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April 2007 - Posts

Despite my lack of posting, work on my ambient game continues. I'm working 60 to 90 hour weeks these days so I don't have a lot of free time for things like blogging, games, or sleep. Anyways, here's an updated screenshot from the game, complete with Read More...
In this update on River's End (previously Rox 3D), I'll be talking about the process by which I arrived at a lighting model for the paper lanterns that feature prominently in my new game. Early on, I decided I wanted to blur the line between realism and Read More...
 
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