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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Local variable type inference in C# 3.0</title><link>http://blogs.msdn.com/pedram/archive/2007/05/31/local-variable-type-inference-in-c-3-0.aspx</link><description>In C# 1.0 type declaration was very simple: - Specify the type name (if an array then append [] to the end of the type) - Follow by a local variable name Here are some examples of this: int i = 23; double [] ds = new double [] { 1.0, 2.0 }; In C# 2.0</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: Local variable type inference in C# 3.0</title><link>http://blogs.msdn.com/pedram/archive/2007/05/31/local-variable-type-inference-in-c-3-0.aspx#3011634</link><pubDate>Thu, 31 May 2007 21:55:23 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3011634</guid><dc:creator>szurgot</dc:creator><description>&lt;p&gt;I like it. It's similar to the way VB.NET can handle variables, but it remains strongly typed. Cool!&lt;/p&gt;</description></item></channel></rss>