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August 2006 - Posts

Here is the information on the XNA team blog about how to participate in the beta and send feedback. http://blogs.msdn.com/xna/archive/2006/08/30/731941.aspx There is also a more detailed article describing the XNA Framework. http://blogs.msdn.com/xna/archive/2006/08/25/724607.aspx Read More...
Rico posted an article Taming The CLR: How to Write Real-Time Managed Code with the contents of a talk that he presented at MS Gamefest! Great information here! Here are the links to .NET CF GC architecture/information. http://blogs.msdn.com/stevenpr/archive/category/6497.aspx Read More...
Chris Tacke, one of our MVPs, also wrote up an article on Bitmap allocation and GC interaction. http://blog.opennetcf.org/ctacke/PermaLink,guid,987041fc-2e13-4bab-930a-f79021225b74.aspx This has good correlation to the article that I wrote. Scott . This Read More...
One of the fun parts of my job is talking to customers. However, this means that I sometimes I get asked tough questions…some of them issues in the .NET Compact Framework and sometimes we just need more information for our customers. So here is some information Read More...
It’s been a little over a year since my team has been working on bringing the .NET development environment to Xbox 360 by developing a custom Common Language Runtime (CLR) for the Xbox 360 console. The CLR is a piece of the recently announced XNA Game Read More...
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