Browse by Tags
I'm very happy to announce that I'm moving this blog to http://nokola.com Click here to visit the new blog: http://nokola.com/blog Click here to subscribe to the new blog: http://nokola.com/blog/syndication.axd In the last few weeks I was quetly posting
Read More...
Edit: fixed broken links What is the best method to create a game loop? I created a small experiment comparing 5 different animation methods. The results, along with code samples and test screenshots are summarized in this document: 5 Game Loops in Silverlight:
Read More...
Attachment(s): gameloop.jpg
My latest creation last night... space view of a planet on a starry background The image is 1920x1440 Hope you like it :) Feel free to use it as your desktop background, if you like :)
Read More...
Attachment(s): planet1.jpg
Check out the new starfield and compare it with the old one. Edit: thanks to fashai for pointing out an issue, I updated the code again - now the stars no longer form straight lines if the Silverlight control was invisible for some time. Also updated
Read More...
Edit2: After posting this, I made a significant improvement on the star field... will post it tonight. In the new version there's more sense of depth not just "dots" like the one below. The star speed and brightness now is calculated better (based on
Read More...
Here...a quick bite from the new game coming out... Silverlight 3, full screen, Got an idea for a name?
Read More...
Attachment(s): ship1.png
Edit: this post is now replaced by the more in-depth view here: http://blogs.msdn.com/nikola/archive/2009/08/19/exposed-5-methods-to-create-game-loop-which-is-the-best.aspx Nice! I just ported my Shock game to Silverlight 3. Getting the graphics to work
Read More...
This is the second post of the "Reallistic Human Movements with Silverlight" series. I'll spend a little time talking about the .bvh file format structure. I’m still working on the code and that’s why I’ll make this post short in order to get back to
Read More...
Attachment(s): MocapView.zip
Hoho! yes! How to make reallistic human movements in Silverlight? Check out this stickman animation demo here: http://www.nokola.com/mocap.html Download source code for the above sample in the attachments to this post below. You're looking at 3D realtime
Read More...
Attachment(s): MocapView.zip
I decided to give a third spin of Joe Stegman's dynamic image generation code. This time, it's many times faster (about 10x) than the original implementation and the png is generated in-place (no recoding necessary). I used some hacky optimizations :)
Read More...
Last night, inspired by the cool taskbar in Windows 7, I decided to see how easy it will be to make a similar control in Silverlight. Here's the screenshot of the first stab on the Win7 taskbar in Silverlight: Click here: http://www.nokola.com/NavSeven
Read More...
Attachment(s): buttonseven.jpg
Submission deadline is April 30, 2009 Check it out: http://www.serverquestcontest.com/ Too bad I can't participate (I'm not eligible because I'm Microsoft employee) Whoever reads this, please do your best! Thank you! :) I'll still be doing my own game
Read More...
Last week I created a document that incorporates my experiences developing the Shock Silverlight online game so far. The document discusses the basics of online games in Silverlight and has a lot of practical examples (code) and a working project that
Read More...
Attachment(s): Anatomy of a Silverlight Game.docx
I'm very proud to announce version 2 or my online Silverlight game "Shock": Play it here: http://www.nokola.com/shock Edit: I appreciate if you leave your comments and suggestions in the comment field for the game. Also, if you like it, please vote for
Read More...
Attachment(s): Shock2.jpg
I found a pretty cool chill-out style game in Silverlight. Just go and draw your first animal :) it's pretty nice to see those things come to life. Also there are some cool things you can play with friends and share the animals and joy :) You don't need
Read More...