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Leaving the ACES/FlightSim Team...
The time has come for me to move on to another pasture. After 4 years as a graphics developer (and more than 8 as a game developer), I have decided to take the plunge and explore something new and different... Yep, starting Dec 3rd, I will be moving from Read More...
FSX: What is the Difference Between the Water 2.X Low/Mid/High/Max Settings?
Remember that my Main Blog has moved to www.SebbyLive.com ( FSX: What is the Difference Between the Water 2.X Low/Mid/High/Max Settings? ) The purpose of this post is to address a question that was sent to me in regards to water reflections in general. Read More...
EasyBarcode and Parctical .NET2 and C#2 Free with TrialPay
What is TrialPay? Paradoxal Press is happy a new service called TrialPay which can allow you to get some of our products for free! TrialPay allows you to purchase products by trying something else. Sign up with any one of our preselected partners and Read More...
Flight Simulator X Acceleration/SP2 - Water DX10 vs DX9
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/11/Flight-Simulator-X-AccelerationSP2---Water-DX10-vs-DX9.aspx ) About time hunh? I know, acceleration is already out and I was not even finished with Read More...
Neat Way to Generate Indirect Software Sales.
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/11/Neat-Way-to-Generate-Indirect-Software-Sales.aspx ) My Winzip trial expired again, but this time I noticed something interesting. In addition to the Read More...
FSX Acceleration/SP2 - DX9 Bloom Versus DX10 HDR...
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/10/FSX-AccelerationSP2---DX9-Bloom-Versus-DX10-HDR.aspx ) Yay! Time for another post about some of the upcoming graphical changes in FSX SP2/Acceleration. Read More...
FSX Acceleration Reviews are Comming In!
The first review is up for Acceleration at IGN: http://pc.ign.com/articles/829/829227p1.html IGN Ratings for Microsoft Flight Simulator X: Acceleration (PC) Rating Description out of 10 8.5 Presentation Excellent aircraft choice, fun new missions and Read More...
Press Release - Paradoxal Press Announces New Books on Computer Programming
The art of computer programming is about to get easier thanks to Paradoxal Press’ future releases of “Practical Ruby on Rails” and “The Complete Effect and HLSL, DirectX 10 Edition” as well as its just-released second edition “Practical .NET2 and C#2,” Read More...
Practical .NET2 and C#2 is Finally Available for Sale!
The second edition of Practical .NET2 and C#2 is finally available for sale on www.ParadoxalPress.com . The official release date is technically on October 15th but it is possible that outside orders (such as on Amazon) be a little delayed. This is due Read More...
Extender for Windows Media Center Launch at DigitalLife 2007
Ok, this is somewhat of an offbeat post for me but stumbled uppon this and thought it was really cool. I don't use a HTPC (Home Thrater PC) at home right now mostly because sich a solution would only make sense for me if my TV provider (DirecTV in my Read More...
FSX DX10 - Self Shadowing VCs (DX9 vs DX10 Update)
Apparently, saying "could have been implemented on DX9" in my previous post in regards to VC self-shadowing stired all sorts of drama on some of the user forums. Although the statement is accurate, I did not explain in more details WHY this was not done Read More...
FSX - SP2 and DX10 Performance
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/11/FSX---SP2-and-DX10-Performance.aspx ) The first point that is worth mentioning here is that SP2 (and therefore Acceleration) do introduce a new slew Read More...
New Business Tool Category. How does Paradoxal Press Handle it's 1-888 Number and Faxes?
Remember, my complete blog is now at: http://www.SebbyLive.com/ ( http://www.sebbylive.com/post/2007/10/New-Business-Tool-Category-How-does-Paradoxal-Press-Handle-it's-1-888-Number-and-Faxes.aspx ) I have decided to start a new category on my blog called Read More...
FSX DX10 - Self Shadowing VCs
Remember, my complete blog is now at: http://www.SebbyLive.com/ One of the DirectX 10 additions to FSX SP2/Acceleration is the use of self shadowing within the aircraft VCs. For the VC, we use shadowmapping, in a similar way that it is used for the external Read More...
FSX Acceleration, FSX SP2, Direct X10 Support... Time to Dispell the Myths...
Remember, my complete blog is now at: http://www.SebbyLive.com/ Now that the Acceleration expansion pack and FSX SP2 have finally RTM'ed, I can start discussing some of the specifics relating to the changes and improvements made to both of these. I know Read More...
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