Welcome to MSDN Blogs Sign in | Join | Help

Browse by Tags

All Tags » Author: Andrew Arnott   (RSS)
Sorry, but there are no more tags available to filter with.

Why .NET Compact Framework fails to call some HTTPS web servers

On his blog, Andrew discusses an HTTPS bug in NetCF that causes NetCF to throw a WebException when connecting to some servers, and its possible workarounds.
Posted by andarno | 0 Comments

Reflections on having multiple versions of NetCF on your device

Andrew Arnott discusses which versions of the .NET Compact Framework can be side-by-side installed, and which version will run your NetCF app on his blog.
Posted by andarno | 0 Comments

The WCF subset supported by NetCF

Andrew Arnott details the features of WCF that are and are not supported by NetCF on his blog.
Posted by andarno | 3 Comments

Why your NetCF apps fail to call some web services

Here's the scenario: You are writing an NetCF app and trying to call a web service from that app. You generated the code for the client proxy class using Visual Studio's "Add Web Reference" command. Code is generated, you call into it, and you run your
Posted by NetCFTeam | 3 Comments

NetCF 3.5's Finalizer Log

The .NET Compact Framework has had several loggers (error, interop, loader, and networking) in previous versions. NetCF 3.5 introduces the finalizer logger, which is useful for performance tuning your app by identifying which objects are not being Dispose()'d before being discarded for the garbage collector. This post discusses this logger, how to enable it, use it, and it's file format.
Posted by NetCFTeam | 1 Comments

Platform detection III: How to detect a touch screen on Windows CE in .NET CF

Pocket PC's have touch screens. Smartphones don't. While it is straightforward to determine which of these a Windows Mobile device is, there are Windows CE devices that are neither. Some may offer touch screens while others don't. Since a touch screen is really what you may be after (to determine whether you can expect a user to click somewhere on the screen, for example), the better long-term solution would be to check for the touch screen itself. We can't assume that a future version of Windows Mobile won't change the distinctions that currently exist. Here I will discuss ways you can do your own detection.
Posted by NetCFTeam | 6 Comments

Platform detection II: Is your app running on Smartphone or Pocket PC?

While both Smartphones and Pocket PCs are based on Windows Mobile, there are some very important differences for developers who are targeting both platforms. Not the least of which are lack of LinkButtons and other clickable elements on Smartphones (since
Posted by NetCFTeam | 28 Comments

Platform detection I: How to detect that your app is running in the emulator

When you develop your Windows CE or Windows Mobile application in .NET Compact Framework, you probably do a lot of testing on the Microsoft Device Emulators for Smartphone and Pocket PC. Here I describe how to detect whether your program is running on an emulator or a physical device.
Posted by NetCFTeam | 27 Comments
 
Page view tracker