Since working on a clinical outcomes review system a couple of years ago, I’ve been aware of the gap between simple hand-coded workflows and the full-blown workflow tools. Stateless embodies the idea that a state machine can use closures to implement
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I was reminded today of Stateless , a little project that I’m quite fond of. Stateless is a hierarchical state machine framework based on Simple State Machine for Boo , but configured using C# 3.0. When I announced Stateless last year , I hardly even
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