Peter Stern's WebLog

From pixel pusher to stakeholder

I’m often asked how designers can gain credibility and influence on the product development cycle. To move from PhotoShop Jock, to someone who can influence the products your team builds, you’ll have to think like a business owner and apply some process around how and where you commit to providing your services.

 

In the short term, the next time someone requests a screenshot ask them:

who is the audience?

what are the design goals?

Is there data to inform these changes?

What are the success metrics?

 

In the medium term, create a design brief template. It will save you a lot of repetition, and boost your credibility. It also requires a small amount of effort on the part of the requestor, which tends to weed out the less motivated, or ill-conceived.

Here’s a simple one I created, I’m sure others have better models.

 

Longer term, document your process, your goals, when you should be engaged, what deliverables you provide, how you prioritize your work, etc.

Here is an example of my UX plan.

 

Create an intranet site to communicate with your team. You can use it to expose your work and processes, but also to evangelize innovative work going on elsewhere. Once folks start to understand you’re in touch with what’s happening inside and outside your company, you’ll become the “go to” for all things UX.

Published Monday, August 02, 2004 2:33 PM by no1405

Comments

 

Dimitri Glazkov said:

Since we're talking about UX, how would you rate overall level of UX-awareness at Microsoft?

How many times were you shown something done by Apple and asked to "one-up" it?

Also, in your position, are you required to be familiar with the technical details of how your design be implemented and does the one who is typically responsible for implementing it report to you or submits final work for review?
August 3, 2004 1:43 PM
 

Peter Stern said:

Good questions Dimitri,
I'd say the "overall level of UX-awareness at Microsoft" is very high today. It's grown considerably in the last 5 years, we have quite a few senior UX folks around the company today. Five years ago Design and Usability folks would typically report into Program Management - today, many groups have a senior (cabinet level) UX manager who is a peer to the Group Program Manager, Dev Manager, and Test Manager. It seems as if every third word around here is UX.
That said, I think Microsoft is still maturing in this area. I also think that UX sensitivity at Microsoft today is largely around Usability and Accessibility and somewhat less about desirability and aesthetics. The design community at Microsoft gets it, and some groups are doing amazing things, but it’s not fundamental ingrained here (yet) like it is at Apple or Sony.
I don’t believe I’ve ever been asked to “one-up” an Apple design (although I’m sure others have). In the online space that has been my world for the last five years I’ve seen more interest in Amazon and various Developer community sites for personalization and community features, and of course SUN, IBM, etc. who IMO don’t set a very high bar for Design/UX.
The last part of your question is a bit more complicated to answer, but in a nutshell neither I or anybody working for me are responsible for implementation. For more details take a look at my overview of Design and how it fit’s into the product development cycle. http://petersterndesign.com/documents/MSDN_UX_Plan.ppt
August 3, 2004 5:43 PM
 

Dimitri Glazkov said:

Is is still alright for me to look at the presentation even though it says "Microsoft Confidential" at the bottom or will my head burst in flames as soon as I read it :)?
August 3, 2004 6:51 PM
 

Dimitri Glazkov said:

By the way, I am glad to see a Microsoft UX guy blogging -- I think there is a lot of work to be done in terms of educating MS developers about the IA and how it fits into the overall Web development process.

If I look at ASP.NET today (and even in tomorrow, in Whidbey), I can see some significant deficiencies in understanding how Web sites are typically built, with the sole emphasis on developers (I would even say small shop developers) and not the overall process.
August 3, 2004 6:58 PM
 

Peter Stern said:

Your head won't burst into flames but you might notice some bleeding from the eyes...

Can you give me an example of the deficiencies you're referring to?
August 3, 2004 8:29 PM
 

Dimitri Glazkov said:

August 5, 2004 11:00 AM
 

Peter Stern's WebLog said:

August 10, 2004 1:39 PM
 

Peter Stern s WebLog From pixel pusher to stakeholder | Paid Surveys said:

May 29, 2009 9:05 PM
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