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Here is a cross-post from my personal site with a possible fix for folks who may have upgraded their web server to IIS7 and had content break. My specific issue is around a web gallery generated by Lightroom that generates the images into a 'bin' directory Read More...
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Last week I was down in Las Vegas to attend two conferences: MIX and MEDC . Both gave me a chance to show off what the team has been working on and talk to customers and partners. It was a great week for me! For MEDC, we showed off a lot of the work that Read More...
The Mobile & Embedded DevCon for 2007 is set to happen starting April 30th. Visit http://medc2007.com/public/home.aspx for more details. My team has been working hard to get together fresh content on what we have been working on over the last year Read More...
http://www.satter.org/2007/03/thank_god_for_c.html I am always happy to see positive feedback from the releases that we do. I am glad that we were able to productize and get out such a useful tool -- even though it took us longer than expected See Steven's Read More...
This is a plug for my personal website and blog: http://scottholden.name (blog) and http://airjockeys.com (photos, videos). You can go to http://photos.airjockeys.com for a better list of all photo albums. I am still in the middle of updating the site Read More...
http://blogs.msdn.com/xna/archive/2007/01/09/video-getting-started-with-the-xna-creators-club.aspx This is a great video talking about XNA and how to get started using the XNA Creators Club. Video: Getting Started with the XNA Creators Club Scott. This Read More...
http://blog.markarteaga.com/MicrosoftWindowsMobile50AppDevCoursePromotion.aspx Check out the promotion being run by Microsoft Learning and OpenNETCF and all you have to do is ask questions. The promotion runs until the end of this week. regards, Scott. Read More...
http://blogs.msdn.com/xna/archive/2006/12/11/xna-game-studio-express-has-been-released.aspx This is an exciting release for us. It's great to see the excitement out there in the community and the developers who have been writing games on the betas. You Read More...
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Rico has been posting performance quizzes for a couple of years now. These are always interesting and useful. He just posted another (#11) which is about dense data structures and I am sure to be useful for those XNA game writers out there! The question: Read More...
This is pretty cool. The top 5 MEDC 2006 hand-on labs have been converted to Virtual Labs which you can now take. You can download the manuals and walk-through the lab at your own pace. http://msdn.microsoft.com/virtuallabs/windowsmobile/ Check out the Read More...
Here is the information on the XNA team blog about how to participate in the beta and send feedback. http://blogs.msdn.com/xna/archive/2006/08/30/731941.aspx There is also a more detailed article describing the XNA Framework. http://blogs.msdn.com/xna/archive/2006/08/25/724607.aspx Read More...
Rico posted an article Taming The CLR: How to Write Real-Time Managed Code with the contents of a talk that he presented at MS Gamefest! Great information here! Here are the links to .NET CF GC architecture/information. http://blogs.msdn.com/stevenpr/archive/category/6497.aspx Read More...
Chris Tacke, one of our MVPs, also wrote up an article on Bitmap allocation and GC interaction. http://blog.opennetcf.org/ctacke/PermaLink,guid,987041fc-2e13-4bab-930a-f79021225b74.aspx This has good correlation to the article that I wrote. Scott . This Read More...
One of the fun parts of my job is talking to customers. However, this means that I sometimes I get asked tough questions…some of them issues in the .NET Compact Framework and sometimes we just need more information for our customers. So here is some information Read More...
It’s been a little over a year since my team has been working on bringing the .NET development environment to Xbox 360 by developing a custom Common Language Runtime (CLR) for the Xbox 360 console. The CLR is a piece of the recently announced XNA Game Read More...
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