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TaskScheduler.FromCurrentSynchronizationContext
The Task abstractions in .NET 4 run on instances of the TaskScheduler class.  Two implementations of TaskScheduler ship as part of the .NET Framework 4.  The first is the default scheduler, which is integrated with the .NET 4 ThreadPool and Read More...
Tasks and Unhandled Exceptions
Prior to the .NET Framework 2.0, unhandled exceptions were largely ignored by the runtime.  For example, if a work item queued to the ThreadPool threw an exception that went unhandled by that work item, the ThreadPool would eat that exception and Read More...
Concurrent, Multi-core Programming on Windows and .NET
Thanks to everyone who attended our PDC pre-conference session yesterday on parallelism and concurrency! We had a wonderful turnout at the event, and David, Joe, and I all had a terrific time. Attached to this post are the slides we presented. (It turns Read More...
Wrapping an APM implementation with Future<T>
In a previous post, I talked about implementing the Asynchronous Programming Model pattern using Future<T> from Parallel Extensions to the .NET Framework . It's also possible to go in the opposite direction, to create a Future<T> from an existing Read More...
Ordering the output of parallel computations
Frequently when attempting to do multiple operations in parallel, ordering becomes an issue. Consider an application where I'm rendering and writing out to a video file frames of a movie: for ( int i = 0; i < numberOfFrames; i++) { var frame = GenerateFrame(i); Read More...
Custom parallel looping constructs
For those of you that have examined the internals of the Task Parallel Library in our December '07 CTP release, you've likely noticed that the methods on the System.Threading.Parallel type are implemented on top of System.Threading.Tasks.Task type, and Read More...
Recursion and Concurrency
When teaching recursion in an introductory computer science course, one of the most common examples used involves a tree data structure. Trees are useful in this regard as they are simple and recursive in nature, with a tree's children also being trees, Read More...
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