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Leaving the ACES/FlightSim Team...
The time has come for me to move on to another pasture. After 4 years as a graphics developer (and more than 8 as a game developer), I have decided to take the plunge and explore something new and different... Yep, starting Dec 3rd, I will be moving from Read More...
FSX: What is the Difference Between the Water 2.X Low/Mid/High/Max Settings?
Remember that my Main Blog has moved to www.SebbyLive.com ( FSX: What is the Difference Between the Water 2.X Low/Mid/High/Max Settings? ) The purpose of this post is to address a question that was sent to me in regards to water reflections in general. Read More...
EasyBarcode and Parctical .NET2 and C#2 Free with TrialPay
What is TrialPay? Paradoxal Press is happy a new service called TrialPay which can allow you to get some of our products for free! TrialPay allows you to purchase products by trying something else. Sign up with any one of our preselected partners and Read More...
Flight Simulator X Acceleration/SP2 - Water DX10 vs DX9
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/11/Flight-Simulator-X-AccelerationSP2---Water-DX10-vs-DX9.aspx ) About time hunh? I know, acceleration is already out and I was not even finished with Read More...
Neat Way to Generate Indirect Software Sales.
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/11/Neat-Way-to-Generate-Indirect-Software-Sales.aspx ) My Winzip trial expired again, but this time I noticed something interesting. In addition to the Read More...
FSX Acceleration/SP2 - DX9 Bloom Versus DX10 HDR...
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/10/FSX-AccelerationSP2---DX9-Bloom-Versus-DX10-HDR.aspx ) Yay! Time for another post about some of the upcoming graphical changes in FSX SP2/Acceleration. Read More...
Press Release - Paradoxal Press Announces New Books on Computer Programming
The art of computer programming is about to get easier thanks to Paradoxal Press’ future releases of “Practical Ruby on Rails” and “The Complete Effect and HLSL, DirectX 10 Edition” as well as its just-released second edition “Practical .NET2 and C#2,” Read More...
Practical .NET2 and C#2 is Finally Available for Sale!
The second edition of Practical .NET2 and C#2 is finally available for sale on www.ParadoxalPress.com . The official release date is technically on October 15th but it is possible that outside orders (such as on Amazon) be a little delayed. This is due Read More...
FSX - SP2 and DX10 Performance
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/11/FSX---SP2-and-DX10-Performance.aspx ) The first point that is worth mentioning here is that SP2 (and therefore Acceleration) do introduce a new slew Read More...
FSX DX10 - Self Shadowing VCs (DX9 vs DX10 Update)
Apparently, saying "could have been implemented on DX9" in my previous post in regards to VC self-shadowing stired all sorts of drama on some of the user forums. Although the statement is accurate, I did not explain in more details WHY this was not done Read More...
FSX DX10 - Self Shadowing VCs
Remember, my complete blog is now at: http://www.SebbyLive.com/ One of the DirectX 10 additions to FSX SP2/Acceleration is the use of self shadowing within the aircraft VCs. For the VC, we use shadowmapping, in a similar way that it is used for the external Read More...
Moving my Main Blog From MSDN to WWW.SebbyLive.Com
The time has come to finally move away from hosting my blog on MSDN. There are a few reasons for this transition but the two main deciding factors were that posting personal posts on a MSDN blog seemed odd (at least to me) and that I already had my own Read More...
Announcement: Practical .NET2 and C#2 Second Edition!!
I was planning on making the announcement later this week but Amazon.com bet me to it with their "pre-order" email... I am indeed running a little behind with the advertisement since the release is set for Oct 15th. But I will have an official press release Read More...
I so Wish GMail had an API!!
Yes, I admit it. I use Gmail for my personal and www.ParadoxalPress.com email (through their Gmail for domain support). Not that I dislike Hotmail, and they have made great strides from the original version of Hotmail. For me it's a matter of freedom Read More...
Surface Computing... Neat-O...
Popular Meechanics got a sneak peak of Microsoft Research's Surface Computing Technology. This is really cool technology. Not usefull for all applications but I can see a few things for which this would be useful!! :) Read More...
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