August 2005 - Posts
I've made the decision to move my blog to more neutral grounds. Although being on blogs.msdn.com is cool, I often feel restrained in what I can talk about from a personal perspective and limit my non-technical posts. I hope that by moving my blog to blogspot,
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If you occasionally read my blog, you know about the weird illness that my wife has been dealing with since the beginning of they year. But in case you do not know, she has been diagnosed with nutcracker esophagus, a rare disorder where her esophagus
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Recently I have been experimenting with using shadow maps instead of volume shadows. I was a fan of volume shadows in the past because of the sparse support on the 3D hardware. But today with 2.0 and 3.0 shaders in combination with floating-point textures,
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Well it is finally time. After about 8 months of labor on my own time, my second book (The Complete Effect and HLSL Guide) is finally out. In reallity it was planned for release on the first of september but I managed to get slightly ahead of my schedule
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Paradoxal Press ( www.ParadoxalPress.com ) is proud to announce that the official release of “The COMPLETE Effect and HLSL Guide” (ISBN 0-9766132-1-2). A new title focusing on the effect framework within the DirectX SDK and empowering developers to create
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