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FSX DX10 - Self Shadowing VCs (DX9 vs DX10 Update)
Apparently, saying "could have been implemented on DX9" in my previous post in regards to VC self-shadowing stired all sorts of drama on some of the user forums. Although the statement is accurate, I did not explain in more details WHY this was not done Read More...
Moving my Main Blog From MSDN to WWW.SebbyLive.Com
The time has come to finally move away from hosting my blog on MSDN. There are a few reasons for this transition but the two main deciding factors were that posting personal posts on a MSDN blog seemed odd (at least to me) and that I already had my own Read More...
Interesting AvSim post in regards to FSX and hardware upgrades...
Was forwarded this really interesting post by Mark Greenblatt on the AvSim forums ( http://forums.avsim.net/dcboard.php?az=show_mesg&forum=121&topic_id=414954&mesg_id=414954&page= ). I've copied the contents below, but what I really liked Read More...
Halo Vista Delayed due to Nudity... You'd think engineers would have learned by now!
Microsoft reps have told Next-Gen the real reason for the Halo 2 Vista delay: partial nudity--specifically someone's backside in the game's map editor, the Entertainment Software Rating Board added today. http://www.next-gen.biz/index.php?option=com_content&task=view&id=5757&Itemid=2 Read More...
More about the new Paradoxal Press Online Store
Some of you may wonder about the new Paradoxal Press online book store. Does this mean that I am moving from publisher to retailer? Hell No! The idea behind the online book store is to provide added value to our customers. Why only buy our books on ParadoxalPress.com Read More...
Big name reviews for "Practical .NET2 and C#2".
Our new title " Practical .NET2 and C#2 " has started to get great reviews by some big names. (and by the way, the 10% off amazon sale on ParadoxalPress.com has been extended indefinetly). The book has amazing breadth of knowledge. I'm very surprised Read More...
I will be speaking at the upcoming GDX (Game Developers eXchange 2005)
I have been invited by Thomson (Course PTR) to conduct a secction at the upcoming Game Developers eXchange 2005 this May 6th. The topic of my talk will be the following: "Shaders for Programmers and Artists: RenderMonkey 101" – Sebastien St-Laurent The Read More...
SCAD-Atlanta and Thomson Course Technology Present Game Developers eXchange 2005
Also note that I will be a speaker at the following conference... Atlanta, GA; March 15, 2005 -- The Savannah College of Art and Design and Thomson Course Technology present Game Developers eXchange 2005, Friday, May 6, 9 a.m. to 5:15 p.m., at SCAD-Atlanta, Read More...
Self-Publishing. The start of a new journey...
For those of you who are subscribed to my blog, you may have seen a few of my posts about my will to self-publish my next book. But for those who may not know, having recently published my first book , I have been contemplating a different path for my Read More...
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