It appears the promise of the Penryn/Wolfdale/Yorkfield Intel CPUs is being born out. See http://www.guru3d.com/news.html#5723 for an early performance report. This bodes well for the future, and is something I started mentioning months ago as a positive
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A microcode update from Intel that affects multi-core processors, here . This seems like a good update to take, even if I don't have much more data than you do.
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Finally, we have shipped! It’s been solid work since Nov from the Graphics and Terrain team on SP1 performance. Here is a work-list on performance so you can understand what we did: General Performance Work 1. performed more work on the LOD system, 2.
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This is a recap of an AVSim.com post, that I wanted to capture here. I'd like to take the time to address 2 areas that come up often: 1)FSX designing for multicore 2)FSX designing for DX10 1)FSX designing for multicore As I stated in a previous post last
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