lt;/A&gt;&amp;nbsp; You cannot find a better example of &lt;A href="http://en.wikipedia.org/wiki/John_Kenneth_Galbraith" mce_href="http://en.wikipedia.org/wiki/John_Kenneth_Galbraith"&gt;Galbraith's&lt;/A&gt; notion of "conventional wisdom" in action.&amp;nbsp; So as far as I am concerned, you have to throw out the middle section of the paper.&amp;nbsp; Madden is not a simulation:&amp;nbsp;it is pretending to be a simulation.&amp;nbsp; It wants to make you feel like you are experiencing real NFL football.&amp;nbsp; But the problem is that we as players do not make decisions the way that GMs, coaches, and players do.&amp;nbsp; Our motivations are completely different, and there are no real consequences for our actions (other than bragging rights over your roommate).&amp;nbsp; My GM will not fire me if I go for it on 4th and 5 on my own 25.&amp;nbsp; Thus the game must be tuned to correct for this, otherwise you will &lt;A href="http://www.youtube.com/watch?v=8PBvOxicz-0" mce_href="http://www.youtube.com/watch?v=8PBvOxicz-0"&gt;get Tecmo-like gameplay&lt;/A&gt;.&lt;/P&gt;
&lt;P&gt;The last section proposes a game-theoretic approach.&amp;nbsp; Adams introduces a zero-sum game with the offense and defense as opponents.&amp;nbsp; The offense and defense both have the choice of choosing a pass- or run-oriented strategy.&amp;nbsp; The payoffs depend on their choices.&amp;nbsp; Adams points out that this is a "simplified version of reality."&amp;nbsp; (It's very close to the original &lt;A href="http://en.wikipedia.org/wiki/Tecmo_Bowl" mce_href="http://en.wikipedia.org/wiki/Tecmo_Bowl"&gt;Tecmo Bowl&lt;/A&gt;&amp;nbsp;- two choices instead of four.)&amp;nbsp; He uses this approach primarily to make the point that it is not a good idea (as Romer proposes) to use third down data to model fourth down choices, because the payoffs change enough to matter.&amp;nbsp; It is an interesting line of argument for the claim that Romer's conclusions are overstated, but it does not provide insight into how to better model the problem.&lt;/P&gt;
&lt;P&gt;Anyway, in the course of poking around the web I came across the&lt;A href="http://www.pigskinrevolution.com/" mce_href="http://www.pigskinrevolution.com/"&gt; ZEUS Football simulation engine&lt;/A&gt;. It is frequently referenced in the NYTimes "5th down" blog. For example, &lt;A href="http://fifthdown.blogs.nytimes.com/2009/01/08/zeus-reviews-the-colts-option-of-an-intentional-safety/#more-1961" mce_href="http://fifthdown.blogs.nytimes.com/2009/01/08/zeus-reviews-the-colts-option-of-an-intentional-safety/#more-1961"&gt;here&lt;/A&gt; is an interesting discussion about taking an intentional safety late in the game.&amp;nbsp; (I won't bother to explain what that means, because if you have made it this far, you clearly already know what I am talking about.)&lt;/P&gt;
&lt;P&gt;All the questions I raised at the beginning of this post are probably best answered by a simulation engine.&amp;nbsp; Which reminds me - did I mention that &lt;A href="http://blogs.msdn.com/natbr/archive/2009/09/03/solver-foundation-2-0-preview-simulation-and-stochastic-programming.aspx" mce_href="http://blogs.msdn.com/natbr/archive/2009/09/03/solver-foundation-2-0-preview-simulation-and-stochastic-programming.aspx"&gt;Solver Foundation is adding stochastic capabilities for our version 2&lt;/A&gt;?&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9894483" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/natbr/archive/tags/Fun/default.aspx">Fun</category><category domain="http://blogs.msdn.com/natbr/archive/tags/operations+research/default.aspx">operations research</category><category domain="http://blogs.msdn.com/natbr/archive/tags/Simulation/default.aspx">Simulation</category><category domain="http://blogs.msdn.com/natbr/archive/tags/sabermetrics/default.aspx">sabermetrics</category></item><item><title>Dynamic programming, Nash equilibria, and going for it on 4th down</title><link>http://blogs.msdn.com/natbr/archive/2009/09/08/dynamic-programming-nash-equilibria-and-going-for-it-on-4th-down.aspx</link><pubDate>Wed, 09 Sep 2009 01:22:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9892847</guid><dc:creator>Nathan Brixius</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/natbr/comments/9892847.aspx</comments><wfw:commentRss>http://blogs.msdn.com/natbr/commentrss.aspx?PostID=9892847</wfw:commentRss><wfw:comment>http://blogs.msdn.com/natbr/rsscomments.aspx?PostID=9892847</wfw:comment><description>&lt;P&gt;Last weekend marked the first big college football Saturday of the year.&amp;nbsp; The only game I really cared about (now that I am married and have kids) was the Northern Iowa – Iowa game: I went to &lt;A href="http://www.uiowa.edu/" mce_href="http://www.uiowa.edu"&gt;Iowa&lt;/A&gt;, and I grew up in Cedar Falls (home of the UNI campus).&amp;nbsp; &lt;A href="http://scores.espn.go.com/ncf/recap?gameId=292482294" target=_blank mce_href="http://scores.espn.go.com/ncf/recap?gameId=292482294"&gt;Iowa came from behind and won 17-16 after blocking two field goal attempts in the final seconds&lt;/A&gt;.&amp;nbsp; My brother and I were talking on the phone during the 4th quarter.&amp;nbsp; My brother, a UNI fan, was bothered by the conservative coaching that he feels let Iowa back into the game, and that spun into a more general conversation about risk-averse coaching.&amp;nbsp; I don't know anything about sabermetrics, but I did read &lt;A title=http://www.amazon.com/Moneyball-Art-Winning-Unfair-Game/dp/0393057658 target=_blank&gt;Moneyball&lt;/A&gt;, and I love sports.&lt;/P&gt;
&lt;P&gt;Our conversation reminded me of a paper by economist &lt;A href="http://elsa.berkeley.edu/~dromer/" mce_href="http://elsa.berkeley.edu/~dromer/"&gt;David Romer&lt;/A&gt; that I had always intended on reading: “&lt;A href="http://emlab.berkeley.edu/users/dromer/papers/nber9024.pdf" target=_blank mce_href="http://emlab.berkeley.edu/users/dromer/papers/nber9024.pdf"&gt;It’s Fourth Down and What Does the Bellman Equation Say?&lt;/A&gt;”&amp;nbsp; (I actually recommend &lt;A href="http://blogs.msdn.com/controlpanel/blogs/o%09http:/elsa.berkeley.edu/~dromer/papers/PAPER_NFL_JULY05_FORWEB_CORRECTED.pdf" target=_blank mce_href="http://blogs.msdn.com/controlpanel/blogs/o%09http:/elsa.berkeley.edu/~dromer/papers/PAPER_NFL_JULY05_FORWEB_CORRECTED.pdf"&gt;this updated 2005 version&lt;/A&gt;.)&amp;nbsp; So I read it. &amp;nbsp;It received some attention from the sports world when it came out because Romer’s claim is that the conventional wisdom is wrong: it’s often a much better idea to try to convert on 4th down rather than kick the ball away to the other team.&amp;nbsp;&amp;nbsp;It depends on field position and yards-to-go, of course.&amp;nbsp; He sets up a not-too-complicated dynamic programming model where he is able to place values on particular game situations, and then compares the difference between kicking and “going for it”.&amp;nbsp; It’s interesting but I have some problems with it – in particular the use of 3rd down outcomes rather than 4th down outcomes.&amp;nbsp; The justification is that because teams don’t go for it on 4th down very often there is not enough data, so 3rd down data is a reasonable substitute.&amp;nbsp;&amp;nbsp;I have issues with this because for one thing,&amp;nbsp;playcalling is very different on 3rd down, especially when one is&amp;nbsp;approaching field goal range.&amp;nbsp; Players are also taught to handle 3rd down differently - throw the ball away and avoid taking a sack.&amp;nbsp;&amp;nbsp;Romer&amp;nbsp;does address these sorts of issues, but it still bothers me. &lt;/P&gt;
&lt;P&gt;To overcome the lack of 4th down “going for it” data, Christopher Adams from the FTC (!) uses Madden NFL 07 (!!) for simulation purposes and constructs a game theoretic model for 4th down attempts&lt;A href="http://www.aeaweb.org/annual_mtg_papers/2008/2008_386.pdf" target=_blank mce_href="http://www.aeaweb.org/annual_mtg_papers/2008/2008_386.pdf"&gt; in this paper&lt;/A&gt;.&amp;nbsp; He&amp;nbsp;comes to a different conclusion: the conventional wisdom may not be so bad after all.&amp;nbsp; I am looking forward to reading the Adams paper in detail - it's in my backpack.&amp;nbsp; I hope to do some experimentation in this area once I get a grip on the concepts.&amp;nbsp; I would like to write a paper about the prevent defense that Gregg Easterbrook and Bill Simmons despise so much!&amp;nbsp; But right now, I’ve got to get back to work ;)&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9892847" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/natbr/archive/tags/Fun/default.aspx">Fun</category><category domain="http://blogs.msdn.com/natbr/archive/tags/optimization/default.aspx">optimization</category><category domain="http://blogs.msdn.com/natbr/archive/tags/operations+research/default.aspx">operations research</category><category domain="http://blogs.msdn.com/natbr/archive/tags/Simulation/default.aspx">Simulation</category><category domain="http://blogs.msdn.com/natbr/archive/tags/sabermetrics/default.aspx">sabermetrics</category></item><item><title>You're the best!</title><link>http://blogs.msdn.com/natbr/archive/2007/07/05/you-re-the-best.aspx</link><pubDate>Fri, 06 Jul 2007 04:53:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3718035</guid><dc:creator>Nathan Brixius</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/natbr/comments/3718035.aspx</comments><wfw:commentRss>http://blogs.msdn.com/natbr/commentrss.aspx?PostID=3718035</wfw:commentRss><wfw:comment>http://blogs.msdn.com/natbr/rsscomments.aspx?PostID=3718035</wfw:comment><description>&lt;A class="" title="You're the best" href="http://www.youtube.com/watch?v=9fWvub_WBho" mce_href="http://www.youtube.com/watch?v=9fWvub_WBho "&gt;You’re the best around, and nothing’s ever&amp;nbsp;gonna keep you down.&lt;/A&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=3718035" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/natbr/archive/tags/Fun/default.aspx">Fun</category></item><item><title>The Nutcracker Suite played on a bicycle</title><link>http://blogs.msdn.com/natbr/archive/2006/12/05/the-nutcracker-suite-played-on-a-bicycle.aspx</link><pubDate>Tue, 05 Dec 2006 20:20:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1212230</guid><dc:creator>Nathan Brixius</dc:creator><slash:comments>0</slash:comments><comments>http://blogs.msdn.com/natbr/comments/1212230.aspx</comments><wfw:commentRss>http://blogs.msdn.com/natbr/commentrss.aspx?PostID=1212230</wfw:commentRss><wfw:comment>http://blogs.msdn.com/natbr/rsscomments.aspx?PostID=1212230</wfw:comment><description>&lt;P style="FONT-SIZE: 11pt; MARGIN: 0in; FONT-FAMILY: Calibri"&gt;You should check this out if you haven't already:&lt;SPAN style="mso-spacerun: yes"&gt;&amp;nbsp; &lt;/SPAN&gt;&lt;A href="http://www.specialized.com/bc/microsite/holiday/index.html" mce_href="http://www.specialized.com/bc/microsite/holiday/index.html"&gt;http://www.specialized.com/bc/microsite/holiday/index.html&lt;/A&gt; &lt;/P&gt;
&lt;P style="FONT-SIZE: 11pt; MARGIN: 0in; FONT-FAMILY: Calibri"&gt;It reminds me of the &lt;A href="http://www.imdb.com/title/tt0286244/" mce_href="http://www.imdb.com/title/tt0286244/"&gt;Triplets of Belleville&lt;/A&gt;, a great movie.&lt;/P&gt;
&lt;P style="FONT-SIZE: 11pt; MARGIN: 0in; FONT-FAMILY: Calibri" mce_keep="true"&gt;&amp;nbsp;&lt;/P&gt;
&lt;P style="FONT-SIZE: 11pt; MARGIN: 0in; FONT-FAMILY: Calibri"&gt;And here's an interesting post about the bicycle as a musical instrument:&lt;/P&gt;
&lt;P style="FONT-SIZE: 11pt; MARGIN: 0in; FONT-FAMILY: Calibri"&gt;&lt;A href="http://createdigitalmusic.com/2006/12/04/music-for-bicycles-ensembles-symphonies-and-bikelophones/" mce_href="http://createdigitalmusic.com/2006/12/04/music-for-bicycles-ensembles-symphonies-and-bikelophones/"&gt;http://createdigitalmusic.com/2006/12/04/music-for-bicycles-ensembles-symphonies-and-bikelophones/&lt;/A&gt;&lt;/P&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=1212230" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/natbr/archive/tags/Fun/default.aspx">Fun</category></item></channel></rss>