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Yesterday I listed the domains for the design model; today I'll list what they're used for. In later updates I'll post more specifics on these uses, but for now, I’d just like to scope things. This list is not final, and there are probably additions as Read More...
I’m treating the Domain Model for Game Design like an unproven scientific theory. The Academy of Arts and Sciences states that a theory must have two properties: 1. It must be an explanation of a feature supported by experimentation 2. It must be able Read More...
River’s End is mostly complete. It’s not much of a game, but it is a very relaxing experience. It just needs some polish, a few new graphics systems, and a little more content and it’ll be ready to go. However, I don’t know yet how or if I can distribute Read More...
 
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