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We’ve posted an update to our sample pack at http://code.msdn.com/concrtextras for Visual Studio 2010 Beta2 . The newest thing is this drop of the sample pack are the three new header files in the ConcRTExtras folder. Here’s what these files contain:
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In my previous posts, I addressed the motivation behind using concurrency runtime’s synchronization primitives and also introduced Critical Section and reader writer lock. In this blog, I will cover concurrency runtime’s event. Event This is a bi-state
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One of our architects, Niklas Gustafsson has just posted an actor based auction simulation written in the Asynchronous Agents Library. If you follow the blog trail back, you'll see that this was implemented originally in scala and that Matthew Podwysocki
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Visual Studio 2010 Beta1 has been released, and it is a full install version . The team has been busy, busy busy since the CTP release last fall to deliver most of the APIs and objects we’ve blogged about here into Beta1. So I wanted to take a moment
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In my previous post, I addressed the motivation behind using concurrency runtime’s synchronization primitives and also introduced Critical Section. In this blog, I will cover concurrency runtime’s reader writer lock. Reader Writer Lock This class enables
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In a concurrent world multiple entities work together to achieve a common goal. A common way to interact and coordinate is to use shared data. However, shared data must be accessed carefully. This can be achieved through synchronization, primarily using:
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Last week, Don McCrady, Damien Watkins from the C++ team and I sat down with Charles from Channel9 and chatted about the Concurrency Runtime, new C++ work in Visual Studio 2010 and how our teams are working together. As Charles pointed out, we also touched
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