November 2007 - Posts
Extremetech has a thorough review of the new ATI chip the RV670, in its R3870 form here . And it states this about DX10.1: "A quick word about DirectX 10.1, which is coming to Vista users with Service Pack 1 early in 2008: While this is the first chip
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I will try one more time to explain why SP2 is taking longer, since there are persistent doubts as to Aces intentions in general and my truthfulness in particular. While the features may have been final, they have not been tested. What do you mean, they
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Let's start with the details in my last post "ESP is a separately versioned, side-by-side application. With an SDK that targets that separately versioned, side-by-side application. And issues like: 1) Branding ( being brand neutral ), 2) EULA ( licensed
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To the beta tester group. Size is approximately 166M. This is an important milestone in the drive to deliver SP2 before "end of the fall".
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I see some people talking about ESP already, which is good. But I see the discussings blurring ( pun intended ) the boundaries between consumer and commercial, they are distinct. By that, I mean ESP is a separately versioned, side-by-side application.
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Sebby makes a nice post about the DX10 Water feature with a video, here This is his 3rd about DX10 features
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Sebby makes a nice post about the DX10 HDR feature with a video, here This is his 2nd about DX10 features.
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Starting Jan 1, 2008, the FS technology will be available for commercial purposes as a platform for solution providers to develop on top of. See http://www.eweek.com/article2/0,1895,2216455,00.asp http://money.cnn.com/news/newsfeeds/articles/prnewswire/AQW08614112007-1.htm
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AMD showed this unannounced system at FanCon http://www.youtube.com/watch?v=A3jpG3rv4zI it will be announced in the next week or so. What they showed was the new Phenom Quad core CPUs, planted on a mobo with 4 PCI-E slots and the new chipset, and the
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http://library.avsim.net/download.php?DLID=111605 This package, aicarriers2.zip, uses the same carriers that FSX Acceleration uses. It allows you to place them ( or a fleet ) where ever you like. Note the cruisers and destroyers have hard decks, which
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Having already blogged about transparency issues in Acceleration/SP2, here is a list of some additional issues we have identified. Note these are in no particular order and with no attempt to be exhaustive, this is just a list of what I know and can address
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