Browse by Tags
All Tags »
FSX releases (RSS)
With this blog post, I have likely run out of snarky dates to make a post on. Ides of August anyone? J . So on with the show First, this is not the FSX-DX10 feature discussion. Nor is this the “what will be in the DX10 release for DX9 users” discussion.
Read More...
We have collected the set of blog posts I created on release of SP1, and turned them into an article on FSInsider, here http://www.fsinsider.com/tips/Pages/SP1HowtoPrepareforSP1andWhatYouGetWhenYouInstallIt.aspx , that makes for a little easier reading
Read More...
So it’s the first day of summer! As part of the celebration, I wanted to talk about and show progress on FSX-DX10. First, though, let’s talk what I can show and when, as well as requirements for FSX-DX10. I am not here to talk features. Not yet anyways.
Read More...
We just posted SP1 Beta3 to the beta testers. We had a couple extra 3rd party bugs that needed to be fixed ( animated parts, mouse rects on the panels, lighting ) that we needed to fix and in fixing the stutters with the first round of threading code
Read More...
Multiple times a concern has come up that our release plan unduly complicates the 3 rd party developer’s lives and they now have support issues across multiple platforms. I have replied at least once, but instead of my posts getting buried out there in
Read More...
This is a recap of an AVSim.com post, that I wanted to capture here. I'd like to take the time to address 2 areas that come up often: 1)FSX designing for multicore 2)FSX designing for DX10 1)FSX designing for multicore As I stated in a previous post last
Read More...
Its time for another update on FSX Progress. This is largely similar to what I posted on Avsim.com. SP1 We are working thru the set of tasks we identified for SP1, are getting closer to closure and a final test pass, and should have more to say as far
Read More...