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In my previous posts, I addressed the motivation behind using concurrency runtime’s synchronization primitives and also introduced Critical Section and reader writer lock. In this blog, I will cover concurrency runtime’s event. Event This is a bi-state
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Visual Studio 2010 Beta1 has been released, and it is a full install version . The team has been busy, busy busy since the CTP release last fall to deliver most of the APIs and objects we’ve blogged about here into Beta1. So I wanted to take a moment
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In my previous post, I addressed the motivation behind using concurrency runtime’s synchronization primitives and also introduced Critical Section. In this blog, I will cover concurrency runtime’s reader writer lock. Reader Writer Lock This class enables
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In a concurrent world multiple entities work together to achieve a common goal. A common way to interact and coordinate is to use shared data. However, shared data must be accessed carefully. This can be achieved through synchronization, primarily using:
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Last week, Don McCrady, Damien Watkins from the C++ team and I sat down with Charles from Channel9 and chatted about the Concurrency Runtime, new C++ work in Visual Studio 2010 and how our teams are working together. As Charles pointed out, we also touched
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