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The Battle for Clouds

Cloud computing is still controversial new technology. It’s under debate what is it good for and what benefits does it offer. Some people, like the authors of InfoQ article “Cloud Computing for the Wrong Reasons”, think its a tool in search of it’s use. They do identify some niche’s for cloud computing. I found amusing the idea of using cloud computing for gaming via server based 3D-rendering with cheap terminals. If these folks had ever played any real-time 3D games, they’d know that the latency would destroy the experience.

To give a view on what cloud computing is and how to use it, I’ve written together with few partners a paper “The Battle for Clouds”. The paper gives overview of cloud terminology and presents a reference model for cloud platforms. The reference model is used to compare major cloud platforms and analyze how cloud computing influences practical business system architectures. The paper includes description of two solutions based on Microsoft Azure platform; Sopima Contract Managent and Sproodle.

I’d like to express my thanks to the other authors Aali Alikoski, Antti Makkonen and Nicklas Andersson.

I would enjoy hearing how you see cloud computing.

[Edit 1.10. 14:30: Corrected the link to the whitepaper.]

Published Thursday, October 01, 2009 8:32 AM by PasiM
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